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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/extensions/ANGLE_program_binary.txt
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Name
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ANGLE_program_binary
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Name Strings
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GL_ANGLE_program_binary
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Contributors
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Alastair Patrick, Google Inc.
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Daniel Koch, TransGaming Inc.
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Contact
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Alastair Patrick, Google Inc. (apatrick 'at' google 'dot' com)
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Status
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Under development.
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Version
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Last Modifed Date: June 6, 2012
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Revision: #1
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Number
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TBD
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Dependencies
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OpenGL ES 2.0 is required.
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OES_get_program_binary is required.
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This extension is written against the OpenGL ES 2.0.25 specification.
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Overview
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This extension makes available a program binary format,
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PROGRAM_BINARY_ANGLE. It enables retrieving and loading of pre-linked
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ANGLE program objects.
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New Procedures and Functions
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None
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New Tokens
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Accepted by the <binaryFormat> parameter of ProgramBinaryOES:
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PROGRAM_BINARY_ANGLE 0x93A6
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Additions to Chapter 2 of the OpenGL-ES 2.0 Specification (OpenGL Operation)
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Add the following paragraph to the end of section 2.15.4, Program Binaries:
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"PROGRAM_BINARY_ANGLE, returned in the list of PROGRAM_BINARY_FORMATS_OES,
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is a format that may be loaded into a program object via ProgramBinaryOES."
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Additions to Chapter 3 of the OpenGL ES 2.0 specification (Rasterizatoin)
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None.
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Additions to Chapter 4 of the OpenGL ES 2.0 specification (Per-Fragment
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Operations and the Framebuffer)
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None.
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Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special
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Functions)
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None.
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Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State
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Requests)
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None.
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Errors
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None
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New State
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None.
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Issues
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None
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Revision History
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06/06/2012 apatrick intial revision
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