#include "macros.h"
#include "types.h"
#include "make_const_nonconst.h"
ALIGNED8 const Texture machine_09000000[] = {
#include "textures/machine/ttc_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09000800[] = {
#include "textures/machine/ttc_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09001000[] = {
#include "textures/machine/ttc_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09001800[] = {
#include "textures/machine/ttc_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09002000[] = {
#include "textures/machine/ttc_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09002800[] = {
#include "textures/machine/ttc_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09003000[] = {
#include "textures/machine/ttc_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09003800[] = {
#include "textures/machine/ttc_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09004000[] = {
#include "textures/machine/ttc_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09005000[] = {
#include "textures/machine/ttc_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09005800[] = {
#include "textures/machine/ttc_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09006000[] = {
#include "textures/machine/ttc_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09006800[] = {
#include "textures/machine/ttc_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09007000[] = {
#include "textures/machine/ttc_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09007800[] = {
#include "textures/machine/ttc_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09008000[] = {
#include "textures/machine/ttc_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09008400[] = {
#include "textures/machine/ttc_textures.08400.rgba16.inc.c"
};