#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/bitfs/header.h"
static const LevelScript script_func_local_1[] = {
OBJECT( MODEL_BITFS_PLATFORM_ON_TRACK, -5733, -3071, 0, 0, 0, 0, 0x07330000, bhvPlatformOnTrack),
OBJECT( MODEL_BITFS_TILTING_SQUARE_PLATFORM, -1945, -3225, -715, 0, 0, 0, 0x00000000, bhvBitfsTiltingInvertedPyramid),
OBJECT( MODEL_BITFS_TILTING_SQUARE_PLATFORM, -2866, -3225, -715, 0, 0, 0, 0x00000000, bhvBitfsTiltingInvertedPyramid),
OBJECT( MODEL_BITFS_SINKING_PLATFORMS, -1381, 3487, 96, 0, 0, 0, 0x00000000, bhvBitfsSinkingPlatforms),
OBJECT( MODEL_BITFS_SINKING_PLATFORMS, 1126, -3065, 307, 0, 0, 0, 0x00000000, bhvBitfsSinkingPlatforms),
OBJECT( MODEL_BITFS_SINKING_PLATFORMS, -3225, 3487, 96, 0, 0, 0, 0x00000000, bhvBitfsSinkingPlatforms),
OBJECT( MODEL_BITFS_SINKING_CAGE_PLATFORM, 6605, -3071, 266, 0, 0, 0, 0x00000000, bhvBitfsSinkingCagePlatform),
OBJECT( MODEL_BITFS_SINKING_CAGE_PLATFORM, 1843, 3584, 96, 0, 0, 0, 0x00010000, bhvBitfsSinkingCagePlatform),
OBJECT( MODEL_BITFS_SINKING_CAGE_PLATFORM, 614, 3584, 96, 0, 0, 0, 0x00010000, bhvBitfsSinkingCagePlatform),
OBJECT( MODEL_BITFS_SINKING_CAGE_PLATFORM, 3072, 3584, 96, 0, 0, 0, 0x00010000, bhvBitfsSinkingCagePlatform),
OBJECT( MODEL_BITFS_ELEVATOR, 2867, -1279, 307, 0, 0, 0, 0x029F0000, bhvActivatedBackAndForthPlatform),
OBJECT( MODEL_BITFS_STRETCHING_PLATFORMS, -5836, 410, 300, 0, 0, 0, 0x00000000, bhvSquishablePlatform),
OBJECT( MODEL_BITFS_SEESAW_PLATFORM, 4454, -2226, 266, 0, 0, 0, 0x00040000, bhvSeesawPlatform),
OBJECT( MODEL_BITFS_SEESAW_PLATFORM, 5786, -2380, 266, 0, 0, 0, 0x00040000, bhvSeesawPlatform),
OBJECT( MODEL_BITFS_MOVING_SQUARE_PLATFORM, -3890, 102, 617, 0, 90, 0, 0x010C0000, bhvSlidingPlatform2),
OBJECT( MODEL_BITFS_MOVING_SQUARE_PLATFORM, -3276, 102, 2, 0, 270, 0, 0x010C0000, bhvSlidingPlatform2),
OBJECT( MODEL_BITFS_SLIDING_PLATFORM, 2103, 198, 312, 0, 0, 0, 0x019F0000, bhvSlidingPlatform2),
OBJECT( MODEL_BITFS_TUMBLING_PLATFORM, 4979, 4250, 96, 0, 0, 0, 0x00030000, bhvWfTumblingBridge),
OBJECT( MODEL_NONE, 3890, -2043, 266, 0, 0, 0, 0x00520000, bhvPoleGrabbing),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT( MODEL_NONE, -3226, 3584, -822, 0, 0, 0, 0x00000000, bhvFlamethrower),
OBJECT( MODEL_NONE, -1382, 3584, -822, 0, 0, 0, 0x00000000, bhvFlamethrower),
OBJECT( MODEL_NONE, 1229, 307, -412, 0, 0, 0, 0x00000000, bhvFlamethrower),
RETURN(),
};
static const LevelScript script_func_local_3[] = {
OBJECT( MODEL_NONE, 1200, 5700, 160, 0, 0, 0, 0x00000000, bhvBowserCourseRedCoinStar),
RETURN(),
};
const LevelScript level_bitfs_entry[] = {
INIT_LEVEL(),
LOAD_MIO0( 0x07, _bitfs_segment_7SegmentRomStart, _bitfs_segment_7SegmentRomEnd),
LOAD_MIO0_TEXTURE( 0x09, _sky_mio0SegmentRomStart, _sky_mio0SegmentRomEnd),
LOAD_MIO0( 0x0A, _bitfs_skybox_mio0SegmentRomStart, _bitfs_skybox_mio0SegmentRomEnd),
LOAD_MIO0( 0x0B, _effect_mio0SegmentRomStart, _effect_mio0SegmentRomEnd),
LOAD_MIO0( 0x05, _group2_mio0SegmentRomStart, _group2_mio0SegmentRomEnd),
LOAD_RAW( 0x0C, _group2_geoSegmentRomStart, _group2_geoSegmentRomEnd),
LOAD_MIO0( 0x06, _group17_mio0SegmentRomStart, _group17_mio0SegmentRomEnd),
LOAD_RAW( 0x0D, _group17_geoSegmentRomStart, _group17_geoSegmentRomEnd),
LOAD_MIO0( 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW( 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO( MODEL_MARIO, 0x00000001, bhvMario),
JUMP_LINK(script_func_global_3),
JUMP_LINK(script_func_global_18),
JUMP_LINK(script_func_global_1),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, bitfs_geo_0004B0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, bitfs_geo_0004C8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, bitfs_geo_0004E0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, bitfs_geo_0004F8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, bitfs_geo_000510),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_08, bitfs_geo_000528),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_09, bitfs_geo_000540),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0A, bitfs_geo_000558),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0B, bitfs_geo_000570),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0C, bitfs_geo_000588),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0D, bitfs_geo_0005A0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0E, bitfs_geo_0005B8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0F, bitfs_geo_0005D0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_10, bitfs_geo_0005E8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_11, bitfs_geo_000600),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_12, bitfs_geo_000618),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_13, bitfs_geo_000630),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_14, bitfs_geo_000648),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_15, bitfs_geo_000660),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_PLATFORM_ON_TRACK, bitfs_geo_000758),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_TILTING_SQUARE_PLATFORM, bitfs_geo_0006C0),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_SINKING_PLATFORMS, bitfs_geo_000770),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_BLUE_POLE, bitfs_geo_0006A8),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_SINKING_CAGE_PLATFORM, bitfs_geo_000690),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_ELEVATOR, bitfs_geo_000678),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_STRETCHING_PLATFORMS, bitfs_geo_000708),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_SEESAW_PLATFORM, bitfs_geo_000788),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_MOVING_SQUARE_PLATFORM, bitfs_geo_000728),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_SLIDING_PLATFORM, bitfs_geo_000740),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_TUMBLING_PLATFORM_PART, bitfs_geo_0006D8),
LOAD_MODEL_FROM_GEO(MODEL_BITFS_TUMBLING_PLATFORM, bitfs_geo_0006F0),
AREA( 1, bitfs_geo_0007A0),
OBJECT( MODEL_NONE, -7577, -1764, 0, 0, 90, 0, 0x000A0000, bhvAirborneWarp),
OBJECT( MODEL_NONE, 6735, 3681, 99, 0, 0, 0, 0x140B0000, bhvWarp),
OBJECT( MODEL_NONE, 5886, 5000, 99, 0, 90, 0, 0x000C0000, bhvDeathWarp),
WARP_NODE( 0x0A, LEVEL_BITFS, 0x01, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0x0B, LEVEL_BOWSER_2, 0x01, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0x0C, LEVEL_BITFS, 0x01, 0x0C, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x03, 0x68, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_1),
JUMP_LINK(script_func_local_2),
JUMP_LINK(script_func_local_3),
TERRAIN( bitfs_seg7_collision_level),
MACRO_OBJECTS( bitfs_seg7_macro_objs),
SET_BACKGROUND_MUSIC( 0x0000, SEQ_LEVEL_KOOPA_ROAD),
TERRAIN_TYPE( TERRAIN_STONE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS( 1, 90, -7577, -2764, 0),
CALL( 0, lvl_init_or_update),
CALL_LOOP( 1, lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT( 1),
EXIT(),
};