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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bob/header.h
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#ifndef BOB_HEADER_H
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#define BOB_HEADER_H
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#include "types.h"
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// geo
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extern const GeoLayout bob_geo_000440[];
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extern const GeoLayout bob_geo_000458[];
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extern const GeoLayout bob_geo_000470[];
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extern const GeoLayout bob_geo_000488[];
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// leveldata
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extern const Gfx bob_seg7_dl_07004390[];
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extern const Gfx bob_seg7_dl_07009D80[];
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extern const Gfx bob_seg7_dl_0700A470[];
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extern const Gfx bob_seg7_dl_0700A920[];
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extern const Gfx bob_seg7_dl_0700DD18[];
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extern const Gfx bob_seg7_dl_0700E338[];
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extern const Gfx bob_seg7_dl_0700E458[];
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extern const Gfx bob_seg7_dl_0700E768[];
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extern const Gfx bob_seg7_dl_0700E8A0[];
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extern const Collision bob_seg7_collision_level[];
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extern const MacroObject bob_seg7_macro_objs[];
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extern const Collision bob_seg7_collision_chain_chomp_gate[];
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extern const Collision bob_seg7_collision_bridge[];
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extern const Collision bob_seg7_collision_gate[];
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extern const Trajectory bob_seg7_metal_ball_path0[];
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extern const Trajectory bob_seg7_metal_ball_path1[];
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extern const Trajectory bob_seg7_trajectory_koopa[];
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// script
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extern const LevelScript level_bob_entry[];
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#endif
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