#ifndef CONTROLLER_API
#define CONTROLLER_API
#include <ultra64.h>
struct ControllerAPI {
void (*init)(void);
void (*read)(OSContPad *pad);
void (*rumble_play)(float str, float time);
void (*rumble_stop)(void);
};
void controller_rumble_play(float str, float time);
void controller_rumble_stop(void);
#endif