#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/ssl/header.h"
static const LevelScript script_func_local_1[] = {
OBJECT( MODEL_SSL_PYRAMID_TOP, -2047, 1536, -1023, 0, 0, 0, 0x00000000, bhvPyramidTop),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT( MODEL_SSL_TOX_BOX, -1284, 0, -5895, 0, 0, 0, 0x00000000, bhvToxBox),
OBJECT( MODEL_SSL_TOX_BOX, 1283, 0, -4865, 0, 0, 0, 0x00010000, bhvToxBox),
OBJECT( MODEL_SSL_TOX_BOX, 4873, 0, -3335, 0, 0, 0, 0x00020000, bhvToxBox),
OBJECT( MODEL_TWEESTER, -3600, -200, 2940, 0, 0, 0, 0x00120000, bhvTweester),
OBJECT_WITH_ACTS( MODEL_TWEESTER, 1017, -200, 3832, 0, 0, 0, 0x00190000, bhvTweester, ACT_4 | ACT_5 | ACT_6),
OBJECT_WITH_ACTS( MODEL_TWEESTER, 3066, -200, 400, 0, 0, 0, 0x00190000, bhvTweester, ACT_4 | ACT_5 | ACT_6),
OBJECT_WITH_ACTS( MODEL_KLEPTO, 2200, 1174, -2820, 0, 0, 0, 0x00010000, bhvKlepto, ACT_1),
OBJECT_WITH_ACTS( MODEL_KLEPTO, -5963, 573, -4784, 0, 0, 0, 0x00000000, bhvKlepto, ACT_2 | ACT_3 | ACT_4 | ACT_5 | ACT_6),
RETURN(),
};
static const LevelScript script_func_local_3[] = {
OBJECT_WITH_ACTS( MODEL_STAR, -2050, 1200, -580, 0, 0, 0, 0x01000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_NONE, 6000, 800, 3500, 0, 0, 0, 0x04000000, bhvHiddenRedCoinStar, ALL_ACTS),
RETURN(),
};
static const LevelScript script_func_local_4[] = {
OBJECT( MODEL_NONE, 2867, 640, 2867, 0, 0, 0, 0x004D0000, bhvPoleGrabbing),
OBJECT( MODEL_NONE, 0, 3200, 1331, 0, 0, 0, 0x005C0000, bhvPoleGrabbing),
OBJECT( MODEL_SSL_GRINDEL, 3297, 0, 95, 0, 0, 0, 0x001C0000, bhvGrindel),
OBJECT( MODEL_SSL_GRINDEL, -870, 3840, 105, 0, 180, 0, 0x00000000, bhvHorizontalGrindel),
OBJECT( MODEL_SSL_GRINDEL, -3362, 0, -1385, 0, 0, 0, 0x00000000, bhvHorizontalGrindel),
OBJECT( MODEL_SSL_SPINDEL, -2458, 2109, -1430, 0, 0, 0, 0x00000000, bhvSpindel),
OBJECT( MODEL_SSL_MOVING_PYRAMID_WALL, 858, 1927, -2307, 0, 0, 0, 0x00000000, bhvSslMovingPyramidWall),
OBJECT( MODEL_SSL_MOVING_PYRAMID_WALL, 730, 1927, -2307, 0, 0, 0, 0x00010000, bhvSslMovingPyramidWall),
OBJECT( MODEL_SSL_MOVING_PYRAMID_WALL, 1473, 2567, -2307, 0, 0, 0, 0x00010000, bhvSslMovingPyramidWall),
OBJECT( MODEL_SSL_MOVING_PYRAMID_WALL, 1345, 2567, -2307, 0, 0, 0, 0x00020000, bhvSslMovingPyramidWall),
OBJECT( MODEL_SSL_PYRAMID_ELEVATOR, 0, 4966, 256, 0, 0, 0, 0x00000000, bhvPyramidElevator),
OBJECT( MODEL_NONE, 1198, -133, 2396, 0, 0, 0, 0x00000000, bhvSandSoundLoop),
OBJECT( MODEL_NONE, 7, 1229, -708, 0, 0, 0, 0x00000000, bhvSandSoundLoop),
OBJECT( MODEL_NONE, 7, 4317, -708, 0, 0, 0, 0x00000000, bhvSandSoundLoop),
RETURN(),
};
static const LevelScript script_func_local_5[] = {
OBJECT_WITH_ACTS( MODEL_STAR, 500, 5050, -500, 0, 0, 0, 0x02000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_NONE, 900, 1400, 2350, 0, 0, 0, 0x05040000, bhvHiddenStar, ALL_ACTS),
RETURN(),
};
static const LevelScript script_func_local_6[] = {
OBJECT( MODEL_NONE, 0, -1534, -3693, 0, 0, 0, 0x03000000, bhvEyerokBoss),
RETURN(),
};
const LevelScript level_ssl_entry[] = {
INIT_LEVEL(),
LOAD_MIO0( 0x07, _ssl_segment_7SegmentRomStart, _ssl_segment_7SegmentRomEnd),
LOAD_MIO0( 0x0A, _ssl_skybox_mio0SegmentRomStart, _ssl_skybox_mio0SegmentRomEnd),
LOAD_MIO0_TEXTURE( 0x09, _generic_mio0SegmentRomStart, _generic_mio0SegmentRomEnd),
LOAD_MIO0( 0x05, _group5_mio0SegmentRomStart, _group5_mio0SegmentRomEnd),
LOAD_RAW( 0x0C, _group5_geoSegmentRomStart, _group5_geoSegmentRomEnd),
LOAD_MIO0( 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW( 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO( MODEL_MARIO, 0x00000001, bhvMario),
JUMP_LINK(script_func_global_1),
JUMP_LINK(script_func_global_6),
LOAD_MODEL_FROM_GEO(MODEL_SSL_PALM_TREE, palm_tree_geo),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, ssl_geo_0005C0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, ssl_geo_0005D8),
LOAD_MODEL_FROM_GEO(MODEL_SSL_PYRAMID_TOP, ssl_geo_000618),
LOAD_MODEL_FROM_GEO(MODEL_SSL_GRINDEL, ssl_geo_000734),
LOAD_MODEL_FROM_GEO(MODEL_SSL_SPINDEL, ssl_geo_000764),
LOAD_MODEL_FROM_GEO(MODEL_SSL_MOVING_PYRAMID_WALL, ssl_geo_000794),
LOAD_MODEL_FROM_GEO(MODEL_SSL_PYRAMID_ELEVATOR, ssl_geo_0007AC),
LOAD_MODEL_FROM_GEO(MODEL_SSL_TOX_BOX, ssl_geo_000630),
AREA( 1, ssl_geo_000648),
OBJECT( MODEL_NONE, 653, 1038, 6566, 0, 90, 0, 0x000A0000, bhvSpinAirborneWarp),
OBJECT( MODEL_NONE, -2048, 0, 56, 0, 0, 0, 0x00140000, bhvWarp),
OBJECT( MODEL_NONE, -2048, 768, -1024, 0, 0, 0, 0x0F1E0000, bhvWarp),
OBJECT( MODEL_NONE, 6930, 0, -4871, 0, 159, 0, 0x001F0000, bhvFadingWarp),
OBJECT( MODEL_NONE, -5943, 0, -4903, 0, 49, 0, 0x00200000, bhvFadingWarp),
WARP_NODE( 0x0A, LEVEL_SSL, 0x01, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0x14, LEVEL_SSL, 0x02, 0x0A, WARP_CHECKPOINT),
WARP_NODE( 0x1E, LEVEL_SSL, 0x02, 0x14, WARP_CHECKPOINT),
WARP_NODE( 0x1F, LEVEL_SSL, 0x01, 0x20, WARP_NO_CHECKPOINT),
WARP_NODE( 0x20, LEVEL_SSL, 0x01, 0x1F, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x03, 0x33, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x03, 0x65, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_1),
JUMP_LINK(script_func_local_2),
JUMP_LINK(script_func_local_3),
TERRAIN( ssl_seg7_area_1_collision),
MACRO_OBJECTS( ssl_seg7_area_1_macro_objs),
SET_BACKGROUND_MUSIC( 0x0000, SEQ_LEVEL_HOT),
TERRAIN_TYPE( TERRAIN_SAND),
END_AREA(),
AREA( 2, ssl_geo_0007CC),
OBJECT( MODEL_NONE, 0, 300, 6451, 0, 180, 0, 0x000A0000, bhvAirborneWarp),
OBJECT( MODEL_NONE, 0, 5500, 256, 0, 180, 0, 0x00140000, bhvAirborneWarp),
OBJECT( MODEL_NONE, 3070, 1280, 2900, 0, 180, 0, 0x00150000, bhvFadingWarp),
OBJECT( MODEL_NONE, 2546, 1150, -2647, 0, 78, 0, 0x00160000, bhvFadingWarp),
WARP_NODE( 0x0A, LEVEL_SSL, 0x02, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0x14, LEVEL_SSL, 0x02, 0x14, WARP_NO_CHECKPOINT),
WARP_NODE( 0x15, LEVEL_SSL, 0x02, 0x16, WARP_NO_CHECKPOINT),
WARP_NODE( 0x16, LEVEL_SSL, 0x02, 0x15, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x03, 0x33, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x03, 0x65, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_4),
JUMP_LINK(script_func_local_5),
INSTANT_WARP( 3, 3, 0, 0, 0),
TERRAIN( ssl_seg7_area_2_collision),
MACRO_OBJECTS( ssl_seg7_area_2_macro_objs),
SET_BACKGROUND_MUSIC( 0x0004, SEQ_LEVEL_UNDERGROUND),
TERRAIN_TYPE( TERRAIN_STONE),
END_AREA(),
AREA( 3, ssl_geo_00088C),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x03, 0x33, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x03, 0x65, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_6),
TERRAIN( ssl_seg7_area_3_collision),
MACRO_OBJECTS( ssl_seg7_area_3_macro_objs),
INSTANT_WARP( 2, 2, 0, 0, 0),
SET_BACKGROUND_MUSIC( 0x0004, SEQ_LEVEL_UNDERGROUND),
TERRAIN_TYPE( TERRAIN_STONE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS( 1, 88, 653, 38, 6566),
CALL( 0, lvl_init_or_update),
CALL_LOOP( 1, lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT( 1),
EXIT(),
};