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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/rr/elevator_platform/model.inc.c
7861 views
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// 0x0701B010 - 0x0701B110
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static const Vtx rr_seg7_vertex_0701B010[] = {
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{{{ 205, 102, -306}, 0, { 2522, 1498}, {0xad, 0xbb, 0xd1, 0xff}}},
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{{{ -204, 102, 307}, 0, { 0, 990}, {0xad, 0xbb, 0xd1, 0xff}}},
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{{{ 205, 102, 307}, 0, { 990, 0}, {0xad, 0xbb, 0xd1, 0xff}}},
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{{{ -204, 102, -306}, 0, { 1500, 2520}, {0xad, 0xbb, 0xd1, 0xff}}},
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{{{ -204, 102, -306}, 0, { 36, 1124}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ -204, 0, -306}, 0, { 0, 990}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ -204, 0, 307}, 0, { 786, 582}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ -204, 102, 307}, 0, { 854, 718}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ 205, 102, 307}, 0, { 854, 718}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ 205, 0, 307}, 0, { 786, 582}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ 205, 0, -306}, 0, { 0, 990}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ 205, 102, -306}, 0, { 36, 1124}, {0x59, 0x7a, 0xb3, 0xff}}},
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{{{ 205, 0, 307}, 0, { 990, 0}, {0x38, 0x5e, 0x96, 0xff}}},
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{{{ -204, 0, 307}, 0, { 0, 990}, {0x38, 0x5e, 0x96, 0xff}}},
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{{{ -204, 0, -306}, 0, { 1500, 2520}, {0x38, 0x5e, 0x96, 0xff}}},
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{{{ 205, 0, -306}, 0, { 2522, 1498}, {0x38, 0x5e, 0x96, 0xff}}},
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};
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// 0x0701B110 - 0x0701B190
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static const Vtx rr_seg7_vertex_0701B110[] = {
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{{{ -204, 102, 307}, 0, { 138, 820}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ -204, 0, 307}, 0, { 0, 990}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ 205, 0, 307}, 0, { 650, 1670}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ 205, 102, 307}, 0, { 820, 1500}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ 205, 102, -306}, 0, { 820, 1500}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ 205, 0, -306}, 0, { 650, 1670}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ -204, 0, -306}, 0, { 0, 990}, {0x75, 0x92, 0xcb, 0xff}}},
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{{{ -204, 102, -306}, 0, { 138, 820}, {0x75, 0x92, 0xcb, 0xff}}},
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};
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// 0x0701B190 - 0x0701B220
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static const Gfx rr_seg7_dl_0701B190[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_0701B010, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_0701B110, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0701B220 - 0x0701B290
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const Gfx rr_seg7_dl_0701B220[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(rr_seg7_dl_0701B190),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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