#if !defined( BL_TRIANGLEELEMENT )
#define BL_TRIANGLEELEMENT
#include "Element.h"
class TriangleElement : public Element
{
public:
TriangleElement( const int t ) : Element( t )
{ sz = 3; nodes = new Node*[3]; }
TriangleElement(Node *n1, Node *n2, Node *n);
virtual int elementType() const
{
return 300 + sz;
}
private:
};
#endif