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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bits/areas/1/23/model.inc.c
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// 0x07013610 - 0x07013710
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static const Vtx bits_seg7_vertex_07013610[] = {
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{{{ -204, 102, -306}, 0, { 38, 2968}, {0xb1, 0xbf, 0xfa, 0xff}}},
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{{{ -204, 102, 307}, 0, { 38, 1052}, {0xb1, 0xbf, 0xfa, 0xff}}},
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{{{ 205, 102, 307}, 0, { 1448, 1052}, {0xb1, 0xbf, 0xfa, 0xff}}},
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{{{ 205, 102, -306}, 0, { 1448, 2968}, {0xb1, 0xbf, 0xfa, 0xff}}},
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{{{ 205, 0, -306}, 0, { 1448, 2968}, {0x3d, 0x3c, 0x76, 0xff}}},
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{{{ 205, 0, 307}, 0, { 1448, 1052}, {0x3d, 0x3c, 0x76, 0xff}}},
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{{{ -204, 0, 307}, 0, { 38, 1052}, {0x3d, 0x3c, 0x76, 0xff}}},
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{{{ -204, 0, -306}, 0, { 38, 2968}, {0x3d, 0x3c, 0x76, 0xff}}},
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{{{ -204, 0, -306}, 0, { 38, 2968}, {0x79, 0x8c, 0xeb, 0xff}}},
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{{{ -204, 102, 307}, 0, { 38, 1052}, {0x79, 0x8c, 0xeb, 0xff}}},
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{{{ -204, 102, -306}, 0, { 38, 2968}, {0x79, 0x8c, 0xeb, 0xff}}},
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{{{ -204, 0, 307}, 0, { 38, 1052}, {0x79, 0x8c, 0xeb, 0xff}}},
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{{{ 205, 102, -306}, 0, { 1448, 2968}, {0x65, 0x7f, 0xff, 0xff}}},
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{{{ 205, 102, 307}, 0, { 1448, 1052}, {0x65, 0x7f, 0xff, 0xff}}},
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{{{ 205, 0, 307}, 0, { 1448, 1052}, {0x65, 0x7f, 0xff, 0xff}}},
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{{{ 205, 0, -306}, 0, { 1448, 2968}, {0x65, 0x7f, 0xff, 0xff}}},
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};
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// 0x07013710 - 0x07013790
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static const Vtx bits_seg7_vertex_07013710[] = {
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{{{ -204, 0, 307}, 0, { 38, 1052}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ 205, 0, 307}, 0, { 1448, 1052}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ 205, 102, 307}, 0, { 1448, 1052}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ -204, 102, 307}, 0, { 38, 1052}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ 205, 0, -306}, 0, { 1448, 2968}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ -204, 102, -306}, 0, { 38, 2968}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ 205, 102, -306}, 0, { 1448, 2968}, {0x52, 0x61, 0xac, 0xff}}},
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{{{ -204, 0, -306}, 0, { 38, 2968}, {0x52, 0x61, 0xac, 0xff}}},
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};
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// 0x07013790 - 0x07013820
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static const Gfx bits_seg7_dl_07013790[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_07013610, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_07013710, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07013820 - 0x07013890
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const Gfx bits_seg7_dl_07013820[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bits_seg7_dl_07013790),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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