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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/ttm/texture.inc.c
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// 0x07000000 - 0x07001000
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ALIGNED8 static const Texture ttm_seg7_texture_07000000[] = {
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#include "levels/ttm/0.ia16.inc.c"
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};
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// 0x07000800 - 0x07001800
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ALIGNED8 static const Texture ttm_seg7_texture_07000800[] = {
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#include "levels/ttm/1.rgba16.inc.c"
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};
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// 0x07001000 - 0x07002000
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ALIGNED8 static const Texture ttm_seg7_texture_07001000[] = {
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#include "levels/ttm/2.rgba16.inc.c"
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};
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// 0x07001800 - 0x07002800
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ALIGNED8 static const Texture ttm_seg7_texture_07001800[] = {
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#include "levels/ttm/3.rgba16.inc.c"
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};
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// 0x07002000 - 0x07003000
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ALIGNED8 static const Texture ttm_seg7_texture_07002000[] = {
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#include "levels/ttm/4.rgba16.inc.c"
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};
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// 0x07002800 - 0x07003800
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ALIGNED8 static const Texture ttm_seg7_texture_07002800[] = {
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#include "levels/ttm/5.rgba16.inc.c"
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};
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// 0x07003000 - 0x07004000
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ALIGNED8 static const Texture ttm_seg7_texture_07003000[] = {
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#include "levels/ttm/6.rgba16.inc.c"
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};
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// 0x07004000 - 0x07005000
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ALIGNED8 static const Texture ttm_seg7_texture_07004000[] = {
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#include "levels/ttm/7.rgba16.inc.c"
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};
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