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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/ttm/areas/1/3/2.inc.c
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// 0x0700A928 - 0x0700A940
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static const Lights1 ttm_seg7_lights_0700A928 = gdSPDefLights1(
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0x7f, 0x7f, 0x7f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0700A940 - 0x0700A9C0
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static const Vtx ttm_seg7_vertex_0700A940[] = {
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{{{ 80, 654, -199}, 0, { 308, 138}, {0x39, 0xf5, 0x70, 0xff}}},
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{{{ -22, 654, -199}, 0, { 308, 138}, {0x8f, 0xfb, 0x38, 0xff}}},
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{{{ -22, -1719, -97}, 0, { 0, 990}, {0xc8, 0x04, 0x71, 0xff}}},
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{{{ 80, -1719, -97}, 0, { 0, 990}, {0x71, 0x02, 0x38, 0xff}}},
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{{{ 80, 654, -302}, 0, { 650, 138}, {0x65, 0x03, 0xb5, 0xff}}},
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{{{ -22, -1719, -199}, 0, { 308, 990}, {0xa7, 0xfd, 0xa7, 0xff}}},
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{{{ -22, 654, -302}, 0, { 650, 138}, {0xba, 0x0f, 0x98, 0xff}}},
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{{{ 80, -1719, -199}, 0, { 308, 990}, {0x59, 0xfd, 0xa7, 0xff}}},
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};
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// 0x0700A9C0 - 0x0700AA40
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static const Vtx ttm_seg7_vertex_0700A9C0[] = {
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{{{ 80, 654, -302}, 0, { 0, 0}, {0x65, 0x03, 0xb5, 0xff}}},
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{{{ 80, 1473, 5}, 0, { 0, 0}, {0x71, 0xf3, 0x37, 0xff}}},
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{{{ 80, 654, -199}, 0, { 0, 0}, {0x39, 0xf5, 0x70, 0xff}}},
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{{{ -22, 1473, 5}, 0, { 0, 0}, {0xc8, 0xe5, 0x6e, 0xff}}},
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{{{ -22, 654, -199}, 0, { 0, 0}, {0x8f, 0xfb, 0x38, 0xff}}},
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{{{ 80, 1473, -97}, 0, { 0, 0}, {0x38, 0x1b, 0x92, 0xff}}},
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{{{ -22, 1473, -97}, 0, { 0, 0}, {0x8f, 0x0d, 0xc9, 0xff}}},
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{{{ -22, 654, -302}, 0, { 0, 0}, {0xba, 0x0f, 0x98, 0xff}}},
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};
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// 0x0700AA40 - 0x0700AAB8
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static const Gfx ttm_seg7_dl_0700AA40[] = {
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07000000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&ttm_seg7_lights_0700A928.l, 1),
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gsSPLight(&ttm_seg7_lights_0700A928.a, 2),
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gsSPVertex(ttm_seg7_vertex_0700A940, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSP2Triangles( 4, 0, 3, 0x0, 2, 1, 5, 0x0),
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gsSP2Triangles( 1, 6, 5, 0x0, 7, 4, 3, 0x0),
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gsSP2Triangles( 5, 6, 4, 0x0, 5, 4, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700AAB8 - 0x0700AB08
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static const Gfx ttm_seg7_dl_0700AAB8[] = {
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gsSPVertex(ttm_seg7_vertex_0700A9C0, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
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gsSP2Triangles( 2, 3, 4, 0x0, 0, 5, 1, 0x0),
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gsSP2Triangles( 4, 3, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 7, 5, 0, 0x0, 7, 6, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700AB08 - 0x0700AB70
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const Gfx ttm_seg7_dl_0700AB08[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ttm_seg7_dl_0700AA40),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPDisplayList(ttm_seg7_dl_0700AAB8),
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gsSPEndDisplayList(),
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};
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