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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bbh/areas/1/37/model.inc.c
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// 0x0701E948 - 0x0701E960
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static const Lights1 bbh_seg7_lights_0701E948 = gdSPDefLights1(
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0x24, 0x11, 0x0b,
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0x5a, 0x2c, 0x1d, 0x28, 0x28, 0x28
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);
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// 0x0701E960 - 0x0701E978
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static const Lights1 bbh_seg7_lights_0701E960 = gdSPDefLights1(
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0x3c, 0x3c, 0x3c,
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0x96, 0x96, 0x96, 0x28, 0x28, 0x28
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);
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// 0x0701E978 - 0x0701E9F8
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static const Vtx bbh_seg7_vertex_0701E978[] = {
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{{{ 1638, 3021, 730}, 0, { 990, 0}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ 1229, 3021, 730}, 0, { 0, 0}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ 1229, 2750, 1037}, 0, { 0, 990}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ 1638, 2750, 1037}, 0, { 990, 990}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ -306, 2750, 1037}, 0, { 0, 990}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ 102, 3021, 730}, 0, { 990, 0}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ -306, 3021, 730}, 0, { 0, 0}, {0x00, 0x5f, 0x54, 0xff}}},
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{{{ 102, 2750, 1037}, 0, { 990, 990}, {0x00, 0x5f, 0x54, 0xff}}},
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};
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// 0x0701E9F8 - 0x0701EAE8
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static const Vtx bbh_seg7_vertex_0701E9F8[] = {
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{{{ 1843, 1536, 2161}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1434, 1126, 2161}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1843, 1126, 2161}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -101, 614, 2161}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -511, 205, 2161}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -101, 205, 2161}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -511, 614, 2161}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1843, 614, 2161}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1434, 205, 2161}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1843, 205, 2161}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1434, 614, 2161}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -101, 1536, 2161}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -511, 1126, 2161}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -101, 1126, 2161}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -511, 1536, 2161}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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};
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// 0x0701EAE8 - 0x0701EBD8
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static const Vtx bbh_seg7_vertex_0701EAE8[] = {
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{{{ 3072, 614, 2673}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 2662, 205, 2673}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 3072, 205, 2673}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1843, 1536, 2161}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1434, 1536, 2161}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 1434, 1126, 2161}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1330, 614, 2673}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1740, 205, 2673}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1330, 205, 2673}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1740, 614, 2673}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1330, 1536, 2673}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1740, 1126, 2673}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1330, 1126, 2673}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -1740, 1536, 2673}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 2662, 614, 2673}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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};
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// 0x0701EBD8 - 0x0701EC18
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static const Vtx bbh_seg7_vertex_0701EBD8[] = {
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{{{ 3072, 1536, 2673}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 2662, 1126, 2673}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 3072, 1126, 2673}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 2662, 1536, 2673}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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};
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// 0x0701EC18 - 0x0701ED18
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static const Gfx bbh_seg7_dl_0701EC18[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09006000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bbh_seg7_lights_0701E948.l, 1),
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gsSPLight(&bbh_seg7_lights_0701E948.a, 2),
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gsSPVertex(bbh_seg7_vertex_0701E978, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPLight(&bbh_seg7_lights_0701E960.l, 1),
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gsSPLight(&bbh_seg7_lights_0701E960.a, 2),
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gsSPVertex(bbh_seg7_vertex_0701E9F8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(bbh_seg7_vertex_0701EAE8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(bbh_seg7_vertex_0701EBD8, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0701ED18 - 0x0701ED88
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const Gfx bbh_seg7_dl_0701ED18[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bbh_seg7_dl_0701EC18),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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