Path: blob/devel/elmerice/Tests/Grounded/grounded.sif
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! Test the grounded solver
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
check keywords warn
echo on
$L = 100.0
Header
Mesh DB "." "Cube"
End
Constants
End
!---------------------------------------------------
!---------------- SIMULATION -----------------------
!---------------------------------------------------
Simulation
Coordinate System = Cartesian 3D
Simulation Type = Transient
Timestepping Method = "bdf"
BDF Order = 1
Timestep Intervals = 3
Output Intervals = 1
Timestep Sizes = 1.0
Steady State Max Iterations = 1
Steady State Min Iterations = 1
Post File = "grounded.vtu"
max output level = 4
End
!---------------------------------------------------
!---------------- BODIES ---------------------------
!---------------------------------------------------
!! the ice core (3d)
Body 1
Name = "ice"
Equation = 1
Body Force = 1
Material = 1
Initial Condition = 1
End
Body 2
Name= "free surface sea/ice-shelf"
Equation = 2
Material = 1
Body Force = 2
Initial Condition = 2
End
!---------------------------------------------------
!---------------- INITIAL CONDITIONS ---------------
!---------------------------------------------------
!! for ice core
Initial Condition 1
Pressure = Real 0.0e0
Velocity 1 = Real 0.0e0
Velocity 2 = Real 0.0e0
Velocity 3 = Real 0.0e0
End
!! For free surface sea/ice-shelf
Initial Condition 2
Zs Bottom = Variable Coordinate 1
Real Procedure "ElmerIceUSF" "ZsBottomIni"
End
!---------------------------------------------------
!---------------- BODY FORCES ----------------------
!---------------------------------------------------
Body Force 1
! g = 9.81
Flow BodyForce 1 = Real 0.0
Flow BodyForce 2 = Real 0.0
Flow BodyForce 3 = Real -9.756234e15 !MPa - a - m
End
!! melting/accretion at the base
Body Force 2
Zs Bottom Accumulation = Real -2.0
End
!---------------------------------------------------
!---------------- MATERIALS ------------------------
!---------------------------------------------------
!! ice material properties in MPa - m - a system
Material 1
Density = Real 9.037214e-19
Viscosity = Real 0.2321
Viscosity Model = String "power law"
Viscosity Exponent = Real 0.333333333333333
Critical Shear Rate = Real 1.0e-10
!! Bed condition
Min Zs Bottom = Equals bedrock
Max Zs Bottom = Real 1.0e6
End
!---------------------------------------------------
!---------------- SOLVERS --------------------------
!---------------------------------------------------
Solver 1
Exec Solver = Before All
Equation = "bedrock"
Variable = "bedrock"
Variable DOFs = 1
Procedure = "./bedrock" "bedrock"
End
Solver 2
Exec Solver = Before All
Equation = "GroundedMaskInit"
Variable = "GroundedMask"
Variable DOFs = 1
Procedure = "ElmerIceSolvers" "GroundedSolver"
Toler = Real 1.0e-03
Bedrock Variable = String "bedrock"
End
Solver 3
Exec Solver = Never
Equation = "Navier-Stokes"
Linear System Solver = Direct
Linear System Direct Method = umfpack
Nonlinear System Max Iterations = 50
Nonlinear System Convergence Tolerance = 1.0e-5
Nonlinear System Newton After Iterations = 300
Nonlinear System Newton After Tolerance = 1.0e-06
Nonlinear System Relaxation Factor = 1.00
Steady State Convergence Tolerance = Real 1.0e-4
Stabilize = logical True
flow model = Stokes
End
Solver 4
Equation = "Free Surface Sea/Shelf"
Variable = "Zs Bottom"
Variable DOFS = 1
Exported Variable 1 = "Zs Bottom Residual"
Exported Variable 1 DOFs = 1
Procedure = "FreeSurfaceSolver" "FreeSurfaceSolver"
Linear System Solver = Iterative
Linear System Max Iterations = 1500
Linear System Iterative Method = BiCGStab
Linear System Preconditioning = ILU0
Linear System Convergence Tolerance = Real 1.0e-9
Linear System Abort Not Converged = False
Linear System Residual Output = 1
Linear System Use Hypre = Logical False
Nonlinear System Max Iterations = 100
Nonlinear System Convergence Tolerance = 1.0e-6
Nonlinear System Relaxation Factor = 1.00
Steady State Convergence Tolerance = 1.0e-03
Stabilization Method = Stabilized
Apply Dirichlet = Logical True
End
Solver 5
Equation = "Mesh Update"
Linear System Solver = "Direct"
Linear System Direct Method = umfpack
Steady State Convergence Tolerance = 1.0e-04
End
Solver 6
Equation = "GroundedMask"
Variable = "GroundedMask"
Variable DOFs = 1
Procedure = "ElmerIceSolvers" "GroundedSolver"
Toler = Real 1.0e-3
Bedrock Variable = String "bedrock"
End
Solver 7
Exec Solver = After TimeStep
Equation = SaveScalars
Procedure = File "SaveData" "SaveScalars"
Filename = "results.dat"
File Append = Logical True
Variable 1 = String "Time"
Variable 2 = String "GroundedMask"
Operator 2 = String "int"
Variable 3 = String "GroundedMask"
Operator 3 = String "max"
Variable 4 = String "GroundedMask"
Operator 4 = String "min"
Operator 5 = String "cpu time"
End
!---------------------------------------------------
!---------------- EQUATIONS ------------------------
!---------------------------------------------------
Equation 1
Active Solvers(3) = 3 5 7
End
Equation 2
Active Solvers(4) = 1 2 4 6
!! options pour le free surface (bottom)
Flow Solution Name = String "Flow Solution"
Convection = String Computed
End
!---------------------------------------------------
!---------------- BOUNDARY CONDITIONS --------------
!---------------------------------------------------
!! BC Bedrock + Shelf
Boundary Condition 1
Name = "bottom"
Target Boundaries = 5
Body Id = 2
!
! Condition where the bed is stuck
!
Zs Bottom = Equals bedrock
Zs Bottom Condition = Variable GroundedMask
Real MATC "tx + 0.5"
Mesh Update 1 = Real 0.0
Mesh Update 2 = Real 0.0
Mesh Update 3 = Variable Zs Bottom
Real Procedure "ElmerIceUSF" "ZsBottomMzsIni"
End
!! BC Free surface Top
Boundary Condition 2
Name = "top"
Target Boundaries = 6
Mesh Update 1 = Real 0.0e0
Mesh Update 2 = Real 0.0e0
Mesh Update 3 = Real 0.0e0
End
!! Sides
Boundary Condition 3
Name = "front"
Target Boundaries(4) = 1 2 3 4
Mesh Update 1 = Real 0.0
Mesh Update 2 = Real 0.0
End
Solver 4 :: Reference Norm = Real 5.5935137
Solver 4 :: Reference Norm Tolerance = Real 1E-06