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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bowser_3/falling_platform_2/model.inc.c
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// 0x07002338 - 0x07002350
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static const Lights1 bowser_3_seg7_lights_07002338 = gdSPDefLights1(
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0x22, 0x22, 0x22,
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0x89, 0x89, 0x8a, 0x28, 0x28, 0x28
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);
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// 0x07002350 - 0x07002368
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static const Lights1 bowser_3_seg7_lights_07002350 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07002368 - 0x070023C8
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static const Vtx bowser_3_seg7_vertex_07002368[] = {
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{{{ -2364, -1852, -787}, 0, { 3412, 1202}, {0xb6, 0x9a, 0x00, 0xff}}},
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{{{ -3071, -1340, 1024}, 0, { 1604, 1908}, {0xb6, 0x9a, 0x00, 0xff}}},
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{{{ -3071, -1340, -1023}, 0, { 3648, 1908}, {0xb6, 0x9a, 0x00, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { 3412, 1202}, {0xc7, 0x90, 0x09, 0xff}}},
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{{{ -1182, -2364, 394}, 0, { 2232, 24}, {0xc7, 0x90, 0x09, 0xff}}},
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{{{ -3071, -1340, 1024}, 0, { 1604, 1908}, {0xc7, 0x90, 0x09, 0xff}}},
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};
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// 0x070023C8 - 0x07002408
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static const Vtx bowser_3_seg7_vertex_070023C8[] = {
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{{{ -3071, 307, 1024}, 0, { -1052, -508}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1182, 307, 394}, 0, { 204, -928}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -2364, 307, -787}, 0, { -582, -1714}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -3071, 307, -1023}, 0, { -1052, -1872}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x07002408 - 0x07002508
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static const Vtx bowser_3_seg7_vertex_07002408[] = {
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{{{ -1182, -2364, 394}, 0, { -996, 2012}, {0x28, 0x00, 0x78, 0xff}}},
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{{{ -3071, 307, 1024}, 0, { 990, 0}, {0x28, 0x00, 0x78, 0xff}}},
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{{{ -3071, -1340, 1024}, 0, { 990, 2012}, {0x28, 0x00, 0x78, 0xff}}},
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{{{ -3071, -1340, 1024}, 0, { 16084, 1816}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -3071, 307, -1023}, 0, { 14512, 172}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -3071, -1340, -1023}, 0, { 14512, 1816}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -3071, 307, 1024}, 0, { 16084, 172}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -3071, -1340, -1023}, 0, { 990, 2012}, {0x28, 0x00, 0x88, 0xff}}},
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{{{ -3071, 307, -1023}, 0, { 990, 0}, {0x28, 0x00, 0x88, 0xff}}},
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{{{ -2364, 307, -787}, 0, { 246, 0}, {0x28, 0x00, 0x88, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { 246, 2012}, {0x28, 0x00, 0x88, 0xff}}},
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{{{ -2364, 307, -787}, 0, { -678, 0}, {0x59, 0x00, 0xa7, 0xff}}},
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{{{ -1182, -2364, 394}, 0, { 990, 2012}, {0x59, 0x00, 0xa7, 0xff}}},
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{{{ -2364, -1852, -787}, 0, { -678, 2012}, {0x59, 0x00, 0xa7, 0xff}}},
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{{{ -1182, 307, 394}, 0, { 990, 0}, {0x59, 0x00, 0xa7, 0xff}}},
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{{{ -1182, 307, 394}, 0, { -996, 0}, {0x28, 0x00, 0x78, 0xff}}},
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};
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// 0x07002508 - 0x07002578
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static const Gfx bowser_3_seg7_dl_07002508[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07000800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bowser_3_seg7_lights_07002338.l, 1),
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gsSPLight(&bowser_3_seg7_lights_07002338.a, 2),
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gsSPVertex(bowser_3_seg7_vertex_07002368, 6, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSPLight(&bowser_3_seg7_lights_07002350.l, 1),
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gsSPLight(&bowser_3_seg7_lights_07002350.a, 2),
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gsSPVertex(bowser_3_seg7_vertex_070023C8, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07002578 - 0x070025E0
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static const Gfx bowser_3_seg7_dl_07002578[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07001000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bowser_3_seg7_vertex_07002408, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070025E0 - 0x07002670
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const Gfx bowser_3_seg7_dl_070025E0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bowser_3_seg7_dl_07002508),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bowser_3_seg7_dl_07002578),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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