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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bits/areas/1/26/model.inc.c
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// 0x07013F68 - 0x07014068
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static const Vtx bits_seg7_vertex_07013F68[] = {
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{{{ 307, 102, -818}, 0, { 0, -2076}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ -306, 0, -767}, 0, { 480, 990}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ -306, 102, -818}, 0, { 0, 990}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ 307, 0, -767}, 0, { 478, -2076}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ -306, 102, 819}, 0, { 0, 990}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ -306, 0, 768}, 0, { 480, 990}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ 307, 0, 768}, 0, { 478, -2076}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ 307, 102, 819}, 0, { 0, -2076}, {0xbb, 0x73, 0x84, 0xff}}},
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{{{ -306, 102, -818}, 0, { 990, 990}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ -306, 0, 768}, 0, { 480, 9164}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ -306, 102, 819}, 0, { 990, 9164}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ -306, 0, -767}, 0, { 478, 990}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ 307, 102, 819}, 0, { 990, 9164}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ 307, 0, 768}, 0, { 480, 9164}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ 307, 0, -767}, 0, { 478, 990}, {0x7c, 0x56, 0x6a, 0xff}}},
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{{{ 307, 102, -818}, 0, { 990, 990}, {0x7c, 0x56, 0x6a, 0xff}}},
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};
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// 0x07014068 - 0x070140E8
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static const Vtx bits_seg7_vertex_07014068[] = {
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{{{ -306, 0, 768}, 0, { 0, 990}, {0x5e, 0x3c, 0x45, 0xff}}},
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{{{ 307, 0, -767}, 0, { 1500, 5076}, {0x5e, 0x3c, 0x45, 0xff}}},
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{{{ 307, 0, 768}, 0, { 1502, 990}, {0x5e, 0x3c, 0x45, 0xff}}},
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{{{ -306, 0, -767}, 0, { 0, 5076}, {0x5e, 0x3c, 0x45, 0xff}}},
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{{{ 307, 102, 819}, 0, { 1502, 990}, {0xff, 0xcc, 0x65, 0xff}}},
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{{{ 307, 102, -818}, 0, { 1502, 5076}, {0xff, 0xcc, 0x65, 0xff}}},
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{{{ -306, 102, -818}, 0, { 0, 5076}, {0xff, 0xcc, 0x65, 0xff}}},
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{{{ -306, 102, 819}, 0, { 0, 990}, {0xff, 0xcc, 0x65, 0xff}}},
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};
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// 0x070140E8 - 0x07014178
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static const Gfx bits_seg7_dl_070140E8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_07013F68, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_07014068, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07014178 - 0x070141E8
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const Gfx bits_seg7_dl_07014178[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bits_seg7_dl_070140E8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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