define(['module/HUD'],function(HUD){
var _game = null,
_nextState = null;
var _End = {
create: function(){
HUD.createTitle(' Game Over \n Press Spacebar');
_game.input.keyboard.addKey(Phaser.Keyboard.SPACEBAR).onDown.addOnce(function(){
_game.state.start(_nextState);
});
}
}
return{
init: function(game,nextState){
_game = game;
_nextState = nextState;
},
getEndState: function(){
return (_End);
}
}
})