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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bitfs/tumbling_platform_near/model.inc.c
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// 0x0700FD80 - 0x0700FE80
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static const Vtx bitfs_seg7_vertex_0700FD80[] = {
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{{{ -63, 0, 307}, 0, { 9678, -542}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ -63, 154, -306}, 0, { 9678, 480}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ -63, 0, -306}, 0, { 9678, 480}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ -63, 154, 307}, 0, { 9678, -542}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ 64, 0, -306}, 0, { 10700, 480}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ 64, 154, -306}, 0, { 10700, 480}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ 64, 154, 307}, 0, { 10700, -542}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ 64, 0, 307}, 0, { 10700, -542}, {0xb2, 0x45, 0x00, 0xff}}},
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{{{ 64, 154, 307}, 0, { 10700, -542}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ -63, 154, 307}, 0, { 9678, -542}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ -63, 0, 307}, 0, { 9678, -542}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ 64, 0, 307}, 0, { 10700, -542}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ -63, 0, -306}, 0, { 9678, 480}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ 64, 154, -306}, 0, { 10700, 480}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ 64, 0, -306}, 0, { 10700, 480}, {0xd3, 0x53, 0x00, 0xff}}},
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{{{ -63, 154, -306}, 0, { 9678, 480}, {0xd3, 0x53, 0x00, 0xff}}},
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};
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// 0x0700FE80 - 0x0700FF00
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static const Vtx bitfs_seg7_vertex_0700FE80[] = {
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{{{ 64, 0, -306}, 0, { 10700, 480}, {0x78, 0x16, 0x01, 0xff}}},
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{{{ 64, 0, 307}, 0, { 10700, -542}, {0x78, 0x16, 0x01, 0xff}}},
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{{{ -63, 0, 307}, 0, { 9678, -542}, {0x78, 0x16, 0x01, 0xff}}},
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{{{ -63, 0, -306}, 0, { 9678, 480}, {0x78, 0x16, 0x01, 0xff}}},
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{{{ -63, 154, -306}, 0, { 9678, 480}, {0xfe, 0xa5, 0x39, 0xff}}},
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{{{ -63, 154, 307}, 0, { 9678, -542}, {0xfe, 0xa5, 0x39, 0xff}}},
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{{{ 64, 154, 307}, 0, { 10700, -542}, {0xfe, 0xa5, 0x39, 0xff}}},
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{{{ 64, 154, -306}, 0, { 10700, 480}, {0xfe, 0xa5, 0x39, 0xff}}},
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};
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// 0x0700FF00 - 0x0700FF90
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static const Gfx bitfs_seg7_dl_0700FF00[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07001000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitfs_seg7_vertex_0700FD80, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(bitfs_seg7_vertex_0700FE80, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700FF90 - 0x07010000
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const Gfx bitfs_seg7_dl_0700FF90[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitfs_seg7_dl_0700FF00),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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