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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bbh/coffin/model.inc.c
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// 0x07020368 - 0x07020380
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static const Lights1 bbh_seg7_lights_07020368 = gdSPDefLights1(
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0x66, 0x66, 0x66,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07020380 - 0x07020480
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static const Vtx bbh_seg7_vertex_07020380[] = {
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{{{ 58, 0, 0}, 0, { 990, 479}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -57, 77, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -57, 0, 0}, 0, { 0, 479}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 58, 77, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 115, 0, -306}, 0, { 2006, 479}, {0x7c, 0x00, 0x17, 0xff}}},
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{{{ 58, 77, 0}, 0, { 0, 0}, {0x7c, 0x00, 0x17, 0xff}}},
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{{{ 58, 0, 0}, 0, { 0, 479}, {0x7c, 0x00, 0x17, 0xff}}},
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{{{ 115, 77, -306}, 0, { 2006, 0}, {0x7c, 0x00, 0x17, 0xff}}},
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{{{ 58, 0, -460}, 0, { 990, 479}, {0x77, 0x00, 0xd4, 0xff}}},
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{{{ 115, 77, -306}, 0, { -30, 0}, {0x77, 0x00, 0xd4, 0xff}}},
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{{{ 115, 0, -306}, 0, { -30, 479}, {0x77, 0x00, 0xd4, 0xff}}},
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{{{ 58, 77, -460}, 0, { 990, 0}, {0x77, 0x00, 0xd4, 0xff}}},
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{{{ -57, 0, -460}, 0, { 0, 479}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 58, 77, -460}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 58, 0, -460}, 0, { 990, 479}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -57, 77, -460}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}},
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};
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// 0x07020480 - 0x07020500
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static const Vtx bbh_seg7_vertex_07020480[] = {
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{{{ -114, 0, -306}, 0, { -30, 479}, {0x89, 0x00, 0xd4, 0xff}}},
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{{{ -114, 77, -306}, 0, { -30, 0}, {0x89, 0x00, 0xd4, 0xff}}},
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{{{ -57, 77, -460}, 0, { 990, 0}, {0x89, 0x00, 0xd4, 0xff}}},
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{{{ -57, 0, -460}, 0, { 990, 479}, {0x89, 0x00, 0xd4, 0xff}}},
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{{{ -57, 0, 0}, 0, { 0, 479}, {0x84, 0x00, 0x17, 0xff}}},
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{{{ -114, 77, -306}, 0, { 2006, 0}, {0x84, 0x00, 0x17, 0xff}}},
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{{{ -114, 0, -306}, 0, { 2006, 479}, {0x84, 0x00, 0x17, 0xff}}},
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{{{ -57, 77, 0}, 0, { 0, 0}, {0x84, 0x00, 0x17, 0xff}}},
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};
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// 0x07020500 - 0x07020560
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static const Vtx bbh_seg7_vertex_07020500[] = {
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{{{ -57, 0, -460}, 0, { 3034, 1117}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 58, 0, -460}, 0, { 3034, 351}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 115, 0, -306}, 0, { 2012, 0}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -114, 0, -306}, 0, { 2012, 1500}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -57, 0, 0}, 0, { 0, 1117}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 58, 0, 0}, 0, { 0, 351}, {0x00, 0x81, 0x00, 0xff}}},
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};
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// 0x07020560 - 0x070205C0
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static const Vtx bbh_seg7_vertex_07020560[] = {
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{{{ -57, 77, 0}, 0, { 224, 2012}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 115, 77, -306}, 0, { 990, 648}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -114, 77, -306}, 0, { 0, 648}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 58, 77, 0}, 0, { 734, 2012}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 58, 77, -460}, 0, { 734, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -57, 77, -460}, 0, { 224, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x070205C0 - 0x07020660
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static const Gfx bbh_seg7_dl_070205C0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07004400),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 16 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bbh_seg7_lights_07020368.l, 1),
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gsSPLight(&bbh_seg7_lights_07020368.a, 2),
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gsSPVertex(bbh_seg7_vertex_07020380, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(bbh_seg7_vertex_07020480, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07020660 - 0x070206A8
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static const Gfx bbh_seg7_dl_07020660[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07003000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 16 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bbh_seg7_vertex_07020500, 6, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 2, 4, 3, 0x0, 2, 5, 4, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070206A8 - 0x070206F0
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static const Gfx bbh_seg7_dl_070206A8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07003400),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bbh_seg7_vertex_07020560, 6, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070206F0 - 0x070207A0
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const Gfx bbh_seg7_dl_070206F0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bbh_seg7_dl_070205C0),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bbh_seg7_dl_07020660),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bbh_seg7_dl_070206A8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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