define(function( require ) {
'use strict';
var LevelUtils = require( 'levels/utils-level' );
var Settings = require( 'config/settings' );
return function( game ) {
game.clear();
game.player.x = 0;
game.player.y = 0;
Settings.background = false;
LevelUtils.playerMaterialOn( game );
LevelUtils.addTrail( game );
game.camera.setHeight( 24, {
maintainAspectRatio: true
});
game.font = '48pt Georgia, Times New Roman, serif';
game.text = 'the end';
};
});