Path: blob/devel/elmerice/Tests/Grounded/grounded.sif
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! Test the grounded solver !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! check keywords warn echo on $L = 100.0 Header Mesh DB "." "Cube" End Constants End !--------------------------------------------------- !---------------- SIMULATION ----------------------- !--------------------------------------------------- Simulation Coordinate System = Cartesian 3D Simulation Type = Transient Timestepping Method = "bdf" BDF Order = 1 Timestep Intervals = 3 Output Intervals = 1 Timestep Sizes = 1.0 Steady State Max Iterations = 1 Steady State Min Iterations = 1 Post File = "grounded.vtu" max output level = 4 End !--------------------------------------------------- !---------------- BODIES --------------------------- !--------------------------------------------------- !! the ice core (3d) Body 1 Name = "ice" Equation = 1 Body Force = 1 Material = 1 Initial Condition = 1 End Body 2 Name= "free surface sea/ice-shelf" Equation = 2 Material = 1 Body Force = 2 Initial Condition = 2 End !--------------------------------------------------- !---------------- INITIAL CONDITIONS --------------- !--------------------------------------------------- !! for ice core Initial Condition 1 Pressure = Real 0.0e0 Velocity 1 = Real 0.0e0 Velocity 2 = Real 0.0e0 Velocity 3 = Real 0.0e0 End !! For free surface sea/ice-shelf Initial Condition 2 Zs Bottom = Variable Coordinate 1 Real Procedure "ElmerIceUSF" "ZsBottomIni" End !--------------------------------------------------- !---------------- BODY FORCES ---------------------- !--------------------------------------------------- Body Force 1 ! g = 9.81 Flow BodyForce 1 = Real 0.0 Flow BodyForce 2 = Real 0.0 Flow BodyForce 3 = Real -9.756234e15 !MPa - a - m End !! melting/accretion at the base Body Force 2 Zs Bottom Accumulation = Real -2.0 End !--------------------------------------------------- !---------------- MATERIALS ------------------------ !--------------------------------------------------- !! ice material properties in MPa - m - a system Material 1 Density = Real 9.037214e-19 Viscosity = Real 0.2321 Viscosity Model = String "power law" Viscosity Exponent = Real 0.333333333333333 Critical Shear Rate = Real 1.0e-10 !! Bed condition Min Zs Bottom = Equals bedrock Max Zs Bottom = Real 1.0e6 End !--------------------------------------------------- !---------------- SOLVERS -------------------------- !--------------------------------------------------- Solver 1 Exec Solver = Before All Equation = "bedrock" Variable = "bedrock" Variable DOFs = 1 Procedure = "./bedrock" "bedrock" End Solver 2 Exec Solver = Before All Equation = "GroundedMaskInit" Variable = "GroundedMask" Variable DOFs = 1 Procedure = "ElmerIceSolvers" "GroundedSolver" Toler = Real 1.0e-03 Bedrock Variable = String "bedrock" End Solver 3 Exec Solver = Never Equation = "Navier-Stokes" Linear System Solver = Direct Linear System Direct Method = umfpack Nonlinear System Max Iterations = 50 Nonlinear System Convergence Tolerance = 1.0e-5 Nonlinear System Newton After Iterations = 300 Nonlinear System Newton After Tolerance = 1.0e-06 Nonlinear System Relaxation Factor = 1.00 Steady State Convergence Tolerance = Real 1.0e-4 Stabilize = logical True flow model = Stokes End Solver 4 Equation = "Free Surface Sea/Shelf" Variable = "Zs Bottom" Variable DOFS = 1 Exported Variable 1 = "Zs Bottom Residual" Exported Variable 1 DOFs = 1 Procedure = "FreeSurfaceSolver" "FreeSurfaceSolver" Linear System Solver = Iterative Linear System Max Iterations = 1500 Linear System Iterative Method = BiCGStab Linear System Preconditioning = ILU0 Linear System Convergence Tolerance = Real 1.0e-9 Linear System Abort Not Converged = False Linear System Residual Output = 1 Linear System Use Hypre = Logical False Nonlinear System Max Iterations = 100 Nonlinear System Convergence Tolerance = 1.0e-6 Nonlinear System Relaxation Factor = 1.00 Steady State Convergence Tolerance = 1.0e-03 Stabilization Method = Stabilized Apply Dirichlet = Logical True End Solver 5 Equation = "Mesh Update" Linear System Solver = "Direct" Linear System Direct Method = umfpack Steady State Convergence Tolerance = 1.0e-04 End Solver 6 Equation = "GroundedMask" Variable = "GroundedMask" Variable DOFs = 1 Procedure = "ElmerIceSolvers" "GroundedSolver" Toler = Real 1.0e-3 Bedrock Variable = String "bedrock" End Solver 7 Exec Solver = After TimeStep Equation = SaveScalars Procedure = File "SaveData" "SaveScalars" Filename = "results.dat" File Append = Logical True Variable 1 = String "Time" Variable 2 = String "GroundedMask" Operator 2 = String "int" Variable 3 = String "GroundedMask" Operator 3 = String "max" Variable 4 = String "GroundedMask" Operator 4 = String "min" Operator 5 = String "cpu time" End !--------------------------------------------------- !---------------- EQUATIONS ------------------------ !--------------------------------------------------- Equation 1 Active Solvers(3) = 3 5 7 End Equation 2 Active Solvers(4) = 1 2 4 6 !! options pour le free surface (bottom) Flow Solution Name = String "Flow Solution" Convection = String Computed End !--------------------------------------------------- !---------------- BOUNDARY CONDITIONS -------------- !--------------------------------------------------- !! BC Bedrock + Shelf Boundary Condition 1 Name = "bottom" Target Boundaries = 5 Body Id = 2 ! ! Condition where the bed is stuck ! Zs Bottom = Equals bedrock Zs Bottom Condition = Variable GroundedMask Real MATC "tx + 0.5" Mesh Update 1 = Real 0.0 Mesh Update 2 = Real 0.0 Mesh Update 3 = Variable Zs Bottom Real Procedure "ElmerIceUSF" "ZsBottomMzsIni" End !! BC Free surface Top Boundary Condition 2 Name = "top" Target Boundaries = 6 Mesh Update 1 = Real 0.0e0 Mesh Update 2 = Real 0.0e0 Mesh Update 3 = Real 0.0e0 End !! Sides Boundary Condition 3 Name = "front" Target Boundaries(4) = 1 2 3 4 Mesh Update 1 = Real 0.0 Mesh Update 2 = Real 0.0 End Solver 4 :: Reference Norm = Real 5.5935137 Solver 4 :: Reference Norm Tolerance = Real 1E-06