#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/ttm/header.h"
static const LevelScript script_func_local_1[] = {
OBJECT( MODEL_TTM_ROLLING_LOG, 4360, -1722, 4001, 0, 48, 0, 0x00000000, bhvTtmRollingLog),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT( MODEL_NONE, -1639, 1146, -1742, 0, 0, 0, 0x00010000, bhvTtmBowlingBallSpawner),
OBJECT( MODEL_NONE, 3295, -3692, 2928, 0, 0, 0, 0x00000000, bhvWaterfallSoundLoop),
OBJECT( MODEL_NONE, 2004, -1580, 1283, 0, 0, 0, 0x00000000, bhvWaterfallSoundLoop),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -2077, -1023, -1969, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -2500, -1023, -2157, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -2048, -1023, -2307, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -2351, -1023, -2416, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -2400, -2559, -2185, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -1435, -2559, -3118, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -1677, -2559, -3507, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -1869, -2559, -2704, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_DL_MONTY_MOLE_HOLE, -2525, -2559, -2626, 0, 0, 0, 0x00000000, bhvMontyMoleHole),
OBJECT( MODEL_MONTY_MOLE, 0, 0, 0, 0, 0, 0, 0x00000000, bhvMontyMole),
OBJECT( MODEL_MONTY_MOLE, 0, 0, 0, 0, 0, 0, 0x00010000, bhvMontyMole),
OBJECT( MODEL_NONE, 3625, 560, 165, 0, 330, 0, 0x00000000, bhvCloud),
OBJECT_WITH_ACTS( MODEL_UKIKI, 729, 2307, 335, 0, 0, 0, 0x00000000, bhvUkiki, ACT_2),
OBJECT_WITH_ACTS( MODEL_UKIKI, 1992, -1548, 2944, 0, 0, 0, 0x00010000, bhvUkiki, ALL_ACTS),
RETURN(),
};
static const LevelScript script_func_local_3[] = {
OBJECT_WITH_ACTS( MODEL_STAR, 1200, 2600, 150, 0, 0, 0, 0x00000000, bhvStar, ACT_1),
OBJECT_WITH_ACTS( MODEL_TTM_STAR_CAGE, 2496, 1670, 1492, 0, 0, 0, 0x01000000, bhvUkikiCage, ACT_2),
OBJECT_WITH_ACTS( MODEL_NONE, -3250, -2500, -3700, 0, 0, 0, 0x02000000, bhvHiddenRedCoinStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, -2900, -2700, 3650, 0, 0, 0, 0x03000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, 1800, 1200, 1050, 0, 0, 0, 0x04000000, bhvStar, ALL_ACTS),
OBJECT_WITH_ACTS( MODEL_STAR, 7300, -3100, 1300, 0, 0, 0, 0x05000000, bhvStar, ALL_ACTS),
RETURN(),
};
static const LevelScript script_func_local_4[] = {
OBJECT( MODEL_TTM_BLUE_SMILEY, 4389, 3620, 624, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_YELLOW_SMILEY, -1251, 2493, 2224, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_STAR_SMILEY, -2547, 1365, -520, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_MOON_SMILEY, -324, 989, -4090, 0, 0, 0, 0x00000000, bhvStaticObject),
RETURN(),
};
static const LevelScript script_func_local_5[] = {
OBJECT( MODEL_TTM_BLUE_SMILEY, 7867, -959, -6085, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_BLUE_SMILEY, -5241, 5329, 9466, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_YELLOW_SMILEY, -1869, -5311, 7358, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_STAR_SMILEY, -9095, 4262, 5348, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_MOON_SMILEY, -8477, 730, -7122, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_MOON_SMILEY, 6160, -6076, 7861, 0, 0, 0, 0x00000000, bhvStaticObject),
RETURN(),
};
static const LevelScript script_func_local_6[] = {
OBJECT( MODEL_TTM_YELLOW_SMILEY, 5157, 1974, -8292, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_STAR_SMILEY, 11106, 2588, 381, 0, 0, 0, 0x00000000, bhvStaticObject),
OBJECT( MODEL_TTM_MOON_SMILEY, 37, 1974, -1124, 0, 0, 0, 0x00000000, bhvStaticObject),
RETURN(),
};
static const LevelScript script_func_local_7[] = {
RETURN(),
};
const LevelScript level_ttm_entry[] = {
INIT_LEVEL(),
LOAD_MIO0( 0x07, _ttm_segment_7SegmentRomStart, _ttm_segment_7SegmentRomEnd),
LOAD_MIO0_TEXTURE( 0x09, _mountain_mio0SegmentRomStart, _mountain_mio0SegmentRomEnd),
LOAD_MIO0( 0x0A, _water_skybox_mio0SegmentRomStart, _water_skybox_mio0SegmentRomEnd),
LOAD_MIO0( 0x05, _group6_mio0SegmentRomStart, _group6_mio0SegmentRomEnd),
LOAD_RAW( 0x0C, _group6_geoSegmentRomStart, _group6_geoSegmentRomEnd),
LOAD_MIO0( 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW( 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO( MODEL_MARIO, 0x00000001, bhvMario),
JUMP_LINK(script_func_global_1),
JUMP_LINK(script_func_global_7),
LOAD_MODEL_FROM_GEO(MODEL_TTM_SLIDE_EXIT_PODIUM, ttm_geo_000DF4),
LOAD_MODEL_FROM_GEO(MODEL_TTM_ROLLING_LOG, ttm_geo_000730),
LOAD_MODEL_FROM_GEO(MODEL_TTM_STAR_CAGE, ttm_geo_000710),
LOAD_MODEL_FROM_GEO(MODEL_TTM_BLUE_SMILEY, ttm_geo_000D14),
LOAD_MODEL_FROM_GEO(MODEL_TTM_YELLOW_SMILEY, ttm_geo_000D4C),
LOAD_MODEL_FROM_GEO(MODEL_TTM_STAR_SMILEY, ttm_geo_000D84),
LOAD_MODEL_FROM_GEO(MODEL_TTM_MOON_SMILEY, ttm_geo_000DBC),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, ttm_geo_000748),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, ttm_geo_000778),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, ttm_geo_0007A8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, ttm_geo_0007D8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, ttm_geo_000808),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_08, ttm_geo_000830),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_09, ttm_geo_000858),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0A, ttm_geo_000880),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0B, ttm_geo_0008A8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0C, ttm_geo_0008D0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0D, ttm_geo_0008F8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0F, ttm_geo_000920),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_10, ttm_geo_000948),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_11, ttm_geo_000970),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_12, ttm_geo_000990),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_13, ttm_geo_0009C0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_14, ttm_geo_0009F0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_15, ttm_geo_000A18),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_16, ttm_geo_000A40),
AREA( 1, ttm_geo_000A70),
OBJECT( MODEL_NONE, 102, -3332, 5734, 0, 45, 0, 0x000A0000, bhvSpinAirborneWarp),
OBJECT( MODEL_NONE, -2447, -2457, 3952, 0, -105, 0, 0x00140000, bhvAirborneWarp),
OBJECT( MODEL_NONE, 2267, -3006, -3788, 0, 148, 0, 0x00150000, bhvFadingWarp),
OBJECT( MODEL_NONE, -557, -3448, -4146, 0, -168, 0, 0x00160000, bhvFadingWarp),
WARP_NODE( 0x0A, LEVEL_TTM, 0x01, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0x14, LEVEL_TTM, 0x01, 0x14, WARP_NO_CHECKPOINT),
WARP_NODE( 0x15, LEVEL_TTM, 0x01, 0x16, WARP_NO_CHECKPOINT),
WARP_NODE( 0x16, LEVEL_TTM, 0x01, 0x15, WARP_NO_CHECKPOINT),
PAINTING_WARP_NODE( 0x00, LEVEL_TTM, 0x02, 0x0A, WARP_CHECKPOINT),
PAINTING_WARP_NODE( 0x01, LEVEL_TTM, 0x02, 0x0A, WARP_CHECKPOINT),
PAINTING_WARP_NODE( 0x02, LEVEL_TTM, 0x02, 0x0A, WARP_CHECKPOINT),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x02, 0x34, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x02, 0x66, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_1),
JUMP_LINK(script_func_local_2),
JUMP_LINK(script_func_local_3),
TERRAIN( ttm_seg7_area_1_collision),
MACRO_OBJECTS( ttm_seg7_area_1_macro_objs),
SET_BACKGROUND_MUSIC( 0x0000, SEQ_LEVEL_GRASS),
TERRAIN_TYPE( TERRAIN_STONE),
END_AREA(),
AREA( 2, ttm_geo_000B5C),
OBJECT( MODEL_NONE, 7000, 5381, 6750, 0, 225, 0, 0x000A0000, bhvAirborneWarp),
WARP_NODE( 0x0A, LEVEL_TTM, 0x02, 0x0A, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x02, 0x34, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x02, 0x66, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_4),
TERRAIN( ttm_seg7_area_2_collision),
MACRO_OBJECTS( ttm_seg7_area_2_macro_objs),
INSTANT_WARP( 2, 3, 10240, 7168, 10240),
SET_BACKGROUND_MUSIC( 0x0001, SEQ_LEVEL_SLIDE),
TERRAIN_TYPE( TERRAIN_SLIDE),
END_AREA(),
AREA( 3, ttm_geo_000BEC),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x02, 0x34, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x02, 0x66, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_5),
TERRAIN( ttm_seg7_area_3_collision),
MACRO_OBJECTS( ttm_seg7_area_3_macro_objs),
INSTANT_WARP( 3, 4, -11264, 13312, 3072),
SET_BACKGROUND_MUSIC( 0x0001, SEQ_LEVEL_SLIDE),
TERRAIN_TYPE( TERRAIN_SLIDE),
END_AREA(),
AREA( 4, ttm_geo_000C84),
OBJECT( MODEL_TTM_SLIDE_EXIT_PODIUM, -7285, -1866, -4812, 0, 0, 0, 0x000A0000, bhvExitPodiumWarp),
WARP_NODE( 0x0A, LEVEL_TTM, 0x01, 0x14, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF0, LEVEL_CASTLE, 0x02, 0x34, WARP_NO_CHECKPOINT),
WARP_NODE( 0xF1, LEVEL_CASTLE, 0x02, 0x66, WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_6),
JUMP_LINK(script_func_local_7),
TERRAIN( ttm_seg7_area_4_collision),
MACRO_OBJECTS( ttm_seg7_area_4_macro_objs),
SET_BACKGROUND_MUSIC( 0x0001, SEQ_LEVEL_SLIDE),
TERRAIN_TYPE( TERRAIN_SLIDE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS( 1, 45, 102, -4332, 5734),
CALL( 0, lvl_init_or_update),
CALL_LOOP( 1, lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT( 1),
EXIT(),
};