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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bowser_3/falling_platform_1/model.inc.c
7861 views
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// 0x07002000 - 0x07002018
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static const Lights1 bowser_3_seg7_lights_07002000 = gdSPDefLights1(
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0x22, 0x22, 0x22,
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0x89, 0x89, 0x8a, 0x28, 0x28, 0x28
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);
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// 0x07002018 - 0x07002030
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static const Lights1 bowser_3_seg7_lights_07002018 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07002030 - 0x07002090
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static const Vtx bowser_3_seg7_vertex_07002030[] = {
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{{{ -1945, -1340, -2661}, 0, { 5282, 786}, {0xc4, 0x99, 0xd7, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { 3412, 1202}, {0xc4, 0x99, 0xd7, 0xff}}},
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{{{ -3071, -1340, -1023}, 0, { 3648, 1908}, {0xc4, 0x99, 0xd7, 0xff}}},
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{{{ -1945, -1340, -2661}, 0, { 5282, 786}, {0xd6, 0x90, 0xd8, 0xff}}},
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{{{ -787, -2364, -1024}, 0, { 3648, -370}, {0xd6, 0x90, 0xd8, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { 3412, 1202}, {0xd6, 0x90, 0xd8, 0xff}}},
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};
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// 0x07002090 - 0x070020D0
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static const Vtx bowser_3_seg7_vertex_07002090[] = {
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{{{ -3071, 307, -1023}, 0, { -1052, -1872}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -787, 307, -1024}, 0, { 466, -1872}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1945, 307, -2661}, 0, { -302, -2962}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -2364, 307, -787}, 0, { -582, -1714}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x070020D0 - 0x070021D0
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static const Vtx bowser_3_seg7_vertex_070020D0[] = {
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{{{ -1945, -1340, -2661}, 0, { 990, 2012}, {0x67, 0x00, 0xb7, 0xff}}},
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{{{ -1945, 307, -2661}, 0, { 990, 0}, {0x67, 0x00, 0xb7, 0xff}}},
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{{{ -787, -2364, -1024}, 0, { -1010, 2012}, {0x67, 0x00, 0xb7, 0xff}}},
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{{{ -2364, 307, -787}, 0, { 494, 0}, {0xd8, 0x00, 0x78, 0xff}}},
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{{{ -3071, 307, -1023}, 0, { 990, 0}, {0xd8, 0x00, 0x78, 0xff}}},
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{{{ -3071, -1340, -1023}, 0, { 990, 2012}, {0xd8, 0x00, 0x78, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { 494, 2012}, {0xd8, 0x00, 0x78, 0xff}}},
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{{{ -787, -2364, -1024}, 0, { -504, 2012}, {0x12, 0x00, 0x7d, 0xff}}},
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{{{ -787, 307, -1024}, 0, { -506, 0}, {0x12, 0x00, 0x7d, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { 1048, 2012}, {0x12, 0x00, 0x7d, 0xff}}},
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{{{ -2364, 307, -787}, 0, { 1046, 0}, {0x12, 0x00, 0x7d, 0xff}}},
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{{{ -3071, -1340, -1023}, 0, { 14512, 1816}, {0x98, 0x00, 0xb9, 0xff}}},
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{{{ -3071, 307, -1023}, 0, { 14512, 172}, {0x98, 0x00, 0xb9, 0xff}}},
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{{{ -1945, -1340, -2661}, 0, { 13006, 1816}, {0x98, 0x00, 0xb9, 0xff}}},
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{{{ -1945, 307, -2661}, 0, { 13006, 172}, {0x98, 0x00, 0xb9, 0xff}}},
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{{{ -787, 307, -1024}, 0, { -1010, 0}, {0x67, 0x00, 0xb7, 0xff}}},
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};
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// 0x070021D0 - 0x07002240
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static const Gfx bowser_3_seg7_dl_070021D0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07000800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bowser_3_seg7_lights_07002000.l, 1),
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gsSPLight(&bowser_3_seg7_lights_07002000.a, 2),
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gsSPVertex(bowser_3_seg7_vertex_07002030, 6, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSPLight(&bowser_3_seg7_lights_07002018.l, 1),
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gsSPLight(&bowser_3_seg7_lights_07002018.a, 2),
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gsSPVertex(bowser_3_seg7_vertex_07002090, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07002240 - 0x070022A8
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static const Gfx bowser_3_seg7_dl_07002240[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07001000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bowser_3_seg7_vertex_070020D0, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(12, 14, 13, 0x0, 1, 15, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070022A8 - 0x07002338
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const Gfx bowser_3_seg7_dl_070022A8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bowser_3_seg7_dl_070021D0),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bowser_3_seg7_dl_07002240),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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