#include <ultra64.h>
#include "sm64.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "levels/intro/header.h"
#include "make_const_nonconst.h"
const LevelScript level_script_entry[] = {
INIT_LEVEL(),
SLEEP( 2),
BLACKOUT( FALSE),
SET_REG( 0),
EXECUTE( 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_splash_screen),
JUMP( level_script_entry),
};