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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bowser_2/areas/1/collision.inc.c
7861 views
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// 0x070019F0 - 0x07001A66
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const Collision bowser_2_seg7_collision_lava[] = {
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COL_INIT(),
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COL_VERTEX_INIT(0x8),
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COL_VERTEX(-2776, -1023, -6479),
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COL_VERTEX(-6545, -1023, -2617),
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COL_VERTEX(-6479, -1023, 2777),
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COL_VERTEX(6480, -1023, -2776),
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COL_VERTEX(2618, -1023, -6545),
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COL_VERTEX(-2617, -1023, 6546),
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COL_VERTEX(6546, -1023, 2618),
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COL_VERTEX(2777, -1023, 6480),
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COL_TRI_INIT(SURFACE_BURNING, 6),
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COL_TRI(0, 1, 2),
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COL_TRI(0, 3, 4),
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COL_TRI(0, 2, 5),
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COL_TRI(0, 6, 3),
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COL_TRI(0, 7, 6),
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COL_TRI(0, 5, 7),
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COL_TRI_STOP(),
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COL_SPECIAL_INIT(2),
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SPECIAL_OBJECT_WITH_YAW(/*preset*/ special_null_start, /*pos*/ 0, 1229, 0, /*yaw*/ 128), // unused, probably an early way to set intial position
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SPECIAL_OBJECT(/*preset*/ special_bowser, /*pos*/ -8, 1229, -1418),
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COL_END(),
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};
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