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ElmerCSC
GitHub Repository: ElmerCSC/elmerfem
Path: blob/devel/ElmerGUI/Application/src/boundarypropertyeditor.cpp
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/*****************************************************************************
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* *
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* Elmer, A Finite Element Software for Multiphysical Problems *
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* *
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* Copyright 1st April 1995 - , CSC - IT Center for Science Ltd., Finland *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program (in file fem/GPL-2); if not, write to the *
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *
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* Boston, MA 02110-1301, USA. *
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* *
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*****************************************************************************/
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/*****************************************************************************
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* *
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* ElmerGUI booundarypropertyeditor *
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* *
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*****************************************************************************
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* *
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* Authors: Mikko Lyly, Juha Ruokolainen and Peter R�back *
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* Email: [email protected] *
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* Web: http://www.csc.fi/elmer *
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* Address: CSC - IT Center for Science Ltd. *
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* Keilaranta 14 *
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* 02101 Espoo, Finland *
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* *
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* Original Date: 15 Mar 2008 *
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* *
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*****************************************************************************/
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#include <QtGui>
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#include <iostream>
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#include "boundarypropertyeditor.h"
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using namespace std;
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BoundaryPropertyEditor::BoundaryPropertyEditor(QWidget *parent)
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: QDialog(parent)
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{
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ui.setupUi(this);
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ui.boundaryAsABody->setEnabled(false);
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ui.boundaryAsABody->setVisible(false);
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touched = false;
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condition = NULL;
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bodyProperties = NULL;
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connect(ui.applyButton, SIGNAL(clicked()), this, SLOT(applySlot()));
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connect(ui.discardButton, SIGNAL(clicked()), this, SLOT(discardSlot()));
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connect(ui.boundaryAsABody, SIGNAL(stateChanged(int)), this,
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SLOT(boundaryAsABodyChanged(int)));
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connect(ui.boundaryConditionCombo, SIGNAL(currentTextChanged(const QString)), this,
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SLOT(boundaryComboChanged(QString)));
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ui.applyButton->setIcon(QIcon::fromTheme("list-add"));
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ui.discardButton->setIcon(QIcon::fromTheme("dialog-error-round"));
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}
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BoundaryPropertyEditor::~BoundaryPropertyEditor()
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{
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}
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void BoundaryPropertyEditor::applySlot()
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{
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touched = true;
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this->close();
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}
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void BoundaryPropertyEditor::discardSlot()
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{
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touched = false;
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this->close();
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}
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void BoundaryPropertyEditor::boundaryComboChanged(QString text)
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{
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emit( BoundaryComboChanged(this,text) );
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}
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void BoundaryPropertyEditor::boundaryAsABodyChanged(int status)
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{
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emit( BoundaryAsABodyChanged(this,status) );
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}
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void BoundaryPropertyEditor::appendToProject(QDomDocument *projectDoc, QDomElement *item)
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{
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projectIO.parentWidget = this;
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projectIO.appendToProject(projectDoc, item);
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}
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void BoundaryPropertyEditor::readFromProject(QDomDocument *projectDoc, QDomElement *item)
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{
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projectIO.parentWidget = this;
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projectIO.readFromProject(projectDoc, item);
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}
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