# Elmer Mesh generator makefile, objects, dependencies and rules # Needs Gnu make! # Martti Verho # 25.03.99 # Updated for Mesh99 # Reino Ruusu # 24.1.2000 # Added BoundaryLayer # Reino Ruusu # 24.1.2003 all: $(TARGET) install # Result directory BINDIR = $(ELMER_PREFIX)$(PATH_SEP)bin #-Search paths vpath %.$(CPP_EXT) src vpath %.$(C_EXT) src vpath %.h include OBJECTS=BGGridMesh.$(OBJ_EXT) \ BGTriangleMesh.$(OBJ_EXT) \ BGVertex.$(OBJ_EXT) \ Body.$(OBJ_EXT) \ BoundaryElement.$(OBJ_EXT) \ BoundaryLayer.$(OBJ_EXT) \ Connect.$(OBJ_EXT) \ Element.$(OBJ_EXT) \ GeometryEdge.$(OBJ_EXT) \ main.$(OBJ_EXT) \ Mesh.$(OBJ_EXT) \ MeshNode.$(OBJ_EXT) \ MeshParser.$(OBJ_EXT) \ Node.$(OBJ_EXT) \ PQ.$(OBJ_EXT) \ QuadElement.$(OBJ_EXT) \ QuadLayer.$(OBJ_EXT) \ SSMFVoronoiSegment.$(OBJ_EXT) \ SSSFVoronoiSegment.$(OBJ_EXT) \ TriangleElement.$(OBJ_EXT) \ TriangleNELayer.$(OBJ_EXT) \ Vertex.$(OBJ_EXT) \ VoronoiSegment.$(OBJ_EXT) \ VoronoiVertex.$(OBJ_EXT) \ VSVertex.$(OBJ_EXT) # Objects dependencies BGGridMesh.$(OBJ_EXT): BGMesh.$(OBJ_EXT): BGVertex.$(OBJ_EXT): Body.$(OBJ_EXT): BoundaryElement.$(OBJ_EXT): Connect.$(OBJ_EXT): Element.$(OBJ_EXT): GeometryEdge.$(OBJ_EXT): main.$(OBJ_EXT): Mesh.$(OBJ_EXT): MeshNode.$(OBJ_EXT): MeshParser.$(OBJ_EXT): Node.$(OBJ_EXT): PQ.$(OBJ_EXT): QuadElement.$(OBJ_EXT): QuadLayer.$(OBJ_EXT): SSMFVoronoiSegment.$(OBJ_EXT): SSSFVoronoiSegment.$(OBJ_EXT): TriangleElement.$(OBJ_EXT): TriangleNELayer.$(OBJ_EXT): Vertex.$(OBJ_EXT): VoronoiSegment.$(OBJ_EXT): VoronoiVertex.$(OBJ_EXT): VSVertex.$(OBJ_EXT): #-Object rules %.$(OBJ_EXT) : %.$(CPP_EXT) $(CC) $(CFLAGS) $(INCLUDES) $< %.$(OBJ_EXT) : %.$(C_EXT) $(C) $(CFLAGS) $(INCLUDES) $< #-Exe build $(TARGET): $(OBJECTS) $(LINK) $(LIBRARIES) $(OBJECTS) $(LIBS) $(LINKOUT) install: $(CP) $(TARGET) $(BINDIR) build: $(TARGET) clean: $(RM) *.$(OBJ_EXT) $(TARGET) cleanobject: $(RM) *.$(OBJ_EXT) cleanlink: $(RM) $(TARGET)