Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/bin/inside.c
7854 views
1
#include "macros.h"
2
#include "types.h"
3
4
#include "make_const_nonconst.h"
5
6
// 0x09000000
7
ALIGNED8 const Texture inside_09000000[] = {
8
#include "textures/inside/inside_castle_textures.00000.rgba16.inc.c"
9
};
10
11
// 0x09001000
12
ALIGNED8 const Texture inside_09001000[] = {
13
#include "textures/inside/inside_castle_textures.01000.rgba16.inc.c"
14
};
15
16
// 0x09002000
17
ALIGNED8 const Texture inside_09002000[] = {
18
#include "textures/inside/inside_castle_textures.02000.rgba16.inc.c"
19
};
20
21
// 0x09003000
22
ALIGNED8 const Texture inside_09003000[] = {
23
#include "textures/inside/inside_castle_textures.03000.rgba16.inc.c"
24
};
25
26
// 0x09003800
27
ALIGNED8 const Texture inside_09003800[] = {
28
#include "textures/inside/inside_castle_textures.03800.rgba16.inc.c"
29
};
30
31
// 0x09004000
32
ALIGNED8 const Texture inside_09004000[] = {
33
#include "textures/inside/inside_castle_textures.04000.rgba16.inc.c"
34
};
35
36
// 0x09004800
37
ALIGNED8 const Texture inside_09004800[] = {
38
#include "textures/inside/inside_castle_textures.04800.rgba16.inc.c"
39
};
40
41
// 0x09005000
42
ALIGNED8 const Texture inside_09005000[] = {
43
#include "textures/inside/inside_castle_textures.05000.rgba16.inc.c"
44
};
45
46
// 0x09005800
47
ALIGNED8 const Texture inside_09005800[] = {
48
#include "textures/inside/inside_castle_textures.05800.rgba16.inc.c"
49
};
50
51
// 0x09006000
52
ALIGNED8 const Texture inside_09006000[] = {
53
#include "textures/inside/inside_castle_textures.06000.rgba16.inc.c"
54
};
55
56
// 0x09007000
57
ALIGNED8 const Texture inside_09007000[] = {
58
#include "textures/inside/inside_castle_textures.07000.rgba16.inc.c"
59
};
60
61
// 0x09008000
62
ALIGNED8 const Texture inside_09008000[] = {
63
#include "textures/inside/inside_castle_textures.08000.rgba16.inc.c"
64
};
65
66
// 0x09008800
67
ALIGNED8 const Texture inside_09008800[] = {
68
#include "textures/inside/inside_castle_textures.08800.rgba16.inc.c"
69
};
70
71
// 0x09009000
72
ALIGNED8 const Texture inside_09009000[] = {
73
#include "textures/inside/inside_castle_textures.09000.rgba16.inc.c"
74
};
75
76
// 0x0900A000
77
ALIGNED8 const Texture inside_0900A000[] = {
78
#include "textures/inside/inside_castle_textures.0A000.rgba16.inc.c"
79
};
80
81
// 0x0900B000
82
ALIGNED8 const Texture inside_0900B000[] = {
83
#include "textures/inside/inside_castle_textures.0B000.rgba16.inc.c"
84
};
85
86
// 0x0900B800
87
ALIGNED8 const Texture inside_0900B800[] = {
88
#include "textures/inside/inside_castle_textures.0B800.rgba16.inc.c"
89
};
90
91