#ifndef MODEL_IDS_H
#define MODEL_IDS_H
#define ACT_1 (1 << 0)
#define ACT_2 (1 << 1)
#define ACT_3 (1 << 2)
#define ACT_4 (1 << 3)
#define ACT_5 (1 << 4)
#define ACT_6 (1 << 5)
#define ALL_ACTS_MACRO ACT_1 | ACT_2 | ACT_3 | ACT_4 | ACT_5
#define ALL_ACTS ACT_1 | ACT_2 | ACT_3 | ACT_4 | ACT_5 | ACT_6
#define COIN_FORMATION_FLAG_VERTICAL (1 << 0)
#define COIN_FORMATION_FLAG_RING (1 << 1)
#define COIN_FORMATION_FLAG_ARROW (1 << 2)
#define COIN_FORMATION_FLAG_FLYING (1 << 4)
#define MODEL_NONE 0x00
#define MODEL_MARIO 0x01
#define MODEL_LUIGI 0x02
#define MODEL_LEVEL_GEOMETRY_03 0x03
#define MODEL_LEVEL_GEOMETRY_04 0x04
#define MODEL_LEVEL_GEOMETRY_05 0x05
#define MODEL_LEVEL_GEOMETRY_06 0x06
#define MODEL_LEVEL_GEOMETRY_07 0x07
#define MODEL_LEVEL_GEOMETRY_08 0x08
#define MODEL_LEVEL_GEOMETRY_09 0x09
#define MODEL_LEVEL_GEOMETRY_0A 0x0A
#define MODEL_LEVEL_GEOMETRY_0B 0x0B
#define MODEL_LEVEL_GEOMETRY_0C 0x0C
#define MODEL_LEVEL_GEOMETRY_0D 0x0D
#define MODEL_LEVEL_GEOMETRY_0E 0x0E
#define MODEL_LEVEL_GEOMETRY_0F 0x0F
#define MODEL_LEVEL_GEOMETRY_10 0x10
#define MODEL_LEVEL_GEOMETRY_11 0x11
#define MODEL_LEVEL_GEOMETRY_12 0x12
#define MODEL_LEVEL_GEOMETRY_13 0x13
#define MODEL_LEVEL_GEOMETRY_14 0x14
#define MODEL_LEVEL_GEOMETRY_15 0x15
#define MODEL_LEVEL_GEOMETRY_16 0x16
#define MODEL_BOB_BUBBLY_TREE 0x17
#define MODEL_WDW_BUBBLY_TREE 0x17
#define MODEL_CASTLE_GROUNDS_BUBBLY_TREE 0x17
#define MODEL_WF_BUBBLY_TREE 0x17
#define MODEL_THI_BUBBLY_TREE 0x17
#define MODEL_COURTYARD_SPIKY_TREE 0x18
#define MODEL_CCM_SNOW_TREE 0x19
#define MODEL_SL_SNOW_TREE 0x19
#define MODEL_UNKNOWN_TREE_1A 0x1A
#define MODEL_SSL_PALM_TREE 0x1B
#define MODEL_CASTLE_CASTLE_DOOR_UNUSED 0x1C
#define MODEL_CASTLE_WOODEN_DOOR_UNUSED 0x1D
#define MODEL_BBH_HAUNTED_DOOR 0x1D
#define MODEL_HMC_WOODEN_DOOR 0x1D
#define MODEL_UNKNOWN_DOOR_1E 0x1E
#define MODEL_HMC_METAL_DOOR 0x1F
#define MODEL_HMC_HAZY_MAZE_DOOR 0x20
#define MODEL_UNKNOWN_DOOR_21 0x21
#define MODEL_CASTLE_DOOR_0_STARS 0x22
#define MODEL_CASTLE_DOOR_1_STAR 0x23
#define MODEL_CASTLE_DOOR_3_STARS 0x24
#define MODEL_CASTLE_KEY_DOOR 0x25
#define MODEL_CASTLE_CASTLE_DOOR 0x26
#define MODEL_CASTLE_GROUNDS_CASTLE_DOOR 0x26
#define MODEL_CASTLE_WOODEN_DOOR 0x27
#define MODEL_COURTYARD_WOODEN_DOOR 0x27
#define MODEL_CCM_CABIN_DOOR 0x27
#define MODEL_UNKNOWN_DOOR_28 0x28
#define MODEL_CASTLE_METAL_DOOR 0x29
#define MODEL_CASTLE_GROUNDS_METAL_DOOR 0x29
#define MODEL_UNKNOWN_DOOR_2A 0x2A
#define MODEL_UNKNOWN_DOOR_2B 0x2B
#define MODEL_WF_TOWER_TRAPEZOID_PLATORM 0x2C
#define MODEL_WF_TOWER_SQUARE_PLATORM 0x2D
#define MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED 0x2E
#define MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR 0x2F
#define MODEL_BBH_STAIRCASE_STEP 0x35
#define MODEL_BBH_TILTING_FLOOR_PLATFORM 0x36
#define MODEL_BBH_TUMBLING_PLATFORM 0x37
#define MODEL_BBH_TUMBLING_PLATFORM_PART 0x38
#define MODEL_BBH_MOVING_BOOKSHELF 0x39
#define MODEL_BBH_MESH_ELEVATOR 0x3A
#define MODEL_BBH_MERRY_GO_ROUND 0x3B
#define MODEL_BBH_WOODEN_TOMB 0x3C
#define MODEL_CCM_ROPEWAY_LIFT 0x36
#define MODEL_CCM_SNOWMAN_HEAD 0x37
#define MODEL_CASTLE_BOWSER_TRAP 0x35
#define MODEL_CASTLE_WATER_LEVEL_PILLAR 0x36
#define MODEL_CASTLE_CLOCK_MINUTE_HAND 0x37
#define MODEL_CASTLE_CLOCK_HOUR_HAND 0x38
#define MODEL_CASTLE_CLOCK_PENDULUM 0x39
#define MODEL_HMC_METAL_PLATFORM 0x36
#define MODEL_HMC_METAL_ARROW_PLATFORM 0x37
#define MODEL_HMC_ELEVATOR_PLATFORM 0x38
#define MODEL_HMC_ROLLING_ROCK 0x39
#define MODEL_HMC_ROCK_PIECE 0x3A
#define MODEL_HMC_ROCK_SMALL_PIECE 0x3B
#define MODEL_HMC_RED_GRILLS 0x3C
#define MODEL_SSL_PYRAMID_TOP 0x3A
#define MODEL_SSL_GRINDEL 0x36
#define MODEL_SSL_SPINDEL 0x37
#define MODEL_SSL_MOVING_PYRAMID_WALL 0x38
#define MODEL_SSL_PYRAMID_ELEVATOR 0x39
#define MODEL_BOB_CHAIN_CHOMP_GATE 0x36
#define MODEL_BOB_SEESAW_PLATFORM 0x37
#define MODEL_BOB_BARS_GRILLS 0x38
#define MODEL_SL_SNOW_TRIANGLE 0x36
#define MODEL_SL_CRACKED_ICE 0x37
#define MODEL_SL_CRACKED_ICE_CHUNK 0x38
#define MODEL_WDW_SQUARE_FLOATING_PLATFORM 0x36
#define MODEL_WDW_ARROW_LIFT 0x37
#define MODEL_WDW_WATER_LEVEL_DIAMOND 0x38
#define MODEL_WDW_HIDDEN_PLATFORM 0x39
#define MODEL_WDW_EXPRESS_ELEVATOR 0x3A
#define MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM 0x3B
#define MODEL_WDW_ROTATING_PLATFORM 0x3C
#define MODEL_JRB_SHIP_LEFT_HALF_PART 0x35
#define MODEL_JRB_SHIP_BACK_LEFT_PART 0x36
#define MODEL_JRB_SHIP_RIGHT_HALF_PART 0x37
#define MODEL_JRB_SHIP_BACK_RIGHT_PART 0x38
#define MODEL_JRB_SUNKEN_SHIP 0x39
#define MODEL_JRB_SUNKEN_SHIP_BACK 0x3A
#define MODEL_JRB_ROCK 0x3B
#define MODEL_JRB_SLIDING_BOX 0x3C
#define MODEL_JRB_FALLING_PILLAR 0x3D
#define MODEL_JRB_FALLING_PILLAR_BASE 0x3E
#define MODEL_JRB_FLOATING_PLATFORM 0x3F
#define MODEL_THI_HUGE_ISLAND_TOP 0x36
#define MODEL_THI_TINY_ISLAND_TOP 0x37
#define MODEL_TTC_ROTATING_CUBE 0x36
#define MODEL_TTC_ROTATING_PRISM 0x37
#define MODEL_TTC_PENDULUM 0x38
#define MODEL_TTC_LARGE_TREADMILL 0x39
#define MODEL_TTC_SMALL_TREADMILL 0x3A
#define MODEL_TTC_PUSH_BLOCK 0x3B
#define MODEL_TTC_ROTATING_HEXAGON 0x3C
#define MODEL_TTC_ROTATING_TRIANGLE 0x3D
#define MODEL_TTC_PIT_BLOCK 0x3E
#define MODEL_TTC_PIT_BLOCK_UNUSED 0x3F
#define MODEL_TTC_ELEVATOR_PLATFORM 0x40
#define MODEL_TTC_CLOCK_HAND 0x41
#define MODEL_TTC_SPINNER 0x42
#define MODEL_TTC_SMALL_GEAR 0x43
#define MODEL_TTC_LARGE_GEAR 0x44
#define MODEL_RR_SLIDING_PLATFORM 0x36
#define MODEL_RR_FLYING_CARPET 0x37
#define MODEL_RR_OCTAGONAL_PLATFORM 0x38
#define MODEL_RR_ROTATING_BRIDGE_PLATFORM 0x39
#define MODEL_RR_TRIANGLE_PLATFORM 0x3A
#define MODEL_RR_CRUISER_WING 0x3B
#define MODEL_RR_SEESAW_PLATFORM 0x3C
#define MODEL_RR_L_SHAPED_PLATFORM 0x3D
#define MODEL_RR_SWINGING_PLATFORM 0x3E
#define MODEL_RR_DONUT_PLATFORM 0x3F
#define MODEL_RR_ELEVATOR_PLATFORM 0x40
#define MODEL_RR_TRICKY_TRIANGLES 0x41
#define MODEL_RR_TRICKY_TRIANGLES_FRAME1 0x42
#define MODEL_RR_TRICKY_TRIANGLES_FRAME2 0x43
#define MODEL_RR_TRICKY_TRIANGLES_FRAME3 0x44
#define MODEL_RR_TRICKY_TRIANGLES_FRAME4 0x45
#define MODEL_BITDW_SQUARE_PLATFORM 0x36
#define MODEL_BITDW_SEESAW_PLATFORM 0x37
#define MODEL_BITDW_SLIDING_PLATFORM 0x38
#define MODEL_BITDW_FERRIS_WHEEL_AXLE 0x39
#define MODEL_BITDW_BLUE_PLATFORM 0x3A
#define MODEL_BITDW_STAIRCASE_FRAME4 0x3B
#define MODEL_BITDW_STAIRCASE_FRAME3 0x3C
#define MODEL_BITDW_STAIRCASE_FRAME2 0x3D
#define MODEL_BITDW_STAIRCASE_FRAME1 0x3E
#define MODEL_BITDW_STAIRCASE 0x3F
#define MODEL_VCUTM_SEESAW_PLATFORM 0x36
#define MODEL_VCUTM_CHECKERBOARD_PLATFORM_SPAWNER 0x37
#define MODEL_BITFS_PLATFORM_ON_TRACK 0x36
#define MODEL_BITFS_TILTING_SQUARE_PLATFORM 0x37
#define MODEL_BITFS_SINKING_PLATFORMS 0x38
#define MODEL_BITFS_BLUE_POLE 0x39
#define MODEL_BITFS_SINKING_CAGE_PLATFORM 0x3A
#define MODEL_BITFS_ELEVATOR 0x3B
#define MODEL_BITFS_STRETCHING_PLATFORMS 0x3C
#define MODEL_BITFS_SEESAW_PLATFORM 0x3D
#define MODEL_BITFS_MOVING_SQUARE_PLATFORM 0x3E
#define MODEL_BITFS_SLIDING_PLATFORM 0x3F
#define MODEL_BITFS_TUMBLING_PLATFORM_PART 0x40
#define MODEL_BITFS_TUMBLING_PLATFORM 0x41
#define MODEL_BITS_SLIDING_PLATFORM 0x36
#define MODEL_BITS_TWIN_SLIDING_PLATFORMS 0x37
#define MODEL_BITS_OCTAGONAL_PLATFORM 0x39
#define MODEL_BITS_BLUE_PLATFORM 0x3C
#define MODEL_BITS_FERRIS_WHEEL_AXLE 0x3D
#define MODEL_BITS_ARROW_PLATFORM 0x3E
#define MODEL_BITS_SEESAW_PLATFORM 0x3F
#define MODEL_BITS_TILTING_W_PLATFORM 0x40
#define MODEL_BITS_STAIRCASE 0x41
#define MODEL_BITS_STAIRCASE_FRAME1 0x42
#define MODEL_BITS_STAIRCASE_FRAME2 0x43
#define MODEL_BITS_STAIRCASE_FRAME3 0x44
#define MODEL_BITS_STAIRCASE_FRAME4 0x45
#define MODEL_BITS_WARP_PIPE 0x49
#define MODEL_LLL_DRAWBRIDGE_PART 0x38
#define MODEL_LLL_ROTATING_BLOCK_FIRE_BARS 0x3A
#define MODEL_LLL_ROTATING_HEXAGONAL_RING 0x3E
#define MODEL_LLL_SINKING_RECTANGULAR_PLATFORM 0x3F
#define MODEL_LLL_SINKING_SQUARE_PLATFORMS 0x40
#define MODEL_LLL_TILTING_SQUARE_PLATFORM 0x41
#define MODEL_LLL_BOWSER_PIECE_1 0x43
#define MODEL_LLL_BOWSER_PIECE_2 0x44
#define MODEL_LLL_BOWSER_PIECE_3 0x45
#define MODEL_LLL_BOWSER_PIECE_4 0x46
#define MODEL_LLL_BOWSER_PIECE_5 0x47
#define MODEL_LLL_BOWSER_PIECE_6 0x48
#define MODEL_LLL_BOWSER_PIECE_7 0x49
#define MODEL_LLL_BOWSER_PIECE_8 0x4A
#define MODEL_LLL_BOWSER_PIECE_9 0x4B
#define MODEL_LLL_BOWSER_PIECE_10 0x4C
#define MODEL_LLL_BOWSER_PIECE_11 0x4D
#define MODEL_LLL_BOWSER_PIECE_12 0x4E
#define MODEL_LLL_BOWSER_PIECE_13 0x4F
#define MODEL_LLL_BOWSER_PIECE_14 0x50
#define MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM 0x36
#define MODEL_LLL_SINKING_ROCK_BLOCK 0x37
#define MODEL_LLL_ROLLING_LOG 0x39
#define MODEL_LLL_WOOD_BRIDGE 0x35
#define MODEL_LLL_LARGE_WOOD_BRIDGE 0x3B
#define MODEL_LLL_FALLING_PLATFORM 0x3C
#define MODEL_LLL_LARGE_FALLING_PLATFORM 0x3D
#define MODEL_LLL_VOLCANO_FALLING_TRAP 0x53
#define MODEL_DDD_BOWSER_SUB_DOOR 0x36
#define MODEL_DDD_BOWSER_SUB 0x37
#define MODEL_DDD_POLE 0x38
#define MODEL_WF_BREAKABLE_WALL_RIGHT 0x36
#define MODEL_WF_BREAKABLE_WALL_LEFT 0x37
#define MODEL_WF_KICKABLE_BOARD 0x38
#define MODEL_WF_TOWER_DOOR 0x39
#define MODEL_WF_KICKABLE_BOARD_FELLED 0x3A
#define MODEL_CASTLE_GROUNDS_VCUTM_GRILL 0x36
#define MODEL_CASTLE_GROUNDS_FLAG 0x37
#define MODEL_CASTLE_GROUNDS_CANNON_GRILL 0x38
#define MODEL_BOWSER_2_TILTING_ARENA 0x36
#define MODEL_BOWSER_3_FALLING_PLATFORM_1 0x36
#define MODEL_BOWSER_3_FALLING_PLATFORM_2 0x37
#define MODEL_BOWSER_3_FALLING_PLATFORM_3 0x38
#define MODEL_BOWSER_3_FALLING_PLATFORM_4 0x39
#define MODEL_BOWSER_3_FALLING_PLATFORM_5 0x3A
#define MODEL_BOWSER_3_FALLING_PLATFORM_6 0x3B
#define MODEL_BOWSER_3_FALLING_PLATFORM_7 0x3C
#define MODEL_BOWSER_3_FALLING_PLATFORM_8 0x3D
#define MODEL_BOWSER_3_FALLING_PLATFORM_9 0x3E
#define MODEL_BOWSER_3_FALLING_PLATFORM_10 0x3F
#define MODEL_TTM_ROLLING_LOG 0x35
#define MODEL_TTM_STAR_CAGE 0x36
#define MODEL_TTM_BLUE_SMILEY 0x37
#define MODEL_TTM_YELLOW_SMILEY 0x38
#define MODEL_TTM_STAR_SMILEY 0x39
#define MODEL_TTM_MOON_SMILEY 0x3A
#define MODEL_BULLET_BILL 0x54
#define MODEL_YELLOW_SPHERE 0x55
#define MODEL_HOOT 0x56
#define MODEL_YOSHI_EGG 0x57
#define MODEL_THWOMP 0x58
#define MODEL_HEAVE_HO 0x59
#define MODEL_BLARGG 0x54
#define MODEL_BULLY 0x56
#define MODEL_BULLY_BOSS 0x57
#define MODEL_WATER_BOMB 0x54
#define MODEL_WATER_BOMB_SHADOW 0x55
#define MODEL_KING_BOBOMB 0x56
#define MODEL_MANTA_RAY 0x54
#define MODEL_UNAGI 0x55
#define MODEL_SUSHI 0x56
#define MODEL_DL_WHIRLPOOL 0x57
#define MODEL_CLAM_SHELL 0x58
#define MODEL_POKEY_HEAD 0x54
#define MODEL_POKEY_BODY_PART 0x55
#define MODEL_TWEESTER 0x56
#define MODEL_KLEPTO 0x57
#define MODEL_EYEROK_LEFT_HAND 0x58
#define MODEL_EYEROK_RIGHT_HAND 0x59
#define MODEL_DL_MONTY_MOLE_HOLE 0x54
#define MODEL_MONTY_MOLE 0x55
#define MODEL_UKIKI 0x56
#define MODEL_FWOOSH 0x57
#define MODEL_SPINDRIFT 0x54
#define MODEL_MR_BLIZZARD_HIDDEN 0x55
#define MODEL_MR_BLIZZARD 0x56
#define MODEL_PENGUIN 0x57
#define MODEL_CAP_SWITCH_EXCLAMATION 0x54
#define MODEL_CAP_SWITCH 0x55
#define MODEL_CAP_SWITCH_BASE 0x56
#define MODEL_BOO 0x54
#define MODEL_BETA_BOO_KEY 0x55
#define MODEL_HAUNTED_CHAIR 0x56
#define MODEL_MAD_PIANO 0x57
#define MODEL_BOOKEND_PART 0x58
#define MODEL_BOOKEND 0x59
#define MODEL_HAUNTED_CAGE 0x5A
#define MODEL_BIRDS 0x54
#define MODEL_YOSHI 0x55
#define MODEL_ENEMY_LAKITU 0x54
#define MODEL_SPINY_BALL 0x55
#define MODEL_SPINY 0x56
#define MODEL_WIGGLER_HEAD 0x57
#define MODEL_WIGGLER_BODY 0x58
#define MODEL_BUBBA 0x59
#define MODEL_UNKNOWN_54 0x54
#define MODEL_UNKNOWN_58 0x58
#define MODEL_BOWSER 0x64
#define MODEL_BOWSER_BOMB_CHILD_OBJ 0x65
#define MODEL_BOWSER_SMOKE 0x66
#define MODEL_BOWSER_FLAMES 0x67
#define MODEL_BOWSER_WAVE 0x68
#define MODEL_BOWSER_NO_SHADOW 0x69
#define MODEL_BUB 0x64
#define MODEL_TREASURE_CHEST_BASE 0x65
#define MODEL_TREASURE_CHEST_LID 0x66
#define MODEL_CYAN_FISH 0x67
#define MODEL_WATER_RING 0x68
#define MODEL_SKEETER 0x69
#define MODEL_PIRANHA_PLANT 0x64
#define MODEL_WHOMP 0x67
#define MODEL_KOOPA_WITH_SHELL 0x68
#define MODEL_METALLIC_BALL 0x65
#define MODEL_CHAIN_CHOMP 0x66
#define MODEL_KOOPA_FLAG 0x6A
#define MODEL_WOODEN_POST 0x6B
#define MODEL_MIPS 0x64
#define MODEL_BOO_CASTLE 0x65
#define MODEL_LAKITU 0x66
#define MODEL_CHILL_BULLY 0x64
#define MODEL_BIG_CHILL_BULLY 0x65
#define MODEL_MONEYBAG 0x66
#define MODEL_SWOOP 0x64
#define MODEL_SCUTTLEBUG 0x65
#define MODEL_MR_I_IRIS 0x66
#define MODEL_MR_I 0x67
#define MODEL_DORRIE 0x68
#define MODEL_YELLOW_COIN 0x74
#define MODEL_YELLOW_COIN_NO_SHADOW 0x75
#define MODEL_BLUE_COIN 0x76
#define MODEL_BLUE_COIN_NO_SHADOW 0x77
#define MODEL_HEART 0x78
#define MODEL_TRANSPARENT_STAR 0x79
#define MODEL_STAR 0x7A
#define MODEL_TTM_SLIDE_EXIT_PODIUM 0x7B
#define MODEL_WOODEN_SIGNPOST 0x7C
#define MODEL_UNKNOWN_7D 0x7D
#define MODEL_CANNON_BARREL 0x7F
#define MODEL_CANNON_BASE 0x80
#define MODEL_BREAKABLE_BOX 0x81
#define MODEL_BREAKABLE_BOX_SMALL 0x82
#define MODEL_EXCLAMATION_BOX_OUTLINE 0x83
#define MODEL_EXCLAMATION_POINT 0x84
#define MODEL_MARIOS_WINGED_METAL_CAP 0x85
#define MODEL_MARIOS_METAL_CAP 0x86
#define MODEL_MARIOS_WING_CAP 0x87
#define MODEL_MARIOS_CAP 0x88
#define MODEL_EXCLAMATION_BOX 0x89
#define MODEL_DIRT_ANIMATION 0x8A
#define MODEL_CARTOON_STAR 0x8B
#define MODEL_BLUE_COIN_SWITCH 0x8C
#define MODEL_MIST 0x8E
#define MODEL_SPARKLES_ANIMATION 0x8F
#define MODEL_RED_FLAME 0x90
#define MODEL_BLUE_FLAME 0x91
#define MODEL_BURN_SMOKE 0x94
#define MODEL_SPARKLES 0x95
#define MODEL_SMOKE 0x96
#define MODEL_BURN_SMOKE_UNUSED 0x9C
#define MODEL_WHITE_PARTICLE_DL 0x9E
#define MODEL_SAND_DUST 0x9F
#define MODEL_WHITE_PARTICLE 0xA0
#define MODEL_PEBBLE 0xA1
#define MODEL_LEAVES 0xA2
#define MODEL_WAVE_TRAIL 0xA3
#define MODEL_WHITE_PARTICLE_SMALL 0xA4
#define MODEL_SMALL_WATER_SPLASH 0xA5
#define MODEL_IDLE_WATER_WAVE 0xA6
#define MODEL_WATER_SPLASH 0xA7
#define MODEL_BUBBLE 0xA8
#define MODEL_PURPLE_MARBLE 0xAA
#define MODEL_UNKNOWN_AC 0xAC
#define MODEL_WF_SLIDING_PLATFORM 0xAD
#define MODEL_WF_SMALL_BOMP 0xAE
#define MODEL_WF_ROTATING_WOODEN_PLATFORM 0xAF
#define MODEL_WF_TUMBLING_BRIDGE_PART 0xB0
#define MODEL_WF_LARGE_BOMP 0xB1
#define MODEL_WF_TUMBLING_BRIDGE 0xB2
#define MODEL_BOWSER_BOMB 0xB3
#define MODEL_WATER_MINE 0xB3
#define MODEL_BOWLING_BALL 0xB4
#define MODEL_TRAMPOLINE 0xB5
#define MODEL_TRAMPOLINE_CENTER 0xB6
#define MODEL_TRAMPOLINE_BASE 0xB7
#define MODEL_UNKNOWN_B8 0xB8
#define MODEL_FISH 0xB9
#define MODEL_FISH_SHADOW 0xBA
#define MODEL_BUTTERFLY 0xBB
#define MODEL_BLACK_BOBOMB 0xBC
#define MODEL_KOOPA_SHELL 0xBE
#define MODEL_KOOPA_WITHOUT_SHELL 0xBF
#define MODEL_GOOMBA 0xC0
#define MODEL_SEAWEED 0xC1
#define MODEL_AMP 0xC2
#define MODEL_BOBOMB_BUDDY 0xC3
#define MODEL_SSL_TOX_BOX 0xC7
#define MODEL_BOWSER_KEY_CUTSCENE 0xC8
#define MODEL_DL_CANNON_LID 0xC9
#define MODEL_CHECKERBOARD_PLATFORM 0xCA
#define MODEL_RED_FLAME_SHADOW 0xCB
#define MODEL_BOWSER_KEY 0xCC
#define MODEL_EXPLOSION 0xCD
#define MODEL_SNUFIT 0xCE
#define MODEL_PURPLE_SWITCH 0xCF
#define MODEL_CASTLE_STAR_DOOR_30_STARS 0xD0
#define MODEL_CASTLE_STAR_DOOR_50_STARS 0xD1
#define MODEL_CCM_SNOWMAN_BASE 0xD2
#define MODEL_1UP 0xD4
#define MODEL_CASTLE_STAR_DOOR_8_STARS 0xD5
#define MODEL_CASTLE_STAR_DOOR_70_STARS 0xD6
#define MODEL_RED_COIN 0xD7
#define MODEL_RED_COIN_NO_SHADOW 0xD8
#define MODEL_METAL_BOX 0xD9
#define MODEL_METAL_BOX_DL 0xDA
#define MODEL_NUMBER 0xDB
#define MODEL_FLYGUY 0xDC
#define MODEL_TOAD 0xDD
#define MODEL_PEACH 0xDE
#define MODEL_CHUCKYA 0xDF
#define MODEL_WHITE_PUFF 0xE0
#define MODEL_TRAJECTORY_MARKER_BALL 0xE1
#define MODEL_MAIN_MENU_MARIO_SAVE_BUTTON MODEL_LEVEL_GEOMETRY_03
#define MODEL_MAIN_MENU_RED_ERASE_BUTTON MODEL_LEVEL_GEOMETRY_04
#define MODEL_MAIN_MENU_BLUE_COPY_BUTTON MODEL_LEVEL_GEOMETRY_05
#define MODEL_MAIN_MENU_YELLOW_FILE_BUTTON MODEL_LEVEL_GEOMETRY_06
#define MODEL_MAIN_MENU_GREEN_SCORE_BUTTON MODEL_LEVEL_GEOMETRY_07
#define MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE MODEL_LEVEL_GEOMETRY_08
#define MODEL_MAIN_MENU_MARIO_NEW_BUTTON MODEL_LEVEL_GEOMETRY_09
#define MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE MODEL_LEVEL_GEOMETRY_0A
#define MODEL_MAIN_MENU_PURPLE_SOUND_BUTTON MODEL_LEVEL_GEOMETRY_0B
#define MODEL_MAIN_MENU_GENERIC_BUTTON MODEL_LEVEL_GEOMETRY_0C
#define MODEL_LLL_ROTATING_HEXAGONAL_PLATFORM MODEL_LEVEL_GEOMETRY_09
#define MODEL_WF_GIANT_POLE MODEL_LEVEL_GEOMETRY_0D
#define MODEL_WF_ROTATING_PLATFORM MODEL_LEVEL_GEOMETRY_10
#define MODEL_BITDW_WARP_PIPE MODEL_LEVEL_GEOMETRY_12
#define MODEL_THI_WARP_PIPE MODEL_LEVEL_GEOMETRY_16
#define MODEL_VCUTM_WARP_PIPE MODEL_LEVEL_GEOMETRY_16
#define MODEL_CASTLE_GROUNDS_WARP_PIPE MODEL_LEVEL_GEOMETRY_16
#endif