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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bitdw/sliding_platform/model.inc.c
7861 views
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// 0x0700AD90 - 0x0700AE90
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static const Vtx bitdw_seg7_vertex_0700AD90[] = {
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{{{ -409, 205, -204}, 0, { 990, 2010}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ -409, 0, -204}, 0, { 478, 1498}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ -409, 0, 205}, 0, { 1502, 478}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ -409, 205, 205}, 0, { 2012, 990}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ 973, 0, -204}, 0, { 480, 1498}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ 973, 205, 205}, 0, { 2012, 990}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ 973, 0, 205}, 0, { 1500, 480}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ 973, 205, -204}, 0, { 990, 2010}, {0xce, 0x91, 0x16, 0xff}}},
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{{{ -409, 205, -204}, 0, { 478, 478}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ 973, 0, -204}, 0, { 3418, 4438}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ -409, 0, -204}, 0, { 0, 990}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ 973, 205, -204}, 0, { 3928, 3926}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ 973, 205, 205}, 0, { 3928, 3926}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ -409, 0, 205}, 0, { 0, 990}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ 973, 0, 205}, 0, { 3418, 4438}, {0xce, 0xaf, 0x16, 0xff}}},
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{{{ -409, 205, 205}, 0, { 478, 478}, {0xce, 0xaf, 0x16, 0xff}}},
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};
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// 0x0700AE90 - 0x0700AF10
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static const Vtx bitdw_seg7_vertex_0700AE90[] = {
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{{{ -409, 0, -204}, 0, { 990, 2010}, {0x91, 0x6d, 0x00, 0xff}}},
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{{{ 973, 0, -204}, 0, { 4440, -1438}, {0x91, 0x6d, 0x00, 0xff}}},
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{{{ 973, 0, 205}, 0, { 3418, -2460}, {0x91, 0x6d, 0x00, 0xff}}},
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{{{ -409, 0, 205}, 0, { 0, 990}, {0x91, 0x6d, 0x00, 0xff}}},
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{{{ -409, 205, 205}, 0, { 0, 990}, {0xff, 0xe5, 0x65, 0xff}}},
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{{{ 973, 205, -204}, 0, { 4440, -1438}, {0xff, 0xe5, 0x65, 0xff}}},
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{{{ -409, 205, -204}, 0, { 990, 2010}, {0xff, 0xe5, 0x65, 0xff}}},
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{{{ 973, 205, 205}, 0, { 3418, -2460}, {0xff, 0xe5, 0x65, 0xff}}},
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};
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// 0x0700AF10 - 0x0700AFA0
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static const Gfx bitdw_seg7_dl_0700AF10[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_0700AD90, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(bitdw_seg7_vertex_0700AE90, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700AFA0 - 0x0700B010
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const Gfx bitdw_seg7_dl_0700AFA0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitdw_seg7_dl_0700AF10),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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