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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/bowser_3/falling_platform_9/model.inc.c
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// 0x070039C0 - 0x070039D8
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static const Lights1 bowser_3_seg7_lights_070039C0 = gdSPDefLights1(
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0x22, 0x22, 0x22,
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0x89, 0x89, 0x8a, 0x28, 0x28, 0x28
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);
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// 0x070039D8 - 0x070039F0
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static const Lights1 bowser_3_seg7_lights_070039D8 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x070039F0 - 0x07003A50
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static const Vtx bowser_3_seg7_vertex_070039F0[] = {
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{{{ 788, -2364, -1024}, 0, { 3648, -1944}, {0x19, 0x90, 0xcc, 0xff}}},
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{{{ 0, -1852, -2522}, 0, { 5144, -1156}, {0x19, 0x90, 0xcc, 0xff}}},
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{{{ 1946, -1340, -2661}, 0, { 5282, -3098}, {0x19, 0x90, 0xcc, 0xff}}},
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{{{ 0, -1852, -2522}, 0, { 5144, -1156}, {0x16, 0x99, 0xba, 0xff}}},
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{{{ 0, -1340, -3276}, 0, { 5896, -1156}, {0x16, 0x99, 0xba, 0xff}}},
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{{{ 1946, -1340, -2661}, 0, { 5282, -3098}, {0x16, 0x99, 0xba, 0xff}}},
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};
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// 0x07003A50 - 0x07003A90
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static const Vtx bowser_3_seg7_vertex_07003A50[] = {
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{{{ 0, 307, -3276}, 0, { 990, -3370}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 0, 307, -2522}, 0, { 990, -2870}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 788, 307, -1024}, 0, { 1514, -1872}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 1946, 307, -2661}, 0, { 2284, -2962}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x07003A90 - 0x07003B90
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static const Vtx bowser_3_seg7_vertex_07003A90[] = {
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{{{ 1946, -1340, -2661}, 0, { 990, 2012}, {0x67, 0x00, 0x49, 0xff}}},
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{{{ 788, 307, -1024}, 0, { -1010, 0}, {0x67, 0x00, 0x49, 0xff}}},
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{{{ 788, -2364, -1024}, 0, { -1010, 2012}, {0x67, 0x00, 0x49, 0xff}}},
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{{{ 0, 307, -3276}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, -1340, -3276}, 0, { 990, 2012}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, -1852, -2522}, 0, { 238, 2012}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, 307, -2522}, 0, { 238, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 788, 307, -1024}, 0, { -698, 0}, {0x90, 0x00, 0x3b, 0xff}}},
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{{{ 0, 307, -2522}, 0, { 990, 0}, {0x90, 0x00, 0x3b, 0xff}}},
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{{{ 0, -1852, -2522}, 0, { 990, 2012}, {0x90, 0x00, 0x3b, 0xff}}},
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{{{ 788, -2364, -1024}, 0, { -698, 2012}, {0x90, 0x00, 0x3b, 0xff}}},
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{{{ 0, -1340, -3276}, 0, { -1044, 2012}, {0x26, 0x00, 0x87, 0xff}}},
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{{{ 1946, 307, -2661}, 0, { 990, 0}, {0x26, 0x00, 0x87, 0xff}}},
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{{{ 1946, -1340, -2661}, 0, { 990, 2012}, {0x26, 0x00, 0x87, 0xff}}},
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{{{ 0, 307, -3276}, 0, { -1044, 0}, {0x26, 0x00, 0x87, 0xff}}},
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{{{ 1946, 307, -2661}, 0, { 990, 0}, {0x67, 0x00, 0x49, 0xff}}},
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};
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// 0x07003B90 - 0x07003C00
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static const Gfx bowser_3_seg7_dl_07003B90[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07000800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&bowser_3_seg7_lights_070039C0.l, 1),
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gsSPLight(&bowser_3_seg7_lights_070039C0.a, 2),
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gsSPVertex(bowser_3_seg7_vertex_070039F0, 6, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSPLight(&bowser_3_seg7_lights_070039D8.l, 1),
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gsSPLight(&bowser_3_seg7_lights_070039D8.a, 2),
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gsSPVertex(bowser_3_seg7_vertex_07003A50, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003C00 - 0x07003C68
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static const Gfx bowser_3_seg7_dl_07003C00[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07001000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bowser_3_seg7_vertex_07003A90, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003C68 - 0x07003CF8
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const Gfx bowser_3_seg7_dl_07003C68[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bowser_3_seg7_dl_07003B90),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bowser_3_seg7_dl_07003C00),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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