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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/sa/areas/1/2/model.inc.c
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// 0x07002E80 - 0x07002F80
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static const Vtx sa_vertex_07002E80[] = {
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{{{ -3276, -972, 1075}, 0, { 0, 0}, {0x00, 0x00, 0xff, 0x40}}},
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{{{ -3276, -3122, -1074}, 0, { 0, 0}, {0x00, 0x00, 0xff, 0x40}}},
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{{{ -3276, -972, -1074}, 0, { 0, 0}, {0x00, 0x00, 0xff, 0x40}}},
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{{{ -3276, -3122, 1075}, 0, { 0, 0}, {0x00, 0x00, 0xff, 0x40}}},
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{{{ -1074, -3122, -3276}, 0, { 0, 0}, {0x00, 0xff, 0x00, 0x40}}},
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{{{ 1075, -972, -3276}, 0, { 0, 0}, {0x00, 0xff, 0x00, 0x40}}},
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{{{ -1074, -972, -3276}, 0, { 0, 0}, {0x00, 0xff, 0x00, 0x40}}},
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{{{ 1075, -3122, -3276}, 0, { 0, 0}, {0x00, 0xff, 0x00, 0x40}}},
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{{{ 3277, -972, -1074}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0x40}}},
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{{{ 3277, -3122, -1074}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0x40}}},
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{{{ 3277, -3122, 1075}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0x40}}},
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{{{ 3277, -972, 1075}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0x40}}},
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{{{ -1074, -972, 3277}, 0, { 0, 0}, {0x00, 0xff, 0xff, 0x40}}},
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{{{ 1075, -3122, 3277}, 0, { 0, 0}, {0x00, 0xff, 0xff, 0x40}}},
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{{{ -1074, -3122, 3277}, 0, { 0, 0}, {0x00, 0xff, 0xff, 0x40}}},
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{{{ 1075, -972, 3277}, 0, { 0, 0}, {0x00, 0xff, 0xff, 0x40}}},
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};
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// 0x07002F80 - 0x07002FD0
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static const Gfx sa_dl_07002F80[] = {
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gsSPVertex(sa_vertex_07002E80, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07002FD0 - 0x07003000
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const Gfx sa_seg7_dl_07002FD0[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsSPDisplayList(sa_dl_07002F80),
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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