#include <assert.h>
#include <io.h>
#include <stdlib.h>
#include "uv.h"
#include "internal.h"
#include "handle-inl.h"
uv_handle_type uv_guess_handle(uv_file file) {
HANDLE handle;
DWORD mode;
if (file < 0) {
return UV_UNKNOWN_HANDLE;
}
handle = uv__get_osfhandle(file);
switch (GetFileType(handle)) {
case FILE_TYPE_CHAR:
if (GetConsoleMode(handle, &mode)) {
return UV_TTY;
} else {
return UV_FILE;
}
case FILE_TYPE_PIPE:
return UV_NAMED_PIPE;
case FILE_TYPE_DISK:
return UV_FILE;
default:
return UV_UNKNOWN_HANDLE;
}
}
int uv_is_active(const uv_handle_t* handle) {
return (handle->flags & UV_HANDLE_ACTIVE) &&
!(handle->flags & UV_HANDLE_CLOSING);
}
void uv_close(uv_handle_t* handle, uv_close_cb cb) {
uv_loop_t* loop = handle->loop;
if (handle->flags & UV_HANDLE_CLOSING) {
assert(0);
return;
}
handle->close_cb = cb;
switch (handle->type) {
case UV_TCP:
uv__tcp_close(loop, (uv_tcp_t*)handle);
return;
case UV_NAMED_PIPE:
uv__pipe_close(loop, (uv_pipe_t*) handle);
return;
case UV_TTY:
uv__tty_close((uv_tty_t*) handle);
return;
case UV_UDP:
uv__udp_close(loop, (uv_udp_t*) handle);
return;
case UV_POLL:
uv__poll_close(loop, (uv_poll_t*) handle);
return;
case UV_TIMER:
uv_timer_stop((uv_timer_t*)handle);
uv__handle_closing(handle);
uv__want_endgame(loop, handle);
return;
case UV_PREPARE:
uv_prepare_stop((uv_prepare_t*)handle);
uv__handle_closing(handle);
uv__want_endgame(loop, handle);
return;
case UV_CHECK:
uv_check_stop((uv_check_t*)handle);
uv__handle_closing(handle);
uv__want_endgame(loop, handle);
return;
case UV_IDLE:
uv_idle_stop((uv_idle_t*)handle);
uv__handle_closing(handle);
uv__want_endgame(loop, handle);
return;
case UV_ASYNC:
uv__async_close(loop, (uv_async_t*) handle);
return;
case UV_SIGNAL:
uv__signal_close(loop, (uv_signal_t*) handle);
return;
case UV_PROCESS:
uv__process_close(loop, (uv_process_t*) handle);
return;
case UV_FS_EVENT:
uv__fs_event_close(loop, (uv_fs_event_t*) handle);
return;
case UV_FS_POLL:
uv__fs_poll_close((uv_fs_poll_t*) handle);
uv__handle_closing(handle);
return;
default:
abort();
}
}
int uv_is_closing(const uv_handle_t* handle) {
return !!(handle->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED));
}
uv_os_fd_t uv_get_osfhandle(int fd) {
return uv__get_osfhandle(fd);
}
int uv_open_osfhandle(uv_os_fd_t os_fd) {
return _open_osfhandle((intptr_t) os_fd, 0);
}