#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/ttc/header.h"
static const LevelScript script_func_local_1[] = {
OBJECT( MODEL_NONE, -1080, -840, 1573, 0, 0, 0, 0x00560000, bhvPoleGrabbing),
OBJECT( MODEL_THWOMP, 1919, 6191, 1919, 0, 225, 0, 0x00000000, bhvThwomp2),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT_WITH_ACTS( MODEL_STAR, -1450, -1130, -1050, 0, 0, 0, 0x00000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, -1850, 300, -950, 0, 0, 0, 0x01000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, -1300, -2250, -1300, 0, 0, 0, 0x02000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, 2200, 7300, 2210, 0, 0, 0, 0x03000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, -1050, 2400, -790, 0, 0, 0, 0x04000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_NONE, 1815, -3200, 800, 0, 0, 0, 0x05000000, bhvHiddenRedCoinStar, ALL_ACTS),
RETURN(),
};
const LevelScript level_ttc_entry[] = {
INIT_LEVEL(),
LOAD_MIO0( 0x07, _ttc_segment_7SegmentRomStart, _ttc_segment_7SegmentRomEnd),
LOAD_MIO0_TEXTURE( 0x09, _machine_mio0SegmentRomStart, _machine_mio0SegmentRomEnd),
LOAD_MIO0( 0x05, _group1_mio0SegmentRomStart, _group1_mio0SegmentRomEnd),
LOAD_RAW( 0x0C, _group1_geoSegmentRomStart, _group1_geoSegmentRomEnd),
LOAD_MIO0( 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW( 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO( MODEL_MARIO, 0x00000001, bhvMario),
JUMP_LINK(script_func_global_1),
JUMP_LINK(script_func_global_2),
LOAD_MODEL_FROM_GEO(MODEL_TTC_ROTATING_CUBE, ttc_geo_000240),
LOAD_MODEL_FROM_GEO(MODEL_TTC_ROTATING_PRISM, ttc_geo_000258),
LOAD_MODEL_FROM_GEO(MODEL_TTC_PENDULUM, ttc_geo_000270),
LOAD_MODEL_FROM_GEO(MODEL_TTC_LARGE_TREADMILL, ttc_geo_000288),
LOAD_MODEL_FROM_GEO(MODEL_TTC_SMALL_TREADMILL, ttc_geo_0002A8),
LOAD_MODEL_FROM_GEO(MODEL_TTC_PUSH_BLOCK, ttc_geo_0002C8),
LOAD_MODEL_FROM_GEO(MODEL_TTC_ROTATING_HEXAGON, ttc_geo_0002E0),
LOAD_MODEL_FROM_GEO(MODEL_TTC_ROTATING_TRIANGLE, ttc_geo_0002F8),
LOAD_MODEL_FROM_GEO(MODEL_TTC_PIT_BLOCK, ttc_geo_000310),
LOAD_MODEL_FROM_GEO(MODEL_TTC_PIT_BLOCK_UNUSED, ttc_geo_000328),
LOAD_MODEL_FROM_GEO(MODEL_TTC_ELEVATOR_PLATFORM, ttc_geo_000340),
LOAD_MODEL_FROM_GEO(MODEL_TTC_CLOCK_HAND, ttc_geo_000358),
LOAD_MODEL_FROM_GEO(MODEL_TTC_SPINNER, ttc_geo_000370),
LOAD_MODEL_FROM_GEO(MODEL_TTC_SMALL_GEAR, ttc_geo_000388),
LOAD_MODEL_FROM_GEO(MODEL_TTC_LARGE_GEAR, ttc_geo_0003A0),
AREA( 1, ttc_geo_0003B8),
OBJECT( MODEL_NONE, 1417, -3822, -548, 0, 316, 0, 0x000A0000, bhvSpinAirborneWarp),
WARP_NODE( 0x0A, LEVEL_TTC, 0x01, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x02, 0x35, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x02, 0x67, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_1),
JUMP_LINK(script_func_local_2),
TERRAIN( ttc_seg7_collision_level),
MACRO_OBJECTS( ttc_seg7_macro_objs),
SET_BACKGROUND_MUSIC( 0x0001, SEQ_LEVEL_SLIDE),
TERRAIN_TYPE( TERRAIN_STONE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS( 1, 316, 1417, -4822, -548),
CALL( 0, lvl_init_or_update),
CALL_LOOP( 1, lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT( 1),
EXIT(),
};