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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/wdw/double_arrows/model.inc.c
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// 0x070127C8 - 0x070128A8
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static const Vtx wdw_seg7_vertex_070127C8[] = {
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{{{ -895, -1496, -3387}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ -895, -1496, -3515}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ -1151, -1496, -3323}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1536, -1496, -3131}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1536, -1496, -3259}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1280, -1496, -3323}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1536, -1496, -3387}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1920, -1496, -3259}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1536, -1496, -3515}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ 1920, -1496, -3387}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ -895, -1496, -3259}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ -511, -1496, -3259}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ -895, -1496, -3131}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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{{{ -511, -1496, -3387}, 0, { 0, 0}, {0xff, 0xff, 0x00, 0x80}}},
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};
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// 0x070128A8 - 0x07012908
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static const Gfx wdw_seg7_dl_070128A8[] = {
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gsSPVertex(wdw_seg7_vertex_070127C8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0),
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gsSP2Triangles( 6, 8, 5, 0x0, 7, 9, 6, 0x0),
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gsSP2Triangles(10, 0, 2, 0x0, 10, 11, 0, 0x0),
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gsSP2Triangles(10, 2, 12, 0x0, 11, 13, 0, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07012908 - 0x07012938
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const Gfx wdw_seg7_dl_07012908[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsSPDisplayList(wdw_seg7_dl_070128A8),
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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