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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/ddd/pole/model.inc.c
7861 views
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// 0x0700CEE0 - 0x0700CEF8
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static const Lights1 ddd_seg7_lights_0700CEE0 = gdSPDefLights1(
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0x66, 0x66, 0x66,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0700CEF8 - 0x0700CFE8
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static const Vtx ddd_seg7_vertex_0700CEF8[] = {
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{{{ 13, 512, -12}, 0, { 352, 16}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 13, 0, -12}, 0, { 352, 990}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -12, 0, -12}, 0, { 606, 990}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 77, 512, 77}, 0, { 1118, 16}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -76, 512, -76}, 0, { 606, 16}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 77, 512, -76}, 0, { 352, 16}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -76, 512, 77}, 0, { 862, 16}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -76, 538, 77}, 0, { 862, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 77, 512, 77}, 0, { 1118, 16}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 77, 538, 77}, 0, { 1118, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -76, 512, 77}, 0, { 862, 16}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -76, 538, -76}, 0, { 606, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -76, 512, -76}, 0, { 606, 16}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -76, 512, 77}, 0, { 862, 16}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -76, 538, 77}, 0, { 862, 0}, {0x81, 0x00, 0x00, 0xff}}},
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};
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// 0x0700CFE8 - 0x0700D0C8
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static const Vtx ddd_seg7_vertex_0700CFE8[] = {
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{{{ 77, 538, -76}, 0, { 352, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -76, 512, -76}, 0, { 606, 16}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -76, 538, -76}, 0, { 606, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 77, 512, -76}, 0, { 352, 16}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 77, 538, 77}, 0, { 96, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 77, 512, -76}, 0, { 352, 16}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 77, 538, -76}, 0, { 352, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 77, 512, 77}, 0, { 96, 16}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 13, 512, -12}, 0, { 352, 16}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -12, 0, -12}, 0, { 606, 990}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -12, 512, -12}, 0, { 606, 16}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 13, 512, 13}, 0, { 96, 16}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 13, 0, -12}, 0, { 352, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 13, 512, -12}, 0, { 352, 16}, {0x7f, 0x00, 0x00, 0xff}}},
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};
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// 0x0700D0C8 - 0x0700D1B8
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static const Vtx ddd_seg7_vertex_0700D0C8[] = {
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{{{ -12, 512, 13}, 0, { 862, 16}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 13, 0, 13}, 0, { 1118, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 13, 512, 13}, 0, { 1118, 16}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 13, 0, 13}, 0, { 1118, 990}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -12, 0, -12}, 0, { 606, 990}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 13, 0, -12}, 0, { 352, 990}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 13, 512, 13}, 0, { 96, 16}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 13, 0, 13}, 0, { 96, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 13, 0, -12}, 0, { 352, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ -12, 512, -12}, 0, { 606, 16}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -12, 0, -12}, 0, { 606, 990}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -12, 0, 13}, 0, { 862, 990}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -12, 0, 13}, 0, { 862, 990}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -12, 512, 13}, 0, { 862, 16}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -12, 0, 13}, 0, { 862, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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};
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// 0x0700D1B8 - 0x0700D2A0
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static const Gfx ddd_seg7_dl_0700D1B8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ddd_seg7_texture_07003000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&ddd_seg7_lights_0700CEE0.l, 1),
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gsSPLight(&ddd_seg7_lights_0700CEE0.a, 2),
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gsSPVertex(ddd_seg7_vertex_0700CEF8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(ddd_seg7_vertex_0700CFE8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(ddd_seg7_vertex_0700D0C8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles( 3, 12, 4, 0x0, 9, 11, 13, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700D2A0 - 0x0700D310
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const Gfx ddd_seg7_dl_0700D2A0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ddd_seg7_dl_0700D1B8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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