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MorsGames
GitHub Repository: MorsGames/sm64plus
Path: blob/master/src/menu/intro_geo.h
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#ifndef INTRO_GEO_H
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#define INTRO_GEO_H
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#include <PR/ultratypes.h>
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#include <PR/gbi.h>
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#include "types.h"
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#include "engine/graph_node.h"
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Gfx *geo_intro_super_mario_64_logo(s32 sp50, struct GraphNode *sp54, UNUSED void *context);
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Gfx *geo_intro_tm_copyright(s32 sp40, struct GraphNode *sp44, UNUSED void *context);
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Gfx *geo_intro_regular_backdrop(s32 sp48, struct GraphNode *sp4c, UNUSED void *context);
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Gfx *geo_intro_gameover_backdrop(s32 sp40, struct GraphNode *sp44, UNUSED void *context);
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#ifdef VERSION_SH
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Gfx *geo_intro_face_easter_egg(s32 state, struct GraphNode *node, UNUSED void *context);
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Gfx *geo_intro_rumble_pak_graphic(s32 state, struct GraphNode *node, UNUSED void *context);
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#endif
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#endif // INTRO_GEO_H
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