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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/rr/areas/1/3/model.inc.c
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// 0x07002D40 - 0x07002D80
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static const Vtx rr_seg7_vertex_07002D40[] = {
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{{{ -409, 0, -204}, 0, { 990, 990}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, 0, 205}, 0, { -3096, 0}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, 0, -204}, 0, { -3096, 990}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, 0, 205}, 0, { 990, 0}, {0xff, 0xd4, 0x00, 0xff}}},
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};
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// 0x07002D80 - 0x07002E00
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static const Vtx rr_seg7_vertex_07002D80[] = {
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{{{ 410, 113, -204}, 0, { 3590, -12}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -406, 117, -204}, 0, { 0, 0}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, -112, -204}, 0, { -42, 988}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, -112, -204}, 0, { 3590, 988}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, 113, 205}, 0, { 3590, -12}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -406, 117, 205}, 0, { 0, 0}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, -112, 205}, 0, { -42, 988}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, -112, 205}, 0, { 3590, 988}, {0xff, 0xd4, 0x00, 0xff}}},
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};
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// 0x07002E00 - 0x07002E38
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static const Gfx rr_seg7_dl_07002E00[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_07002D40, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07002E38 - 0x07002E80
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static const Gfx rr_seg7_dl_07002E38[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09006000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_07002D80, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07002E80 - 0x07002EF8
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const Gfx rr_seg7_dl_07002E80[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(rr_seg7_dl_07002E00),
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gsSPDisplayList(rr_seg7_dl_07002E38),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsSPEndDisplayList(),
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};
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