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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/castle_grounds/areas/1/11/anim.inc.c
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// 0x0700C7C8 - 0x0700C8F0
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static const s16 castle_grounds_seg7_animvalue_flags[] = {
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0, 480, 16383, 4835, 3907, 2463, 721, -1101, -2789, -4125, -4928, -5481, -5883, -6121, -6182, -6054,
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-5723, -5177, -4309, -2785, -812, 1339, 3401, 5102, 6174, 6692, 6939, 6952, 6769, 6428, 5967, 5423,
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3581, 2871, 1610, 109, -1318, -2361, -2855, -3215, -3491, -3677, -3768, -3758, -3642, -3414, -3068, -2526,
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-1519, -188, 1277, 2685, 3848, 4573, 4906, 5041, 5011, 4851, 4594, 4274, 3925, -3009, -3210, -3342,
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-3401, -3389, -3303, -3143, -2907, -2485, -1816, -982, -59, 871, 1731, 2443, 2931, 3205, 3300, 3237,
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3037, 2722, 2296, 1701, 979, 182, -633, -1414, -2107, -2657, -2628, -2534, -2270, -1862, -1337, -720,
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-40, 678, 1408, 2089, 2618, 3004, 3257, 3391, 3404, 3140, 2619, 1925, 1144, 361, -339, -873,
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-1218, -1535, -1829, -2091, -2312, -2481, -2590, 1258, 1203, 1057, 844, 592, 327, 75, -137, -342,
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-573, -807, -1022, -1195, -1305, -1328, -1243, -1060, -810, -524, -233, 32, 242, 418, 595, 766,
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922, 1058, 1164, 1233,
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};
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// 0x0700C8F0 - 0x0700C944
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static const u16 castle_grounds_seg7_animindex_flags[] = {
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0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001, 0x0000,
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0x0001, 0x0000, 0x0001, 0x0000, 0x001D, 0x0077,
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0x0001, 0x0000, 0x0001, 0x0000, 0x001D, 0x005A,
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0x0001, 0x0000, 0x0001, 0x0000, 0x001D, 0x003D,
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0x0001, 0x0000, 0x0001, 0x0000, 0x001D, 0x0020,
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0x0001, 0x0000, 0x0001, 0x0000, 0x001D, 0x0003,
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};
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// 0x0700C944 - 0x0700C95C
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static const struct Animation castle_grounds_seg7_anim_flags = {
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0,
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0,
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0,
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0,
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0x1D,
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ANIMINDEX_NUMPARTS(castle_grounds_seg7_animindex_flags),
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castle_grounds_seg7_animvalue_flags,
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castle_grounds_seg7_animindex_flags,
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0,
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};
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// 0x0700C95C - 0x0700C960
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const struct Animation *const castle_grounds_seg7_anims_flags[] = {
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&castle_grounds_seg7_anim_flags, // 0x0700C944
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};
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