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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/PojavLauncher
Path: blob/v3_openjdk/app_pojavlauncher/src/main/jni/GL/gl.h
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __gl_h_
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#define __gl_h_
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/**********************************************************************
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* Begin system-specific stuff.
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*/
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#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
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#define __WIN32__
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#endif
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#if defined(__WIN32__) && !defined(__CYGWIN__)
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# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# define GLAPI __declspec(dllexport)
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# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# define GLAPI __declspec(dllimport)
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# else /* for use with static link lib build of Win32 edition only */
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# define GLAPI extern
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# endif
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# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
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# define GLAPIENTRY
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# else
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# define GLAPIENTRY __stdcall
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# endif
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#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
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# define GLAPI extern
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# define GLAPIENTRY __stdcall
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#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
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# define GLAPI __attribute__((visibility("default")))
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# define GLAPIENTRY
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#endif /* WIN32 && !CYGWIN */
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/*
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* WINDOWS: Include windows.h here to define APIENTRY.
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* It is also useful when applications include this file by
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* including only glut.h, since glut.h depends on windows.h.
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* Applications needing to include windows.h with parms other
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* than "WIN32_LEAN_AND_MEAN" may include windows.h before
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* glut.h or gl.h.
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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#endif
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#ifndef GLAPI
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#define GLAPI extern
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#endif
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#ifndef GLAPIENTRY
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#define GLAPIENTRY
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#endif
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#ifndef APIENTRY
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#define APIENTRY GLAPIENTRY
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#endif
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/* "P" suffix to be used for a pointer to a function */
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#ifndef APIENTRYP
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#define APIENTRYP APIENTRY *
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#endif
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#ifndef GLAPIENTRYP
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#define GLAPIENTRYP GLAPIENTRY *
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#endif
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/*
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* End system-specific stuff.
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**********************************************************************/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GL_VERSION_1_1 1
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#define GL_VERSION_1_2 1
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#define GL_VERSION_1_3 1
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#define GL_ARB_imaging 1
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/*
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* Datatypes
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*/
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef void GLvoid;
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typedef signed char GLbyte; /* 1-byte signed */
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typedef short GLshort; /* 2-byte signed */
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typedef int GLint; /* 4-byte signed */
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typedef unsigned char GLubyte; /* 1-byte unsigned */
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typedef unsigned short GLushort; /* 2-byte unsigned */
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typedef unsigned int GLuint; /* 4-byte unsigned */
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typedef int GLsizei; /* 4-byte signed */
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typedef float GLfloat; /* single precision float */
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typedef float GLclampf; /* single precision float in [0,1] */
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typedef double GLdouble; /* double precision float */
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typedef double GLclampd; /* double precision float in [0,1] */
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/*
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* Constants
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*/
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/* Boolean values */
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#define GL_FALSE 0
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#define GL_TRUE 1
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/* Data types */
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#define GL_BYTE 0x1400
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_SHORT 0x1402
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#define GL_UNSIGNED_SHORT 0x1403
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#define GL_INT 0x1404
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#define GL_UNSIGNED_INT 0x1405
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#define GL_FLOAT 0x1406
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#define GL_2_BYTES 0x1407
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#define GL_3_BYTES 0x1408
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#define GL_4_BYTES 0x1409
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#define GL_DOUBLE 0x140A
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/* Primitives */
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_LINE_STRIP 0x0003
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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#define GL_QUADS 0x0007
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#define GL_QUAD_STRIP 0x0008
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#define GL_POLYGON 0x0009
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/* Vertex Arrays */
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#define GL_VERTEX_ARRAY 0x8074
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#define GL_NORMAL_ARRAY 0x8075
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#define GL_COLOR_ARRAY 0x8076
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#define GL_INDEX_ARRAY 0x8077
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#define GL_TEXTURE_COORD_ARRAY 0x8078
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#define GL_EDGE_FLAG_ARRAY 0x8079
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#define GL_VERTEX_ARRAY_SIZE 0x807A
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#define GL_VERTEX_ARRAY_TYPE 0x807B
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#define GL_VERTEX_ARRAY_STRIDE 0x807C
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#define GL_NORMAL_ARRAY_TYPE 0x807E
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#define GL_NORMAL_ARRAY_STRIDE 0x807F
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#define GL_COLOR_ARRAY_SIZE 0x8081
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#define GL_COLOR_ARRAY_TYPE 0x8082
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#define GL_COLOR_ARRAY_STRIDE 0x8083
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#define GL_INDEX_ARRAY_TYPE 0x8085
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#define GL_INDEX_ARRAY_STRIDE 0x8086
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#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
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#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
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#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
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#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
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#define GL_VERTEX_ARRAY_POINTER 0x808E
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#define GL_NORMAL_ARRAY_POINTER 0x808F
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#define GL_COLOR_ARRAY_POINTER 0x8090
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#define GL_INDEX_ARRAY_POINTER 0x8091
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#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
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#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
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#define GL_V2F 0x2A20
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#define GL_V3F 0x2A21
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#define GL_C4UB_V2F 0x2A22
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#define GL_C4UB_V3F 0x2A23
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#define GL_C3F_V3F 0x2A24
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#define GL_N3F_V3F 0x2A25
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#define GL_C4F_N3F_V3F 0x2A26
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#define GL_T2F_V3F 0x2A27
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#define GL_T4F_V4F 0x2A28
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#define GL_T2F_C4UB_V3F 0x2A29
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#define GL_T2F_C3F_V3F 0x2A2A
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#define GL_T2F_N3F_V3F 0x2A2B
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#define GL_T2F_C4F_N3F_V3F 0x2A2C
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#define GL_T4F_C4F_N3F_V4F 0x2A2D
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/* Matrix Mode */
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#define GL_MATRIX_MODE 0x0BA0
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#define GL_MODELVIEW 0x1700
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#define GL_PROJECTION 0x1701
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#define GL_TEXTURE 0x1702
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/* Points */
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#define GL_POINT_SMOOTH 0x0B10
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#define GL_POINT_SIZE 0x0B11
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#define GL_POINT_SIZE_GRANULARITY 0x0B13
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#define GL_POINT_SIZE_RANGE 0x0B12
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/* Lines */
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#define GL_LINE_SMOOTH 0x0B20
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#define GL_LINE_STIPPLE 0x0B24
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#define GL_LINE_STIPPLE_PATTERN 0x0B25
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#define GL_LINE_STIPPLE_REPEAT 0x0B26
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#define GL_LINE_WIDTH 0x0B21
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#define GL_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_LINE_WIDTH_RANGE 0x0B22
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/* Polygons */
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#define GL_POINT 0x1B00
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#define GL_LINE 0x1B01
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#define GL_FILL 0x1B02
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#define GL_CW 0x0900
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#define GL_CCW 0x0901
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#define GL_FRONT 0x0404
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#define GL_BACK 0x0405
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#define GL_POLYGON_MODE 0x0B40
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#define GL_POLYGON_SMOOTH 0x0B41
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#define GL_POLYGON_STIPPLE 0x0B42
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#define GL_EDGE_FLAG 0x0B43
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#define GL_CULL_FACE 0x0B44
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#define GL_CULL_FACE_MODE 0x0B45
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#define GL_FRONT_FACE 0x0B46
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#define GL_POLYGON_OFFSET_FACTOR 0x8038
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#define GL_POLYGON_OFFSET_UNITS 0x2A00
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#define GL_POLYGON_OFFSET_POINT 0x2A01
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#define GL_POLYGON_OFFSET_LINE 0x2A02
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#define GL_POLYGON_OFFSET_FILL 0x8037
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/* Display Lists */
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#define GL_COMPILE 0x1300
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#define GL_COMPILE_AND_EXECUTE 0x1301
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#define GL_LIST_BASE 0x0B32
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#define GL_LIST_INDEX 0x0B33
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#define GL_LIST_MODE 0x0B30
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/* Depth buffer */
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#define GL_NEVER 0x0200
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#define GL_LESS 0x0201
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#define GL_EQUAL 0x0202
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#define GL_LEQUAL 0x0203
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#define GL_GREATER 0x0204
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#define GL_NOTEQUAL 0x0205
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#define GL_GEQUAL 0x0206
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#define GL_ALWAYS 0x0207
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#define GL_DEPTH_TEST 0x0B71
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#define GL_DEPTH_BITS 0x0D56
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#define GL_DEPTH_CLEAR_VALUE 0x0B73
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#define GL_DEPTH_FUNC 0x0B74
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#define GL_DEPTH_RANGE 0x0B70
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#define GL_DEPTH_WRITEMASK 0x0B72
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#define GL_DEPTH_COMPONENT 0x1902
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/* Lighting */
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#define GL_LIGHTING 0x0B50
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#define GL_LIGHT0 0x4000
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#define GL_LIGHT1 0x4001
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#define GL_LIGHT2 0x4002
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#define GL_LIGHT3 0x4003
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#define GL_LIGHT4 0x4004
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#define GL_LIGHT5 0x4005
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#define GL_LIGHT6 0x4006
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#define GL_LIGHT7 0x4007
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#define GL_SPOT_EXPONENT 0x1205
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#define GL_SPOT_CUTOFF 0x1206
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#define GL_CONSTANT_ATTENUATION 0x1207
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#define GL_LINEAR_ATTENUATION 0x1208
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#define GL_QUADRATIC_ATTENUATION 0x1209
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#define GL_AMBIENT 0x1200
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#define GL_DIFFUSE 0x1201
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#define GL_SPECULAR 0x1202
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#define GL_SHININESS 0x1601
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#define GL_EMISSION 0x1600
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#define GL_POSITION 0x1203
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#define GL_SPOT_DIRECTION 0x1204
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#define GL_AMBIENT_AND_DIFFUSE 0x1602
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#define GL_COLOR_INDEXES 0x1603
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#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
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#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
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#define GL_LIGHT_MODEL_AMBIENT 0x0B53
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#define GL_FRONT_AND_BACK 0x0408
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#define GL_SHADE_MODEL 0x0B54
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#define GL_FLAT 0x1D00
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#define GL_SMOOTH 0x1D01
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#define GL_COLOR_MATERIAL 0x0B57
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#define GL_COLOR_MATERIAL_FACE 0x0B55
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#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
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#define GL_NORMALIZE 0x0BA1
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/* User clipping planes */
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#define GL_CLIP_PLANE0 0x3000
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#define GL_CLIP_PLANE1 0x3001
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#define GL_CLIP_PLANE2 0x3002
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#define GL_CLIP_PLANE3 0x3003
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#define GL_CLIP_PLANE4 0x3004
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#define GL_CLIP_PLANE5 0x3005
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/* Accumulation buffer */
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#define GL_ACCUM_RED_BITS 0x0D58
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#define GL_ACCUM_GREEN_BITS 0x0D59
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#define GL_ACCUM_BLUE_BITS 0x0D5A
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#define GL_ACCUM_ALPHA_BITS 0x0D5B
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#define GL_ACCUM_CLEAR_VALUE 0x0B80
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#define GL_ACCUM 0x0100
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#define GL_ADD 0x0104
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#define GL_LOAD 0x0101
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#define GL_MULT 0x0103
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#define GL_RETURN 0x0102
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/* Alpha testing */
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#define GL_ALPHA_TEST 0x0BC0
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#define GL_ALPHA_TEST_REF 0x0BC2
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#define GL_ALPHA_TEST_FUNC 0x0BC1
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/* Blending */
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#define GL_BLEND 0x0BE2
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#define GL_BLEND_SRC 0x0BE1
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#define GL_BLEND_DST 0x0BE0
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#define GL_ZERO 0
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#define GL_ONE 1
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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/* Render Mode */
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#define GL_FEEDBACK 0x1C01
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#define GL_RENDER 0x1C00
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#define GL_SELECT 0x1C02
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/* Feedback */
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#define GL_2D 0x0600
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#define GL_3D 0x0601
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#define GL_3D_COLOR 0x0602
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#define GL_3D_COLOR_TEXTURE 0x0603
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#define GL_4D_COLOR_TEXTURE 0x0604
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#define GL_POINT_TOKEN 0x0701
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#define GL_LINE_TOKEN 0x0702
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#define GL_LINE_RESET_TOKEN 0x0707
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#define GL_POLYGON_TOKEN 0x0703
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#define GL_BITMAP_TOKEN 0x0704
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#define GL_DRAW_PIXEL_TOKEN 0x0705
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#define GL_COPY_PIXEL_TOKEN 0x0706
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#define GL_PASS_THROUGH_TOKEN 0x0700
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#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
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#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
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#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
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/* Selection */
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#define GL_SELECTION_BUFFER_POINTER 0x0DF3
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#define GL_SELECTION_BUFFER_SIZE 0x0DF4
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/* Fog */
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#define GL_FOG 0x0B60
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#define GL_FOG_MODE 0x0B65
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#define GL_FOG_DENSITY 0x0B62
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#define GL_FOG_COLOR 0x0B66
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#define GL_FOG_INDEX 0x0B61
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#define GL_FOG_START 0x0B63
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#define GL_FOG_END 0x0B64
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#define GL_LINEAR 0x2601
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#define GL_EXP 0x0800
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#define GL_EXP2 0x0801
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/* Logic Ops */
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#define GL_LOGIC_OP 0x0BF1
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#define GL_INDEX_LOGIC_OP 0x0BF1
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#define GL_COLOR_LOGIC_OP 0x0BF2
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#define GL_LOGIC_OP_MODE 0x0BF0
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#define GL_CLEAR 0x1500
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#define GL_SET 0x150F
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#define GL_COPY 0x1503
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#define GL_COPY_INVERTED 0x150C
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#define GL_NOOP 0x1505
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#define GL_INVERT 0x150A
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#define GL_AND 0x1501
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#define GL_NAND 0x150E
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#define GL_OR 0x1507
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#define GL_NOR 0x1508
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#define GL_XOR 0x1506
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#define GL_EQUIV 0x1509
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#define GL_AND_REVERSE 0x1502
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#define GL_AND_INVERTED 0x1504
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#define GL_OR_REVERSE 0x150B
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#define GL_OR_INVERTED 0x150D
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/* Stencil */
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#define GL_STENCIL_BITS 0x0D57
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#define GL_STENCIL_TEST 0x0B90
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#define GL_STENCIL_CLEAR_VALUE 0x0B91
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#define GL_STENCIL_FUNC 0x0B92
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#define GL_STENCIL_VALUE_MASK 0x0B93
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#define GL_STENCIL_FAIL 0x0B94
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#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
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#define GL_STENCIL_REF 0x0B97
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#define GL_STENCIL_WRITEMASK 0x0B98
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#define GL_STENCIL_INDEX 0x1901
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#define GL_KEEP 0x1E00
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#define GL_REPLACE 0x1E01
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#define GL_INCR 0x1E02
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#define GL_DECR 0x1E03
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/* Buffers, Pixel Drawing/Reading */
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#define GL_NONE 0
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#define GL_LEFT 0x0406
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#define GL_RIGHT 0x0407
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/*GL_FRONT 0x0404 */
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/*GL_BACK 0x0405 */
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/*GL_FRONT_AND_BACK 0x0408 */
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#define GL_FRONT_LEFT 0x0400
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#define GL_FRONT_RIGHT 0x0401
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#define GL_BACK_LEFT 0x0402
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#define GL_BACK_RIGHT 0x0403
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#define GL_AUX0 0x0409
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#define GL_AUX1 0x040A
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#define GL_AUX2 0x040B
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#define GL_AUX3 0x040C
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#define GL_COLOR_INDEX 0x1900
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#define GL_RED 0x1903
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#define GL_GREEN 0x1904
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#define GL_BLUE 0x1905
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#define GL_ALPHA 0x1906
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#define GL_LUMINANCE 0x1909
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#define GL_LUMINANCE_ALPHA 0x190A
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#define GL_ALPHA_BITS 0x0D55
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#define GL_RED_BITS 0x0D52
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#define GL_GREEN_BITS 0x0D53
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#define GL_BLUE_BITS 0x0D54
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#define GL_INDEX_BITS 0x0D51
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#define GL_SUBPIXEL_BITS 0x0D50
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#define GL_AUX_BUFFERS 0x0C00
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#define GL_READ_BUFFER 0x0C02
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#define GL_DRAW_BUFFER 0x0C01
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#define GL_DOUBLEBUFFER 0x0C32
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#define GL_STEREO 0x0C33
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#define GL_BITMAP 0x1A00
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#define GL_COLOR 0x1800
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#define GL_DEPTH 0x1801
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#define GL_STENCIL 0x1802
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#define GL_DITHER 0x0BD0
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#define GL_RGB 0x1907
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#define GL_RGBA 0x1908
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/* Implementation limits */
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#define GL_MAX_LIST_NESTING 0x0B31
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#define GL_MAX_EVAL_ORDER 0x0D30
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#define GL_MAX_LIGHTS 0x0D31
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#define GL_MAX_CLIP_PLANES 0x0D32
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#define GL_MAX_TEXTURE_SIZE 0x0D33
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#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
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#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
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#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
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#define GL_MAX_NAME_STACK_DEPTH 0x0D37
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#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
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#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
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#define GL_MAX_VIEWPORT_DIMS 0x0D3A
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#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
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/* Gets */
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#define GL_ATTRIB_STACK_DEPTH 0x0BB0
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#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_COLOR_WRITEMASK 0x0C23
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#define GL_CURRENT_INDEX 0x0B01
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#define GL_CURRENT_COLOR 0x0B00
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#define GL_CURRENT_NORMAL 0x0B02
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#define GL_CURRENT_RASTER_COLOR 0x0B04
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#define GL_CURRENT_RASTER_DISTANCE 0x0B09
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#define GL_CURRENT_RASTER_INDEX 0x0B05
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#define GL_CURRENT_RASTER_POSITION 0x0B07
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#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
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#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
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#define GL_CURRENT_TEXTURE_COORDS 0x0B03
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#define GL_INDEX_CLEAR_VALUE 0x0C20
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#define GL_INDEX_MODE 0x0C30
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#define GL_INDEX_WRITEMASK 0x0C21
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#define GL_MODELVIEW_MATRIX 0x0BA6
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#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
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#define GL_NAME_STACK_DEPTH 0x0D70
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#define GL_PROJECTION_MATRIX 0x0BA7
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#define GL_PROJECTION_STACK_DEPTH 0x0BA4
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#define GL_RENDER_MODE 0x0C40
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#define GL_RGBA_MODE 0x0C31
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#define GL_TEXTURE_MATRIX 0x0BA8
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#define GL_TEXTURE_STACK_DEPTH 0x0BA5
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#define GL_VIEWPORT 0x0BA2
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/* Evaluators */
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#define GL_AUTO_NORMAL 0x0D80
516
#define GL_MAP1_COLOR_4 0x0D90
517
#define GL_MAP1_INDEX 0x0D91
518
#define GL_MAP1_NORMAL 0x0D92
519
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
520
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
521
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
522
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
523
#define GL_MAP1_VERTEX_3 0x0D97
524
#define GL_MAP1_VERTEX_4 0x0D98
525
#define GL_MAP2_COLOR_4 0x0DB0
526
#define GL_MAP2_INDEX 0x0DB1
527
#define GL_MAP2_NORMAL 0x0DB2
528
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
529
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
530
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
531
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
532
#define GL_MAP2_VERTEX_3 0x0DB7
533
#define GL_MAP2_VERTEX_4 0x0DB8
534
#define GL_MAP1_GRID_DOMAIN 0x0DD0
535
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
536
#define GL_MAP2_GRID_DOMAIN 0x0DD2
537
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
538
#define GL_COEFF 0x0A00
539
#define GL_ORDER 0x0A01
540
#define GL_DOMAIN 0x0A02
541
542
/* Hints */
543
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
544
#define GL_POINT_SMOOTH_HINT 0x0C51
545
#define GL_LINE_SMOOTH_HINT 0x0C52
546
#define GL_POLYGON_SMOOTH_HINT 0x0C53
547
#define GL_FOG_HINT 0x0C54
548
#define GL_DONT_CARE 0x1100
549
#define GL_FASTEST 0x1101
550
#define GL_NICEST 0x1102
551
552
/* Scissor box */
553
#define GL_SCISSOR_BOX 0x0C10
554
#define GL_SCISSOR_TEST 0x0C11
555
556
/* Pixel Mode / Transfer */
557
#define GL_MAP_COLOR 0x0D10
558
#define GL_MAP_STENCIL 0x0D11
559
#define GL_INDEX_SHIFT 0x0D12
560
#define GL_INDEX_OFFSET 0x0D13
561
#define GL_RED_SCALE 0x0D14
562
#define GL_RED_BIAS 0x0D15
563
#define GL_GREEN_SCALE 0x0D18
564
#define GL_GREEN_BIAS 0x0D19
565
#define GL_BLUE_SCALE 0x0D1A
566
#define GL_BLUE_BIAS 0x0D1B
567
#define GL_ALPHA_SCALE 0x0D1C
568
#define GL_ALPHA_BIAS 0x0D1D
569
#define GL_DEPTH_SCALE 0x0D1E
570
#define GL_DEPTH_BIAS 0x0D1F
571
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
572
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
573
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
574
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
575
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
576
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
577
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
578
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
579
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
580
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
581
#define GL_PIXEL_MAP_S_TO_S 0x0C71
582
#define GL_PIXEL_MAP_I_TO_I 0x0C70
583
#define GL_PIXEL_MAP_I_TO_R 0x0C72
584
#define GL_PIXEL_MAP_I_TO_G 0x0C73
585
#define GL_PIXEL_MAP_I_TO_B 0x0C74
586
#define GL_PIXEL_MAP_I_TO_A 0x0C75
587
#define GL_PIXEL_MAP_R_TO_R 0x0C76
588
#define GL_PIXEL_MAP_G_TO_G 0x0C77
589
#define GL_PIXEL_MAP_B_TO_B 0x0C78
590
#define GL_PIXEL_MAP_A_TO_A 0x0C79
591
#define GL_PACK_ALIGNMENT 0x0D05
592
#define GL_PACK_LSB_FIRST 0x0D01
593
#define GL_PACK_ROW_LENGTH 0x0D02
594
#define GL_PACK_SKIP_PIXELS 0x0D04
595
#define GL_PACK_SKIP_ROWS 0x0D03
596
#define GL_PACK_SWAP_BYTES 0x0D00
597
#define GL_UNPACK_ALIGNMENT 0x0CF5
598
#define GL_UNPACK_LSB_FIRST 0x0CF1
599
#define GL_UNPACK_ROW_LENGTH 0x0CF2
600
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
601
#define GL_UNPACK_SKIP_ROWS 0x0CF3
602
#define GL_UNPACK_SWAP_BYTES 0x0CF0
603
#define GL_ZOOM_X 0x0D16
604
#define GL_ZOOM_Y 0x0D17
605
606
/* Texture mapping */
607
#define GL_TEXTURE_ENV 0x2300
608
#define GL_TEXTURE_ENV_MODE 0x2200
609
#define GL_TEXTURE_1D 0x0DE0
610
#define GL_TEXTURE_2D 0x0DE1
611
#define GL_TEXTURE_WRAP_S 0x2802
612
#define GL_TEXTURE_WRAP_T 0x2803
613
#define GL_TEXTURE_MAG_FILTER 0x2800
614
#define GL_TEXTURE_MIN_FILTER 0x2801
615
#define GL_TEXTURE_ENV_COLOR 0x2201
616
#define GL_TEXTURE_GEN_S 0x0C60
617
#define GL_TEXTURE_GEN_T 0x0C61
618
#define GL_TEXTURE_GEN_R 0x0C62
619
#define GL_TEXTURE_GEN_Q 0x0C63
620
#define GL_TEXTURE_GEN_MODE 0x2500
621
#define GL_TEXTURE_BORDER_COLOR 0x1004
622
#define GL_TEXTURE_WIDTH 0x1000
623
#define GL_TEXTURE_HEIGHT 0x1001
624
#define GL_TEXTURE_BORDER 0x1005
625
#define GL_TEXTURE_COMPONENTS 0x1003
626
#define GL_TEXTURE_RED_SIZE 0x805C
627
#define GL_TEXTURE_GREEN_SIZE 0x805D
628
#define GL_TEXTURE_BLUE_SIZE 0x805E
629
#define GL_TEXTURE_ALPHA_SIZE 0x805F
630
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
631
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
632
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
633
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
634
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
635
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
636
#define GL_OBJECT_LINEAR 0x2401
637
#define GL_OBJECT_PLANE 0x2501
638
#define GL_EYE_LINEAR 0x2400
639
#define GL_EYE_PLANE 0x2502
640
#define GL_SPHERE_MAP 0x2402
641
#define GL_DECAL 0x2101
642
#define GL_MODULATE 0x2100
643
#define GL_NEAREST 0x2600
644
#define GL_REPEAT 0x2901
645
#define GL_CLAMP 0x2900
646
#define GL_S 0x2000
647
#define GL_T 0x2001
648
#define GL_R 0x2002
649
#define GL_Q 0x2003
650
651
/* Utility */
652
#define GL_VENDOR 0x1F00
653
#define GL_RENDERER 0x1F01
654
#define GL_VERSION 0x1F02
655
#define GL_EXTENSIONS 0x1F03
656
657
/* Errors */
658
#define GL_NO_ERROR 0
659
#define GL_INVALID_ENUM 0x0500
660
#define GL_INVALID_VALUE 0x0501
661
#define GL_INVALID_OPERATION 0x0502
662
#define GL_STACK_OVERFLOW 0x0503
663
#define GL_STACK_UNDERFLOW 0x0504
664
#define GL_OUT_OF_MEMORY 0x0505
665
666
/* glPush/PopAttrib bits */
667
#define GL_CURRENT_BIT 0x00000001
668
#define GL_POINT_BIT 0x00000002
669
#define GL_LINE_BIT 0x00000004
670
#define GL_POLYGON_BIT 0x00000008
671
#define GL_POLYGON_STIPPLE_BIT 0x00000010
672
#define GL_PIXEL_MODE_BIT 0x00000020
673
#define GL_LIGHTING_BIT 0x00000040
674
#define GL_FOG_BIT 0x00000080
675
#define GL_DEPTH_BUFFER_BIT 0x00000100
676
#define GL_ACCUM_BUFFER_BIT 0x00000200
677
#define GL_STENCIL_BUFFER_BIT 0x00000400
678
#define GL_VIEWPORT_BIT 0x00000800
679
#define GL_TRANSFORM_BIT 0x00001000
680
#define GL_ENABLE_BIT 0x00002000
681
#define GL_COLOR_BUFFER_BIT 0x00004000
682
#define GL_HINT_BIT 0x00008000
683
#define GL_EVAL_BIT 0x00010000
684
#define GL_LIST_BIT 0x00020000
685
#define GL_TEXTURE_BIT 0x00040000
686
#define GL_SCISSOR_BIT 0x00080000
687
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
688
689
690
/* OpenGL 1.1 */
691
#define GL_PROXY_TEXTURE_1D 0x8063
692
#define GL_PROXY_TEXTURE_2D 0x8064
693
#define GL_TEXTURE_PRIORITY 0x8066
694
#define GL_TEXTURE_RESIDENT 0x8067
695
#define GL_TEXTURE_BINDING_1D 0x8068
696
#define GL_TEXTURE_BINDING_2D 0x8069
697
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
698
#define GL_ALPHA4 0x803B
699
#define GL_ALPHA8 0x803C
700
#define GL_ALPHA12 0x803D
701
#define GL_ALPHA16 0x803E
702
#define GL_LUMINANCE4 0x803F
703
#define GL_LUMINANCE8 0x8040
704
#define GL_LUMINANCE12 0x8041
705
#define GL_LUMINANCE16 0x8042
706
#define GL_LUMINANCE4_ALPHA4 0x8043
707
#define GL_LUMINANCE6_ALPHA2 0x8044
708
#define GL_LUMINANCE8_ALPHA8 0x8045
709
#define GL_LUMINANCE12_ALPHA4 0x8046
710
#define GL_LUMINANCE12_ALPHA12 0x8047
711
#define GL_LUMINANCE16_ALPHA16 0x8048
712
#define GL_INTENSITY 0x8049
713
#define GL_INTENSITY4 0x804A
714
#define GL_INTENSITY8 0x804B
715
#define GL_INTENSITY12 0x804C
716
#define GL_INTENSITY16 0x804D
717
#define GL_R3_G3_B2 0x2A10
718
#define GL_RGB4 0x804F
719
#define GL_RGB5 0x8050
720
#define GL_RGB8 0x8051
721
#define GL_RGB10 0x8052
722
#define GL_RGB12 0x8053
723
#define GL_RGB16 0x8054
724
#define GL_RGBA2 0x8055
725
#define GL_RGBA4 0x8056
726
#define GL_RGB5_A1 0x8057
727
#define GL_RGBA8 0x8058
728
#define GL_RGB10_A2 0x8059
729
#define GL_RGBA12 0x805A
730
#define GL_RGBA16 0x805B
731
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
732
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
733
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
734
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
735
736
737
738
/*
739
* Miscellaneous
740
*/
741
742
GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
743
744
GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
745
746
GLAPI void GLAPIENTRY glClear( GLbitfield mask );
747
748
GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
749
750
GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
751
752
GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
753
754
GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
755
756
GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
757
758
GLAPI void GLAPIENTRY glCullFace( GLenum mode );
759
760
GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
761
762
GLAPI void GLAPIENTRY glPointSize( GLfloat size );
763
764
GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
765
766
GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
767
768
GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
769
770
GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
771
772
GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
773
774
GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
775
776
GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
777
778
GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
779
780
GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
781
782
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
783
784
GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
785
786
GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
787
788
GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
789
790
GLAPI void GLAPIENTRY glEnable( GLenum cap );
791
792
GLAPI void GLAPIENTRY glDisable( GLenum cap );
793
794
GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
795
796
797
GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
798
799
GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
800
801
802
GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
803
804
GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
805
806
GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
807
808
GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
809
810
811
GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
812
813
GLAPI void GLAPIENTRY glPopAttrib( void );
814
815
816
GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
817
818
GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
819
820
821
GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
822
823
GLAPI GLenum GLAPIENTRY glGetError( void );
824
825
GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
826
827
GLAPI void GLAPIENTRY glFinish( void );
828
829
GLAPI void GLAPIENTRY glFlush( void );
830
831
GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
832
833
834
/*
835
* Depth Buffer
836
*/
837
838
GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
839
840
GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
841
842
GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
843
844
GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
845
846
847
/*
848
* Accumulation Buffer
849
*/
850
851
GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
852
853
GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
854
855
856
/*
857
* Transformation
858
*/
859
860
GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
861
862
GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
863
GLdouble bottom, GLdouble top,
864
GLdouble near_val, GLdouble far_val );
865
866
GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
867
GLdouble bottom, GLdouble top,
868
GLdouble near_val, GLdouble far_val );
869
870
GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
871
GLsizei width, GLsizei height );
872
873
GLAPI void GLAPIENTRY glPushMatrix( void );
874
875
GLAPI void GLAPIENTRY glPopMatrix( void );
876
877
GLAPI void GLAPIENTRY glLoadIdentity( void );
878
879
GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
880
GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
881
882
GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
883
GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
884
885
GLAPI void GLAPIENTRY glRotated( GLdouble angle,
886
GLdouble x, GLdouble y, GLdouble z );
887
GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
888
GLfloat x, GLfloat y, GLfloat z );
889
890
GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
891
GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
892
893
GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
894
GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
895
896
897
/*
898
* Display Lists
899
*/
900
901
GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
902
903
GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
904
905
GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
906
907
GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
908
909
GLAPI void GLAPIENTRY glEndList( void );
910
911
GLAPI void GLAPIENTRY glCallList( GLuint list );
912
913
GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
914
const GLvoid *lists );
915
916
GLAPI void GLAPIENTRY glListBase( GLuint base );
917
918
919
/*
920
* Drawing Functions
921
*/
922
923
GLAPI void GLAPIENTRY glBegin( GLenum mode );
924
925
GLAPI void GLAPIENTRY glEnd( void );
926
927
928
GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
929
GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
930
GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
931
GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
932
933
GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
934
GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
935
GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
936
GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
937
938
GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
939
GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
940
GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
941
GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
942
943
GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
944
GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
945
GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
946
GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
947
948
GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
949
GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
950
GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
951
GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
952
953
GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
954
GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
955
GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
956
GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
957
958
959
GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
960
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
961
GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
962
GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
963
GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
964
965
GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
966
GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
967
GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
968
GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
969
GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
970
971
972
GLAPI void GLAPIENTRY glIndexd( GLdouble c );
973
GLAPI void GLAPIENTRY glIndexf( GLfloat c );
974
GLAPI void GLAPIENTRY glIndexi( GLint c );
975
GLAPI void GLAPIENTRY glIndexs( GLshort c );
976
GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
977
978
GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
979
GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
980
GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
981
GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
982
GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
983
984
GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
985
GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
986
GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
987
GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
988
GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
989
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
990
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
991
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
992
993
GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
994
GLbyte blue, GLbyte alpha );
995
GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
996
GLdouble blue, GLdouble alpha );
997
GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
998
GLfloat blue, GLfloat alpha );
999
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1000
GLint blue, GLint alpha );
1001
GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1002
GLshort blue, GLshort alpha );
1003
GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1004
GLubyte blue, GLubyte alpha );
1005
GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1006
GLuint blue, GLuint alpha );
1007
GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1008
GLushort blue, GLushort alpha );
1009
1010
1011
GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1012
GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1013
GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1014
GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1015
GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1016
GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1017
GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1018
GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1019
1020
GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1021
GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1022
GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1023
GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1024
GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1025
GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1026
GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1027
GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1028
1029
1030
GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1031
GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1032
GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1033
GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1034
1035
GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1036
GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1037
GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1038
GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1039
1040
GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1041
GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1042
GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1043
GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1044
1045
GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1046
GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1047
GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1048
GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1049
1050
GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1051
GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1052
GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1053
GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1054
1055
GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1056
GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1057
GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1058
GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1059
1060
GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1061
GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1062
GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1063
GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1064
1065
GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1066
GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1067
GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1068
GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1069
1070
1071
GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1072
GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1073
GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1074
GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1075
1076
GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1077
GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1078
GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1079
GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1080
1081
GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1082
GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1083
GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1084
GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1085
1086
GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1087
GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1088
GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1089
GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1090
1091
GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1092
GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1093
GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1094
GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1095
1096
GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1097
GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1098
GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1099
GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1100
1101
1102
GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1103
GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1104
GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1105
GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1106
1107
1108
GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1109
GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1110
GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1111
GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1112
1113
1114
/*
1115
* Vertex Arrays (1.1)
1116
*/
1117
1118
GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1119
GLsizei stride, const GLvoid *ptr );
1120
1121
GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1122
const GLvoid *ptr );
1123
1124
GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1125
GLsizei stride, const GLvoid *ptr );
1126
1127
GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1128
const GLvoid *ptr );
1129
1130
GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1131
GLsizei stride, const GLvoid *ptr );
1132
1133
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1134
1135
GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1136
1137
GLAPI void GLAPIENTRY glArrayElement( GLint i );
1138
1139
GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1140
1141
GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1142
GLenum type, const GLvoid *indices );
1143
1144
GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1145
const GLvoid *pointer );
1146
1147
/*
1148
* Lighting
1149
*/
1150
1151
GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1152
1153
GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1154
GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1155
GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1156
const GLfloat *params );
1157
GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1158
const GLint *params );
1159
1160
GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1161
GLfloat *params );
1162
GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1163
GLint *params );
1164
1165
GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1166
GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1167
GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1168
GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1169
1170
GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1171
GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1172
GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1173
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1174
1175
GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1176
GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1177
1178
GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1179
1180
1181
/*
1182
* Raster functions
1183
*/
1184
1185
GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1186
1187
GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1188
GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1189
1190
GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1191
GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1192
1193
GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1194
const GLfloat *values );
1195
GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1196
const GLuint *values );
1197
GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1198
const GLushort *values );
1199
1200
GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1201
GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1202
GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1203
1204
GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1205
GLfloat xorig, GLfloat yorig,
1206
GLfloat xmove, GLfloat ymove,
1207
const GLubyte *bitmap );
1208
1209
GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1210
GLsizei width, GLsizei height,
1211
GLenum format, GLenum type,
1212
GLvoid *pixels );
1213
1214
GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1215
GLenum format, GLenum type,
1216
const GLvoid *pixels );
1217
1218
GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1219
GLsizei width, GLsizei height,
1220
GLenum type );
1221
1222
/*
1223
* Stenciling
1224
*/
1225
1226
GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1227
1228
GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1229
1230
GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1231
1232
GLAPI void GLAPIENTRY glClearStencil( GLint s );
1233
1234
1235
1236
/*
1237
* Texture mapping
1238
*/
1239
1240
GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1241
GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1242
GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1243
1244
GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1245
GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1246
GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1247
1248
GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1249
GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1250
GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1251
1252
1253
GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1254
GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1255
1256
GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1257
GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1258
1259
GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1260
GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1261
1262
1263
GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1264
GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1265
1266
GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1267
const GLfloat *params );
1268
GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1269
const GLint *params );
1270
1271
GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1272
GLenum pname, GLfloat *params);
1273
GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1274
GLenum pname, GLint *params );
1275
1276
GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1277
GLenum pname, GLfloat *params );
1278
GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1279
GLenum pname, GLint *params );
1280
1281
1282
GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1283
GLint internalFormat,
1284
GLsizei width, GLint border,
1285
GLenum format, GLenum type,
1286
const GLvoid *pixels );
1287
1288
GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1289
GLint internalFormat,
1290
GLsizei width, GLsizei height,
1291
GLint border, GLenum format, GLenum type,
1292
const GLvoid *pixels );
1293
1294
GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1295
GLenum format, GLenum type,
1296
GLvoid *pixels );
1297
1298
1299
/* 1.1 functions */
1300
1301
GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1302
1303
GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1304
1305
GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1306
1307
GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1308
const GLuint *textures,
1309
const GLclampf *priorities );
1310
1311
GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1312
const GLuint *textures,
1313
GLboolean *residences );
1314
1315
GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1316
1317
1318
GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1319
GLint xoffset,
1320
GLsizei width, GLenum format,
1321
GLenum type, const GLvoid *pixels );
1322
1323
1324
GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1325
GLint xoffset, GLint yoffset,
1326
GLsizei width, GLsizei height,
1327
GLenum format, GLenum type,
1328
const GLvoid *pixels );
1329
1330
1331
GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1332
GLenum internalformat,
1333
GLint x, GLint y,
1334
GLsizei width, GLint border );
1335
1336
1337
GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1338
GLenum internalformat,
1339
GLint x, GLint y,
1340
GLsizei width, GLsizei height,
1341
GLint border );
1342
1343
1344
GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1345
GLint xoffset, GLint x, GLint y,
1346
GLsizei width );
1347
1348
1349
GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1350
GLint xoffset, GLint yoffset,
1351
GLint x, GLint y,
1352
GLsizei width, GLsizei height );
1353
1354
1355
/*
1356
* Evaluators
1357
*/
1358
1359
GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1360
GLint stride,
1361
GLint order, const GLdouble *points );
1362
GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1363
GLint stride,
1364
GLint order, const GLfloat *points );
1365
1366
GLAPI void GLAPIENTRY glMap2d( GLenum target,
1367
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1368
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1369
const GLdouble *points );
1370
GLAPI void GLAPIENTRY glMap2f( GLenum target,
1371
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1372
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1373
const GLfloat *points );
1374
1375
GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1376
GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1377
GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1378
1379
GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1380
GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1381
1382
GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1383
GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1384
1385
GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1386
GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1387
1388
GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1389
GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1390
1391
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1392
GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1393
1394
GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1395
GLint vn, GLdouble v1, GLdouble v2 );
1396
GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1397
GLint vn, GLfloat v1, GLfloat v2 );
1398
1399
GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1400
1401
GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1402
1403
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1404
1405
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1406
1407
1408
/*
1409
* Fog
1410
*/
1411
1412
GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1413
1414
GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1415
1416
GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1417
1418
GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1419
1420
1421
/*
1422
* Selection and Feedback
1423
*/
1424
1425
GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1426
1427
GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1428
1429
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1430
1431
GLAPI void GLAPIENTRY glInitNames( void );
1432
1433
GLAPI void GLAPIENTRY glLoadName( GLuint name );
1434
1435
GLAPI void GLAPIENTRY glPushName( GLuint name );
1436
1437
GLAPI void GLAPIENTRY glPopName( void );
1438
1439
1440
1441
/*
1442
* OpenGL 1.2
1443
*/
1444
1445
#define GL_RESCALE_NORMAL 0x803A
1446
#define GL_CLAMP_TO_EDGE 0x812F
1447
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
1448
#define GL_MAX_ELEMENTS_INDICES 0x80E9
1449
#define GL_BGR 0x80E0
1450
#define GL_BGRA 0x80E1
1451
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
1452
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1453
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
1454
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1455
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1456
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1457
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1458
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1459
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
1460
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1461
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
1462
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1463
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1464
#define GL_SINGLE_COLOR 0x81F9
1465
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1466
#define GL_TEXTURE_MIN_LOD 0x813A
1467
#define GL_TEXTURE_MAX_LOD 0x813B
1468
#define GL_TEXTURE_BASE_LEVEL 0x813C
1469
#define GL_TEXTURE_MAX_LEVEL 0x813D
1470
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1471
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1472
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1473
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1474
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1475
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1476
#define GL_PACK_SKIP_IMAGES 0x806B
1477
#define GL_PACK_IMAGE_HEIGHT 0x806C
1478
#define GL_UNPACK_SKIP_IMAGES 0x806D
1479
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
1480
#define GL_TEXTURE_3D 0x806F
1481
#define GL_PROXY_TEXTURE_3D 0x8070
1482
#define GL_TEXTURE_DEPTH 0x8071
1483
#define GL_TEXTURE_WRAP_R 0x8072
1484
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
1485
#define GL_TEXTURE_BINDING_3D 0x806A
1486
1487
GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1488
GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1489
1490
GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1491
GLint internalFormat,
1492
GLsizei width, GLsizei height,
1493
GLsizei depth, GLint border,
1494
GLenum format, GLenum type,
1495
const GLvoid *pixels );
1496
1497
GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1498
GLint xoffset, GLint yoffset,
1499
GLint zoffset, GLsizei width,
1500
GLsizei height, GLsizei depth,
1501
GLenum format,
1502
GLenum type, const GLvoid *pixels);
1503
1504
GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1505
GLint xoffset, GLint yoffset,
1506
GLint zoffset, GLint x,
1507
GLint y, GLsizei width,
1508
GLsizei height );
1509
1510
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1511
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1512
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1513
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1514
1515
1516
/*
1517
* GL_ARB_imaging
1518
*/
1519
1520
#define GL_CONSTANT_COLOR 0x8001
1521
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1522
#define GL_CONSTANT_ALPHA 0x8003
1523
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1524
#define GL_COLOR_TABLE 0x80D0
1525
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1526
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1527
#define GL_PROXY_COLOR_TABLE 0x80D3
1528
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1529
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1530
#define GL_COLOR_TABLE_SCALE 0x80D6
1531
#define GL_COLOR_TABLE_BIAS 0x80D7
1532
#define GL_COLOR_TABLE_FORMAT 0x80D8
1533
#define GL_COLOR_TABLE_WIDTH 0x80D9
1534
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
1535
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1536
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1537
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1538
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1539
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1540
#define GL_CONVOLUTION_1D 0x8010
1541
#define GL_CONVOLUTION_2D 0x8011
1542
#define GL_SEPARABLE_2D 0x8012
1543
#define GL_CONVOLUTION_BORDER_MODE 0x8013
1544
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
1545
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
1546
#define GL_REDUCE 0x8016
1547
#define GL_CONVOLUTION_FORMAT 0x8017
1548
#define GL_CONVOLUTION_WIDTH 0x8018
1549
#define GL_CONVOLUTION_HEIGHT 0x8019
1550
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
1551
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1552
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1553
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1554
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1555
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1556
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1557
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1558
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1559
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1560
#define GL_CONSTANT_BORDER 0x8151
1561
#define GL_REPLICATE_BORDER 0x8153
1562
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
1563
#define GL_COLOR_MATRIX 0x80B1
1564
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1565
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1566
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1567
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1568
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1569
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1570
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1571
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1572
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1573
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1574
#define GL_HISTOGRAM 0x8024
1575
#define GL_PROXY_HISTOGRAM 0x8025
1576
#define GL_HISTOGRAM_WIDTH 0x8026
1577
#define GL_HISTOGRAM_FORMAT 0x8027
1578
#define GL_HISTOGRAM_RED_SIZE 0x8028
1579
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1580
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1581
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1582
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1583
#define GL_HISTOGRAM_SINK 0x802D
1584
#define GL_MINMAX 0x802E
1585
#define GL_MINMAX_FORMAT 0x802F
1586
#define GL_MINMAX_SINK 0x8030
1587
#define GL_TABLE_TOO_LARGE 0x8031
1588
#define GL_BLEND_EQUATION 0x8009
1589
#define GL_MIN 0x8007
1590
#define GL_MAX 0x8008
1591
#define GL_FUNC_ADD 0x8006
1592
#define GL_FUNC_SUBTRACT 0x800A
1593
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1594
#define GL_BLEND_COLOR 0x8005
1595
1596
1597
GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1598
GLsizei width, GLenum format,
1599
GLenum type, const GLvoid *table );
1600
1601
GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1602
GLsizei start, GLsizei count,
1603
GLenum format, GLenum type,
1604
const GLvoid *data );
1605
1606
GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1607
const GLint *params);
1608
1609
GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1610
const GLfloat *params);
1611
1612
GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1613
GLint x, GLint y, GLsizei width );
1614
1615
GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1616
GLint x, GLint y, GLsizei width );
1617
1618
GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1619
GLenum type, GLvoid *table );
1620
1621
GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1622
GLfloat *params );
1623
1624
GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1625
GLint *params );
1626
1627
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1628
1629
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1630
GLclampf blue, GLclampf alpha );
1631
1632
GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1633
GLenum internalformat, GLboolean sink );
1634
1635
GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1636
1637
GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1638
GLenum format, GLenum type,
1639
GLvoid *values );
1640
1641
GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1642
GLfloat *params );
1643
1644
GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1645
GLint *params );
1646
1647
GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1648
GLboolean sink );
1649
1650
GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1651
1652
GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1653
GLenum format, GLenum types,
1654
GLvoid *values );
1655
1656
GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1657
GLfloat *params );
1658
1659
GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1660
GLint *params );
1661
1662
GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1663
GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1664
const GLvoid *image );
1665
1666
GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1667
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1668
GLenum type, const GLvoid *image );
1669
1670
GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1671
GLfloat params );
1672
1673
GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1674
const GLfloat *params );
1675
1676
GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1677
GLint params );
1678
1679
GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1680
const GLint *params );
1681
1682
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1683
GLenum internalformat, GLint x, GLint y, GLsizei width );
1684
1685
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1686
GLenum internalformat, GLint x, GLint y, GLsizei width,
1687
GLsizei height);
1688
1689
GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1690
GLenum type, GLvoid *image );
1691
1692
GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1693
GLfloat *params );
1694
1695
GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1696
GLint *params );
1697
1698
GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1699
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1700
GLenum type, const GLvoid *row, const GLvoid *column );
1701
1702
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1703
GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1704
1705
1706
1707
1708
/*
1709
* OpenGL 1.3
1710
*/
1711
1712
/* multitexture */
1713
#define GL_TEXTURE0 0x84C0
1714
#define GL_TEXTURE1 0x84C1
1715
#define GL_TEXTURE2 0x84C2
1716
#define GL_TEXTURE3 0x84C3
1717
#define GL_TEXTURE4 0x84C4
1718
#define GL_TEXTURE5 0x84C5
1719
#define GL_TEXTURE6 0x84C6
1720
#define GL_TEXTURE7 0x84C7
1721
#define GL_TEXTURE8 0x84C8
1722
#define GL_TEXTURE9 0x84C9
1723
#define GL_TEXTURE10 0x84CA
1724
#define GL_TEXTURE11 0x84CB
1725
#define GL_TEXTURE12 0x84CC
1726
#define GL_TEXTURE13 0x84CD
1727
#define GL_TEXTURE14 0x84CE
1728
#define GL_TEXTURE15 0x84CF
1729
#define GL_TEXTURE16 0x84D0
1730
#define GL_TEXTURE17 0x84D1
1731
#define GL_TEXTURE18 0x84D2
1732
#define GL_TEXTURE19 0x84D3
1733
#define GL_TEXTURE20 0x84D4
1734
#define GL_TEXTURE21 0x84D5
1735
#define GL_TEXTURE22 0x84D6
1736
#define GL_TEXTURE23 0x84D7
1737
#define GL_TEXTURE24 0x84D8
1738
#define GL_TEXTURE25 0x84D9
1739
#define GL_TEXTURE26 0x84DA
1740
#define GL_TEXTURE27 0x84DB
1741
#define GL_TEXTURE28 0x84DC
1742
#define GL_TEXTURE29 0x84DD
1743
#define GL_TEXTURE30 0x84DE
1744
#define GL_TEXTURE31 0x84DF
1745
#define GL_ACTIVE_TEXTURE 0x84E0
1746
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1747
#define GL_MAX_TEXTURE_UNITS 0x84E2
1748
/* texture_cube_map */
1749
#define GL_NORMAL_MAP 0x8511
1750
#define GL_REFLECTION_MAP 0x8512
1751
#define GL_TEXTURE_CUBE_MAP 0x8513
1752
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1753
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1754
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1755
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1756
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1757
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1758
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1759
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1760
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1761
/* texture_compression */
1762
#define GL_COMPRESSED_ALPHA 0x84E9
1763
#define GL_COMPRESSED_LUMINANCE 0x84EA
1764
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1765
#define GL_COMPRESSED_INTENSITY 0x84EC
1766
#define GL_COMPRESSED_RGB 0x84ED
1767
#define GL_COMPRESSED_RGBA 0x84EE
1768
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1769
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1770
#define GL_TEXTURE_COMPRESSED 0x86A1
1771
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1772
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1773
/* multisample */
1774
#define GL_MULTISAMPLE 0x809D
1775
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1776
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1777
#define GL_SAMPLE_COVERAGE 0x80A0
1778
#define GL_SAMPLE_BUFFERS 0x80A8
1779
#define GL_SAMPLES 0x80A9
1780
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1781
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1782
#define GL_MULTISAMPLE_BIT 0x20000000
1783
/* transpose_matrix */
1784
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1785
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1786
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1787
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1788
/* texture_env_combine */
1789
#define GL_COMBINE 0x8570
1790
#define GL_COMBINE_RGB 0x8571
1791
#define GL_COMBINE_ALPHA 0x8572
1792
#define GL_SOURCE0_RGB 0x8580
1793
#define GL_SOURCE1_RGB 0x8581
1794
#define GL_SOURCE2_RGB 0x8582
1795
#define GL_SOURCE0_ALPHA 0x8588
1796
#define GL_SOURCE1_ALPHA 0x8589
1797
#define GL_SOURCE2_ALPHA 0x858A
1798
#define GL_OPERAND0_RGB 0x8590
1799
#define GL_OPERAND1_RGB 0x8591
1800
#define GL_OPERAND2_RGB 0x8592
1801
#define GL_OPERAND0_ALPHA 0x8598
1802
#define GL_OPERAND1_ALPHA 0x8599
1803
#define GL_OPERAND2_ALPHA 0x859A
1804
#define GL_RGB_SCALE 0x8573
1805
#define GL_ADD_SIGNED 0x8574
1806
#define GL_INTERPOLATE 0x8575
1807
#define GL_SUBTRACT 0x84E7
1808
#define GL_CONSTANT 0x8576
1809
#define GL_PRIMARY_COLOR 0x8577
1810
#define GL_PREVIOUS 0x8578
1811
/* texture_env_dot3 */
1812
#define GL_DOT3_RGB 0x86AE
1813
#define GL_DOT3_RGBA 0x86AF
1814
/* texture_border_clamp */
1815
#define GL_CLAMP_TO_BORDER 0x812D
1816
1817
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1818
1819
GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1820
1821
GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1822
1823
GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1824
1825
GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1826
1827
GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1828
1829
GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1830
1831
GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1832
1833
GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1834
1835
GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1836
1837
GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1838
1839
GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1840
1841
GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1842
1843
GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1844
1845
GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1846
1847
GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1848
1849
GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1850
1851
GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1852
1853
GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1854
1855
GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1856
1857
GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1858
1859
GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1860
1861
GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1862
1863
GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1864
1865
GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1866
1867
GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1868
1869
GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1870
1871
GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1872
1873
GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1874
1875
GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1876
1877
GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1878
1879
GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1880
1881
GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1882
1883
GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1884
1885
GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1886
1887
GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1888
1889
GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1890
1891
GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1892
1893
GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1894
1895
GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1896
1897
GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1898
1899
1900
GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1901
1902
GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1903
1904
GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1905
1906
GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1907
1908
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1909
1910
1911
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1912
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1913
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1914
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1915
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1916
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1917
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1918
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1919
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1920
1921
1922
1923
/*
1924
* GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
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*/
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#ifndef GL_ARB_multitexture
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#define GL_ARB_multitexture 1
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#define GL_TEXTURE0_ARB 0x84C0
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#define GL_TEXTURE1_ARB 0x84C1
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#define GL_TEXTURE2_ARB 0x84C2
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#define GL_TEXTURE3_ARB 0x84C3
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#define GL_TEXTURE4_ARB 0x84C4
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#define GL_TEXTURE5_ARB 0x84C5
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#define GL_TEXTURE6_ARB 0x84C6
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#define GL_TEXTURE7_ARB 0x84C7
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#define GL_TEXTURE8_ARB 0x84C8
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#define GL_TEXTURE9_ARB 0x84C9
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#define GL_TEXTURE10_ARB 0x84CA
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#define GL_TEXTURE11_ARB 0x84CB
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#define GL_TEXTURE12_ARB 0x84CC
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#define GL_TEXTURE13_ARB 0x84CD
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#define GL_TEXTURE14_ARB 0x84CE
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#define GL_TEXTURE15_ARB 0x84CF
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#define GL_TEXTURE16_ARB 0x84D0
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#define GL_TEXTURE17_ARB 0x84D1
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#define GL_TEXTURE18_ARB 0x84D2
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#define GL_TEXTURE19_ARB 0x84D3
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#define GL_TEXTURE20_ARB 0x84D4
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#define GL_TEXTURE21_ARB 0x84D5
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#define GL_TEXTURE22_ARB 0x84D6
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#define GL_TEXTURE23_ARB 0x84D7
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#define GL_TEXTURE24_ARB 0x84D8
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#define GL_TEXTURE25_ARB 0x84D9
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#define GL_TEXTURE26_ARB 0x84DA
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#define GL_TEXTURE27_ARB 0x84DB
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#define GL_TEXTURE28_ARB 0x84DC
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#define GL_TEXTURE29_ARB 0x84DD
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#define GL_TEXTURE30_ARB 0x84DE
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#define GL_TEXTURE31_ARB 0x84DF
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#define GL_ACTIVE_TEXTURE_ARB 0x84E0
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#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
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#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
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GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
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GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
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GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
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GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
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GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
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GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
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GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
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GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
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GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
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GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
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GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
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GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
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GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
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GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
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GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
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GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
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GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
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GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
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GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
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GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
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GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
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GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
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GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
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GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
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GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
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GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
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GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
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GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
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GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
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typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
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typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
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#endif /* GL_ARB_multitexture */
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/*
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* Define this token if you want "old-style" header file behaviour (extensions
2041
* defined in gl.h). Otherwise, extensions will be included from glext.h.
2042
*/
2043
#if defined(GL_GLEXT_LEGACY)
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/* All extensions that used to be here are now found in glext.h */
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#else /* GL_GLEXT_LEGACY */
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#include <GL/glext.h>
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#endif /* GL_GLEXT_LEGACY */
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/*
2056
* ???. GL_MESA_packed_depth_stencil
2057
* XXX obsolete
2058
*/
2059
#ifndef GL_MESA_packed_depth_stencil
2060
#define GL_MESA_packed_depth_stencil 1
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#define GL_DEPTH_STENCIL_MESA 0x8750
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#define GL_UNSIGNED_INT_24_8_MESA 0x8751
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#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
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#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
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#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
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#endif /* GL_MESA_packed_depth_stencil */
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#ifndef GL_ATI_blend_equation_separate
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#define GL_ATI_blend_equation_separate 1
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#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
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GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2077
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
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#endif /* GL_ATI_blend_equation_separate */
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/* GL_OES_EGL_image */
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#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
2084
typedef void* GLeglImageOES;
2085
#endif
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#ifndef GL_OES_EGL_image
2088
#define GL_OES_EGL_image 1
2089
#ifdef GL_GLEXT_PROTOTYPES
2090
GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
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GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2092
#endif
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typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
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typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
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#endif
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#ifdef __cplusplus
2099
}
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#endif
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#endif /* __gl_h_ */
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