Path: blob/main_old/extensions/EGL_ANGLE_create_context_webgl_compatibility.txt
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Name12ANGLE_create_context_webgl_compatibility34Name Strings56EGL_ANGLE_create_context_webgl_compatibility78Contributors910Geoff Lang1112Contacts1314Geoff Lang (geofflang 'at' google.com)1516Status1718Draft1920Version2122Version 1, September 16, 20162324Number2526EGL Extension #??2728Dependencies2930Requires EGL 1.4.3132Written against the EGL 1.4 specification.3334This spec interacts with GL_ANGLE_webgl_compatibility (or equivalent)35extension.3637Overview3839This extension allows the creation of an OpenGL or OpenGL ES context that40provides additional WebGL features and validation.4142New Types4344None4546New Procedures and Functions4748None4950New Tokens5152Accepted as an attribute name in the <*attrib_list> argument to53eglCreateContext:5455EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC5657Additions to the EGL 1.4 Specification5859Add the following to section 3.7.1 "Creating Rendering Contexts":6061EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE indicates whether a WebGL mode should62be enabled for the OpenGL ES context. In this mode, the OpenGL ES context63will provide additional features and validation to be compatible with the64WebGL specification. The default value of65EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE is EGL_FALSE.6667Errors6869None7071New State7273None7475Conformance Tests7677TBD7879Issues8081None8283Revision History8485Rev. Date Author Changes86---- ------------- --------- ----------------------------------------871 Sept 16, 2016 geofflang Initial version888990