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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/levels/wdw/water_level_diamond/collision.inc.c
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// Unused collision mapping for the water level diamond.
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// 0x070184C8 - 0x07018528
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const Collision wdw_seg7_collision_070184C8[] = {
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COL_INIT(),
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COL_VERTEX_INIT(0x6),
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COL_VERTEX(51, 50, -50),
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COL_VERTEX(-50, 50, -50),
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COL_VERTEX(0, 101, 0),
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COL_VERTEX(-50, 50, 51),
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COL_VERTEX(0, 0, 0),
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COL_VERTEX(51, 50, 51),
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COL_TRI_INIT(SURFACE_DEFAULT, 8),
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COL_TRI(0, 1, 2),
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COL_TRI(3, 1, 4),
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COL_TRI(1, 0, 4),
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COL_TRI(1, 3, 2),
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COL_TRI(5, 3, 4),
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COL_TRI(3, 5, 2),
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COL_TRI(5, 0, 2),
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COL_TRI(0, 5, 4),
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COL_TRI_STOP(),
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COL_END(),
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};
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