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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/rr/sliding_platform/model.inc.c
7861 views
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// 0x0701ABE8 - 0x0701ACE8
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static const Vtx rr_seg7_vertex_0701ABE8[] = {
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{{{ -409, 102, 307}, 0, { 0, 990}, {0xec, 0xef, 0x8e, 0xff}}},
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{{{ 410, 102, -306}, 0, { 3544, 480}, {0xec, 0xef, 0x8e, 0xff}}},
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{{{ -409, 102, -306}, 0, { 1500, 2520}, {0xec, 0xef, 0x8e, 0xff}}},
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{{{ 410, 102, 307}, 0, { 2012, -1054}, {0xec, 0xef, 0x8e, 0xff}}},
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{{{ -409, 0, 307}, 0, { 1478, -520}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ -409, 102, 307}, 0, { 1732, -264}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ -409, 102, -306}, 0, { 200, 1268}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ -409, 0, -306}, 0, { -54, 1012}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 410, 0, -306}, 0, { -54, 1012}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 410, 102, 307}, 0, { 1732, -264}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 410, 0, 307}, 0, { 1478, -520}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 410, 102, -306}, 0, { 200, 1268}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 410, 0, 307}, 0, { 2012, 3032}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, 102, 307}, 0, { 224, 734}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, 0, 307}, 0, { 0, 990}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, 102, 307}, 0, { 2268, 2776}, {0xff, 0xd4, 0x00, 0xff}}},
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};
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// 0x0701ACE8 - 0x0701AD68
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static const Vtx rr_seg7_vertex_0701ACE8[] = {
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{{{ -409, 0, -306}, 0, { 0, 990}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, 102, -306}, 0, { 2268, 2776}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 410, 0, -306}, 0, { 2012, 3032}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, 102, -306}, 0, { 224, 734}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -409, 0, -306}, 0, { -52, 4032}, {0x78, 0x78, 0x00, 0xff}}},
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{{{ 410, 0, 307}, 0, { 456, 456}, {0x78, 0x78, 0x00, 0xff}}},
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{{{ -409, 0, 307}, 0, { -1586, 2498}, {0x78, 0x78, 0x00, 0xff}}},
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{{{ 410, 0, -306}, 0, { 1990, 1988}, {0x78, 0x78, 0x00, 0xff}}},
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};
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// 0x0701AD68 - 0x0701ADF8
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static const Gfx rr_seg7_dl_0701AD68[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_0701ABE8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_0701ACE8, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0701ADF8 - 0x0701AE68
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const Gfx rr_seg7_dl_0701ADF8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(rr_seg7_dl_0701AD68),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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