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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/ccm/areas/1/8/model.inc.c
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// 0x0700F800 - 0x0700F818
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static const Lights1 ccm_seg7_lights_0700F800 = gdSPDefLights1(
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0x7f, 0x7f, 0x7f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0700F818 - 0x0700F878
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static const Vtx ccm_seg7_vertex_0700F818[] = {
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{{{ -177, 102, -153}, 0, { 2906, -3104}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 0, 102, 154}, 0, { 1832, -4510}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 177, 102, 51}, 0, { 1020, -3890}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -177, 102, 51}, 0, { 2776, -4116}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 177, 102, -153}, 0, { 1152, -2876}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 0, 102, -255}, 0, { 2094, -2482}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x0700F878 - 0x0700F968
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static const Vtx ccm_seg7_vertex_0700F878[] = {
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{{{ 177, 0, 51}, 0, { 0, 990}, {0x3f, 0x00, 0x6d, 0xff}}},
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{{{ 0, 102, 154}, 0, { 2012, 0}, {0x3f, 0x00, 0x6d, 0xff}}},
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{{{ 0, 0, 154}, 0, { 2012, 990}, {0x3f, 0x00, 0x6d, 0xff}}},
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{{{ -177, 0, -153}, 0, { 2012, 990}, {0xc1, 0x00, 0x92, 0xff}}},
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{{{ -177, 102, -153}, 0, { 2012, 0}, {0xc1, 0x00, 0x92, 0xff}}},
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{{{ 0, 102, -255}, 0, { 0, 0}, {0xc1, 0x00, 0x92, 0xff}}},
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{{{ 0, 0, -255}, 0, { 0, 990}, {0xc1, 0x00, 0x92, 0xff}}},
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{{{ -177, 0, 51}, 0, { 2012, 990}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -177, 102, 51}, 0, { 2012, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -177, 102, -153}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -177, 0, -153}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, 0, 154}, 0, { 2012, 990}, {0xc1, 0x00, 0x6d, 0xff}}},
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{{{ -177, 102, 51}, 0, { 0, 0}, {0xc1, 0x00, 0x6d, 0xff}}},
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{{{ -177, 0, 51}, 0, { 0, 990}, {0xc1, 0x00, 0x6d, 0xff}}},
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{{{ 0, 102, 154}, 0, { 2012, 0}, {0xc1, 0x00, 0x6d, 0xff}}},
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};
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// 0x0700F968 - 0x0700FA18
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static const Vtx ccm_seg7_vertex_0700F968[] = {
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{{{ 0, 0, -255}, 0, { 0, 990}, {0x3f, 0x00, 0x92, 0xff}}},
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{{{ 0, 102, -255}, 0, { 0, 0}, {0x3f, 0x00, 0x92, 0xff}}},
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{{{ 177, 102, -153}, 0, { 2012, 0}, {0x3f, 0x00, 0x92, 0xff}}},
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{{{ 177, 0, 51}, 0, { 0, 990}, {0x3f, 0x00, 0x6d, 0xff}}},
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{{{ 177, 102, 51}, 0, { 0, 0}, {0x3f, 0x00, 0x6d, 0xff}}},
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{{{ 0, 102, 154}, 0, { 2012, 0}, {0x3f, 0x00, 0x6d, 0xff}}},
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{{{ 177, 0, -153}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 177, 102, 51}, 0, { 2012, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 177, 0, 51}, 0, { 2012, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 177, 102, -153}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 177, 0, -153}, 0, { 2012, 990}, {0x3f, 0x00, 0x92, 0xff}}},
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};
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// 0x0700FA18 - 0x0700FA70
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static const Gfx ccm_seg7_dl_0700FA18[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&ccm_seg7_lights_0700F800.l, 1),
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gsSPLight(&ccm_seg7_lights_0700F800.a, 2),
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gsSPVertex(ccm_seg7_vertex_0700F818, 6, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 0, 2, 4, 0x0, 0, 4, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700FA70 - 0x0700FB00
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static const Gfx ccm_seg7_dl_0700FA70[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07001900),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(ccm_seg7_vertex_0700F878, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(ccm_seg7_vertex_0700F968, 11, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP1Triangle( 0, 2, 10, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700FB00 - 0x0700FB78
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const Gfx ccm_seg7_dl_0700FB00[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ccm_seg7_dl_0700FA18),
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gsSPDisplayList(ccm_seg7_dl_0700FA70),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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