Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/src/buffers/gfx_output_buffer.c
7858 views
1
#include <ultra64.h>
2
#include "gfx_output_buffer.h"
3
4
#ifdef VERSION_EU
5
// 0x17e00 bytes, aligned to a 0x200-byte boundary through sm64.ld. The alignment
6
// wastes 0x100 bytes of space.
7
u64 gGfxSPTaskOutputBuffer[0x2fc0];
8
#else
9
// 0x1f000 bytes, aligned to a 0x1000-byte boundary through sm64.ld. (This results
10
// in a bunch of unused space: ~0x100 in JP, ~0x300 in US.)
11
u64 gGfxSPTaskOutputBuffer[0x3e00];
12
#endif
13
14