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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/bin/machine.c
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#include "macros.h"
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#include "types.h"
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#include "make_const_nonconst.h"
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// 0x09000000
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ALIGNED8 const Texture machine_09000000[] = {
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#include "textures/machine/ttc_textures.00000.rgba16.inc.c"
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};
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// 0x09000800
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ALIGNED8 const Texture machine_09000800[] = {
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#include "textures/machine/ttc_textures.00800.rgba16.inc.c"
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};
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// 0x09001000
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ALIGNED8 const Texture machine_09001000[] = {
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#include "textures/machine/ttc_textures.01000.rgba16.inc.c"
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};
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// 0x09001800
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ALIGNED8 const Texture machine_09001800[] = {
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#include "textures/machine/ttc_textures.01800.rgba16.inc.c"
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};
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// 0x09002000
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ALIGNED8 const Texture machine_09002000[] = {
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#include "textures/machine/ttc_textures.02000.rgba16.inc.c"
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};
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// 0x09002800
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ALIGNED8 const Texture machine_09002800[] = {
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#include "textures/machine/ttc_textures.02800.rgba16.inc.c"
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};
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// 0x09003000
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ALIGNED8 const Texture machine_09003000[] = {
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#include "textures/machine/ttc_textures.03000.rgba16.inc.c"
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};
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// 0x09003800
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ALIGNED8 const Texture machine_09003800[] = {
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#include "textures/machine/ttc_textures.03800.rgba16.inc.c"
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};
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// 0x09004000
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ALIGNED8 const Texture machine_09004000[] = {
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#include "textures/machine/ttc_textures.04000.rgba16.inc.c"
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};
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// 0x09005000
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ALIGNED8 const Texture machine_09005000[] = {
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#include "textures/machine/ttc_textures.05000.rgba16.inc.c"
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};
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// 0x09005800
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ALIGNED8 const Texture machine_09005800[] = {
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#include "textures/machine/ttc_textures.05800.rgba16.inc.c"
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};
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// 0x09006000
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ALIGNED8 const Texture machine_09006000[] = {
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#include "textures/machine/ttc_textures.06000.rgba16.inc.c"
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};
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// 0x09006800
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ALIGNED8 const Texture machine_09006800[] = {
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#include "textures/machine/ttc_textures.06800.rgba16.inc.c"
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};
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// 0x09007000
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ALIGNED8 const Texture machine_09007000[] = {
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#include "textures/machine/ttc_textures.07000.rgba16.inc.c"
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};
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// 0x09007800
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ALIGNED8 const Texture machine_09007800[] = {
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#include "textures/machine/ttc_textures.07800.rgba16.inc.c"
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};
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// 0x09008000
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ALIGNED8 const Texture machine_09008000[] = {
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#include "textures/machine/ttc_textures.08000.rgba16.inc.c"
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};
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// 0x09008400
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ALIGNED8 const Texture machine_09008400[] = {
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#include "textures/machine/ttc_textures.08400.rgba16.inc.c"
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};
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