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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/thi/header.h
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#ifndef THI_HEADER_H
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#define THI_HEADER_H
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#include "types.h"
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#include "game/moving_texture.h"
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// geo
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extern const GeoLayout thi_geo_0005B0[];
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extern const GeoLayout thi_geo_0005C8[];
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extern const GeoLayout thi_geo_0005F0[];
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extern const GeoLayout thi_geo_000608[];
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extern const GeoLayout thi_geo_0006D4[];
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extern const GeoLayout thi_geo_00079C[];
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// leveldata
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extern const Gfx thi_seg7_dl_07005260[];
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extern const Gfx thi_seg7_dl_07006968[];
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extern const Gfx thi_seg7_dl_07007008[];
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extern const Gfx thi_seg7_dl_070072E8[];
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extern const Gfx thi_seg7_dl_070073C0[];
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extern const Gfx thi_seg7_dl_07007538[];
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extern const Gfx thi_seg7_dl_07007648[];
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extern const Gfx thi_seg7_dl_07007930[];
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extern const Gfx thi_seg7_dl_07007C20[];
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extern const Gfx thi_seg7_dl_07009670[];
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extern const Gfx thi_seg7_dl_07009D50[];
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extern const Gfx thi_seg7_dl_07009F58[];
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extern const Collision thi_seg7_area_1_collision[];
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extern const Collision thi_seg7_area_2_collision[];
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extern const Collision thi_seg7_area_3_collision[];
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extern const MacroObject thi_seg7_area_1_macro_objs[];
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extern const MacroObject thi_seg7_area_2_macro_objs[];
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extern const MacroObject thi_seg7_area_3_macro_objs[];
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extern const Collision thi_seg7_collision_top_trap[];
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extern const Trajectory thi_seg7_trajectory_koopa[];
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extern const struct MovtexQuadCollection thi_movtex_area1_water[];
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extern const struct MovtexQuadCollection thi_movtex_area2_water[];
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// script
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extern const LevelScript level_thi_entry[];
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#endif
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