#ifndef LEVEL_TABLE_H
#define LEVEL_TABLE_H
#define STUB_LEVEL(_0, levelenum, _2, _3, _4, _5, _6, _7, _8) levelenum,
#define DEFINE_LEVEL(_0, levelenum, _2, _3, _4, _5, _6, _7, _8, _9, _10) levelenum,
enum LevelNum
{
LEVEL_NONE,
#include "levels/level_defines.h"
LEVEL_COUNT,
LEVEL_MAX = LEVEL_COUNT - 1,
LEVEL_MIN = LEVEL_NONE + 1
};
#undef STUB_LEVEL
#undef DEFINE_LEVEL
#endif