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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/lll/areas/1/light.inc.c
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// 0x0700FC00 - 0x0700FC18
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static const Lights1 lll_seg7_lights_0700FC00 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 lll_lights_unused1 = gdSPDefLights1(
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0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 lll_lights_unused2 = gdSPDefLights1(
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0x3f, 0x00, 0x00,
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0xff, 0x00, 0x00, 0x28, 0x28, 0x28
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);
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// 0x0700FC48 - 0x0700FC60
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static const Lights1 lll_seg7_lights_0700FC48 = gdSPDefLights1(
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0x19, 0x19, 0x19,
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0x64, 0x64, 0x64, 0x28, 0x28, 0x28
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);
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// 0x0700FC60 - 0x0700FC78
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static const Lights1 lll_seg7_lights_0700FC60 = gdSPDefLights1(
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0x32, 0x32, 0x32,
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0xc8, 0xc8, 0xc8, 0x28, 0x28, 0x28
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);
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// 0x0700FC78 - 0x0700FC90
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static const Lights1 lll_seg7_lights_0700FC78 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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