#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <GL/glx.h>
#if defined(__cplusplus) || defined(c_plusplus)
#define class c_class
#endif
typedef struct _WINDOW_REC {
int x, y, w, h;
GLenum type;
Window wMain, wOverlay;
XVisualInfo *vInfoMain, *vInfoOverlay;
Colormap cMapMain, cMapOverlay;
GLXContext cMain, cOverlay;
int cMapAllocated;
} WINDOW_REC;
extern Display *xDisplay;
extern int xScreen;
extern Window wRoot;
extern WINDOW_REC w;
extern Atom deleteWindowAtom;
extern void (*ExposeFunc)(int, int);
extern void (*ReshapeFunc)(int, int);
extern void (*DisplayFunc)(void);
extern GLenum (*KeyDownFunc)(int, GLenum);
extern GLenum (*MouseDownFunc)(int, int, GLenum);
extern GLenum (*MouseUpFunc)(int, int, GLenum);
extern GLenum (*MouseMoveFunc)(int, int, GLenum);
extern void (*IdleFunc)(void);
extern GLenum drawAllowFlag;
extern int cursorNum;