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ElmerCSC
GitHub Repository: ElmerCSC/elmerfem
Path: blob/devel/ElmerGUI/Application/vtkpost/featureedge.h
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/*****************************************************************************
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* *
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* Elmer, A Finite Element Software for Multiphysical Problems *
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* *
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* Copyright 1st April 1995 - , CSC - IT Center for Science Ltd., Finland *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program (in file fem/GPL-2); if not, write to the *
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *
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* Boston, MA 02110-1301, USA. *
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* *
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*****************************************************************************/
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/*****************************************************************************
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* *
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* ElmerGUI featureedge *
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* *
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*****************************************************************************
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* *
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* Authors: Mikko Lyly, Juha Ruokolainen and Peter Råback *
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* Email: [email protected] *
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* Web: http://www.csc.fi/elmer *
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* Address: CSC - IT Center for Science Ltd. *
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* Keilaranta 14 *
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* 02101 Espoo, Finland *
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* *
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* Original Date: 15 Mar 2008 *
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* *
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*****************************************************************************/
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#ifndef FEATUREEDGE_H
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#define FEATUREEDGE_H
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#include <QWidget>
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#include <vtkUnstructuredGrid.h>
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#include <vtkRenderer.h>
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#include <vtkActor.h>
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#include "ui_featureedge.h"
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class VtkPost;
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class Preferences;
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class FeatureEdge : public QDialog
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{
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Q_OBJECT
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public:
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FeatureEdge(QWidget *parent = 0);
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~FeatureEdge();
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Ui::featureEdgeDialog ui;
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//void draw(VtkPost*, Preferences*);
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void removeActorFrom(vtkRenderer*);
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void addActorTo(vtkRenderer*);
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void draw(VtkPost*, Preferences*, vtkUnstructuredGrid*);
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signals:
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private slots:
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private:
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vtkActor* actor;
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};
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#endif // FEATUREEDGE_H
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