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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/scripts/entry_point_packed_gl_enums.json
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{
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"description": [
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"Copyright 2019 The ANGLE Project Authors. All rights reserved.",
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"Use of this source code is governed by a BSD-style license that can be",
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"found in the LICENSE file.",
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"",
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"entry_point_packed_gl_enums.json: Metadata for packing entry point params.",
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"",
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"Note that all entry points have their suffixes stripped in this file.",
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"See gen_packed_gl_enums.py for the generator that uses this data."
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733
"glGetSamplerParameterIiv": {
734
"sampler": "SamplerID"
735
},
736
"glGetSamplerParameterIivRobust": {
737
"sampler": "SamplerID"
738
},
739
"glGetSamplerParameterIuiv": {
740
"sampler": "SamplerID"
741
},
742
"glGetSamplerParameterIuivRobust": {
743
"sampler": "SamplerID"
744
},
745
"glGetSamplerParameteriv": {
746
"sampler": "SamplerID"
747
},
748
"glGetSamplerParameterivRobust": {
749
"sampler": "SamplerID"
750
},
751
"glGetSemaphoreParameterui64v": {
752
"semaphore": "SemaphoreID"
753
},
754
"glGetShaderInfoLog": {
755
"shader": "ShaderProgramID"
756
},
757
"glGetShaderiv": {
758
"shader": "ShaderProgramID"
759
},
760
"glGetShaderivRobust": {
761
"shader": "ShaderProgramID"
762
},
763
"glGetShaderPrecisionFormat": {
764
"shader": "ShaderProgramID"
765
},
766
"glGetShaderSource": {
767
"shader": "ShaderProgramID"
768
},
769
"glGetSubroutineIndex": {
770
"program": "ShaderProgramID"
771
},
772
"glGetSubroutineUniformLocation": {
773
"program": "ShaderProgramID"
774
},
775
"glGetTexEnvfv": {
776
"pname": "TextureEnvParameter",
777
"target": "TextureEnvTarget"
778
},
779
"glGetTexEnviv": {
780
"pname": "TextureEnvParameter",
781
"target": "TextureEnvTarget"
782
},
783
"glGetTexEnvxv": {
784
"pname": "TextureEnvParameter",
785
"target": "TextureEnvTarget"
786
},
787
"glGetTexImage": {
788
"target": "TextureTarget"
789
},
790
"glGetTexLevelParameterfv": {
791
"target": "TextureTarget"
792
},
793
"glGetTexLevelParameterfvRobust": {
794
"target": "TextureTarget"
795
},
796
"glGetTexLevelParameteriv": {
797
"target": "TextureTarget"
798
},
799
"glGetTexLevelParameterivRobust": {
800
"target": "TextureTarget"
801
},
802
"glGetTexParameterfv": {
803
"target": "TextureType"
804
},
805
"glGetTexParameterfvRobust": {
806
"target": "TextureType"
807
},
808
"glGetTexParameterIiv": {
809
"target": "TextureType"
810
},
811
"glGetTexParameterIivRobust": {
812
"target": "TextureType"
813
},
814
"glGetTexParameterIuiv": {
815
"target": "TextureType"
816
},
817
"glGetTexParameterIuivRobust": {
818
"target": "TextureType"
819
},
820
"glGetTexParameteriv": {
821
"target": "TextureType"
822
},
823
"glGetTexParameterivRobust": {
824
"target": "TextureType"
825
},
826
"glGetTexParameterxv": {
827
"target": "TextureType"
828
},
829
"glGetTextureImage": {
830
"texture": "TextureID"
831
},
832
"glGetTextureLevelParameterfv": {
833
"texture": "TextureID"
834
},
835
"glGetTextureLevelParameteriv": {
836
"texture": "TextureID"
837
},
838
"glGetTextureParameterfv": {
839
"texture": "TextureID"
840
},
841
"glGetTextureParameterIiv": {
842
"texture": "TextureID"
843
},
844
"glGetTextureParameterIuiv": {
845
"texture": "TextureID"
846
},
847
"glGetTextureParameteriv": {
848
"texture": "TextureID"
849
},
850
"glGetTextureSubImage": {
851
"texture": "TextureID"
852
},
853
"glGetTransformFeedbackVarying": {
854
"program": "ShaderProgramID"
855
},
856
"glGetTranslatedShaderSource": {
857
"shader": "ShaderProgramID"
858
},
859
"glGetUniformBlockIndex": {
860
"program": "ShaderProgramID"
861
},
862
"glGetUniformdv": {
863
"program": "ShaderProgramID",
864
"location": "UniformLocation"
865
},
866
"glGetUniformfv": {
867
"program": "ShaderProgramID",
868
"location": "UniformLocation"
869
},
870
"glGetUniformfvRobust": {
871
"program": "ShaderProgramID",
872
"location": "UniformLocation"
873
},
874
"glGetUniformIndices": {
875
"program": "ShaderProgramID"
876
},
877
"glGetUniformiv": {
878
"program": "ShaderProgramID",
879
"location": "UniformLocation"
880
},
881
"glGetUniformivRobust": {
882
"program": "ShaderProgramID",
883
"location": "UniformLocation"
884
},
885
"glGetUniformLocation": {
886
"program": "ShaderProgramID"
887
},
888
"glGetUniformuiv": {
889
"program": "ShaderProgramID",
890
"location": "UniformLocation"
891
},
892
"glGetUniformuivRobust": {
893
"program": "ShaderProgramID",
894
"location": "UniformLocation"
895
},
896
"glGetVertexArrayIndexed64iv": {
897
"vaobj": "VertexArrayID"
898
},
899
"glGetVertexArrayIndexediv": {
900
"vaobj": "VertexArrayID"
901
},
902
"glGetVertexArrayiv": {
903
"vaobj": "VertexArrayID"
904
},
905
"glImportMemoryFd": {
906
"handleType": "HandleType",
907
"memory": "MemoryObjectID"
908
},
909
"glImportMemoryZirconHandle": {
910
"handleType": "HandleType",
911
"memory": "MemoryObjectID"
912
},
913
"glImportSemaphoreFd": {
914
"handleType": "HandleType",
915
"semaphore": "SemaphoreID"
916
},
917
"glImportSemaphoreZirconHandle": {
918
"handleType": "HandleType",
919
"semaphore": "SemaphoreID"
920
},
921
"glInterpolatePaths": {
922
"pathA": "PathID",
923
"pathB": "PathID"
924
},
925
"glInvalidateBufferData": {
926
"buffer": "BufferID"
927
},
928
"glInvalidateBufferSubData": {
929
"buffer": "BufferID"
930
},
931
"glInvalidateNamedFramebufferData": {
932
"framebuffer": "FramebufferID"
933
},
934
"glInvalidateNamedFramebufferSubData": {
935
"framebuffer": "FramebufferID"
936
},
937
"glInvalidateTexImage": {
938
"texture": "TextureID"
939
},
940
"glInvalidateTexSubImage": {
941
"texture": "TextureID"
942
},
943
"glInvalidateTexture": {
944
"target": "TextureType"
945
},
946
"glIsBuffer": {
947
"buffer": "BufferID"
948
},
949
"glIsFenceNV": {
950
"fence": "FenceNVID"
951
},
952
"glIsFramebuffer": {
953
"framebuffer": "FramebufferID"
954
},
955
"glIsMemoryObject": {
956
"memoryObject": "MemoryObjectID"
957
},
958
"glIsPath": {
959
"path": "PathID"
960
},
961
"glIsPointInFillPath": {
962
"path": "PathID"
963
},
964
"glIsPointInStrokePath": {
965
"path": "PathID"
966
},
967
"glIsProgram": {
968
"program": "ShaderProgramID"
969
},
970
"glIsProgramPipeline": {
971
"pipeline": "ProgramPipelineID"
972
},
973
"glIsQuery": {
974
"id": "QueryID"
975
},
976
"glIsRenderbuffer": {
977
"renderbuffer": "RenderbufferID"
978
},
979
"glIsSampler": {
980
"sampler": "SamplerID"
981
},
982
"glIsSemaphore": {
983
"semaphore": "SemaphoreID"
984
},
985
"glIsShader": {
986
"shader": "ShaderProgramID"
987
},
988
"glIsTexture": {
989
"texture": "TextureID"
990
},
991
"glIsTransformFeedback": {
992
"id": "TransformFeedbackID"
993
},
994
"glIsVertexArray": {
995
"array": "VertexArrayID"
996
},
997
"glLightf": {
998
"pname": "LightParameter"
999
},
1000
"glLightfv": {
1001
"pname": "LightParameter"
1002
},
1003
"glLightx": {
1004
"pname": "LightParameter"
1005
},
1006
"glLightxv": {
1007
"pname": "LightParameter"
1008
},
1009
"glLinkProgram": {
1010
"program": "ShaderProgramID"
1011
},
1012
"glLogicOp": {
1013
"opcode": "LogicalOperation"
1014
},
1015
"glLoseContext": {
1016
"current": "GraphicsResetStatus",
1017
"other": "GraphicsResetStatus"
1018
},
1019
"glMapBuffer": {
1020
"target": "BufferBinding"
1021
},
1022
"glMapBufferRange": {
1023
"target": "BufferBinding"
1024
},
1025
"glMapNamedBuffer": {
1026
"buffer": "BufferID"
1027
},
1028
"glMapNamedBufferRange": {
1029
"buffer": "BufferID"
1030
},
1031
"glMaterialf": {
1032
"pname": "MaterialParameter"
1033
},
1034
"glMaterialfv": {
1035
"pname": "MaterialParameter"
1036
},
1037
"glMaterialx": {
1038
"pname": "MaterialParameter"
1039
},
1040
"glMaterialxv": {
1041
"pname": "MaterialParameter"
1042
},
1043
"glMatrixMode": {
1044
"mode": "MatrixType"
1045
},
1046
"glMemoryObjectParameteriv": {
1047
"memoryObject": "MemoryObjectID"
1048
},
1049
"glMultiDrawArrays": {
1050
"mode": "PrimitiveMode"
1051
},
1052
"glMultiDrawArraysInstanced": {
1053
"mode": "PrimitiveMode"
1054
},
1055
"glMultiDrawArraysInstancedBaseInstance": {
1056
"mode": "PrimitiveMode"
1057
},
1058
"glMultiDrawElements": {
1059
"mode": "PrimitiveMode",
1060
"type": "DrawElementsType"
1061
},
1062
"glMultiDrawElementsBaseVertex": {
1063
"mode": "PrimitiveMode",
1064
"type": "DrawElementsType"
1065
},
1066
"glMultiDrawElementsInstanced": {
1067
"mode": "PrimitiveMode",
1068
"type": "DrawElementsType"
1069
},
1070
"glMultiDrawElementsInstancedBaseVertexBaseInstance": {
1071
"mode": "PrimitiveMode",
1072
"type": "DrawElementsType"
1073
},
1074
"glNamedBufferData": {
1075
"buffer": "BufferID"
1076
},
1077
"glNamedBufferStorage": {
1078
"buffer": "BufferID",
1079
"target": "BufferBinding"
1080
},
1081
"glNamedBufferSubData": {
1082
"buffer": "BufferID"
1083
},
1084
"glNamedFramebufferDrawBuffer": {
1085
"framebuffer": "FramebufferID"
1086
},
1087
"glNamedFramebufferDrawBuffers": {
1088
"framebuffer": "FramebufferID"
1089
},
1090
"glNamedFramebufferParameteri": {
1091
"framebuffer": "FramebufferID"
1092
},
1093
"glNamedFramebufferReadBuffer": {
1094
"framebuffer": "FramebufferID"
1095
},
1096
"glNamedFramebufferRenderbuffer": {
1097
"framebuffer": "FramebufferID",
1098
"renderbuffer": "RenderbufferID"
1099
},
1100
"glNamedFramebufferTexture": {
1101
"framebuffer": "FramebufferID",
1102
"texture": "TextureID"
1103
},
1104
"glNamedFramebufferTextureLayer": {
1105
"framebuffer": "FramebufferID",
1106
"texture": "TextureID"
1107
},
1108
"glNamedRenderbufferStorage": {
1109
"renderbuffer": "RenderbufferID"
1110
},
1111
"glNamedRenderbufferStorageMultisample": {
1112
"renderbuffer": "RenderbufferID"
1113
},
1114
"glNormalPointer": {
1115
"type": "VertexAttribType"
1116
},
1117
"glPathCommands": {
1118
"path": "PathID"
1119
},
1120
"glPathCoords": {
1121
"path": "PathID"
1122
},
1123
"glPathDashArray": {
1124
"path": "PathID"
1125
},
1126
"glPathGlyphIndexArray": {
1127
"path": "PathID"
1128
},
1129
"glPathGlyphIndexRange": {
1130
"path": "PathID"
1131
},
1132
"glPathGlyphRange": {
1133
"pathParameterTemplate": "PathID"
1134
},
1135
"glPathGlyphs": {
1136
"pathParameterTemplate": "PathID"
1137
},
1138
"glPathMemoryGlyphIndexArray": {
1139
"path": "PathID"
1140
},
1141
"glPathParameterf": {
1142
"path": "PathID"
1143
},
1144
"glPathParameterfv": {
1145
"path": "PathID"
1146
},
1147
"glPathParameteri": {
1148
"path": "PathID"
1149
},
1150
"glPathParameteriv": {
1151
"path": "PathID"
1152
},
1153
"glPathString": {
1154
"path": "PathID"
1155
},
1156
"glPathSubCommands": {
1157
"path": "PathID"
1158
},
1159
"glPathSubCoords": {
1160
"path": "PathID"
1161
},
1162
"glPointAlongPath": {
1163
"path": "PathID"
1164
},
1165
"glPointParameterf": {
1166
"pname": "PointParameter"
1167
},
1168
"glPointParameterfv": {
1169
"pname": "PointParameter"
1170
},
1171
"glPointParameterx": {
1172
"pname": "PointParameter"
1173
},
1174
"glPointParameterxv": {
1175
"pname": "PointParameter"
1176
},
1177
"glPointSizePointer": {
1178
"type": "VertexAttribType"
1179
},
1180
"glProgramBinary": {
1181
"program": "ShaderProgramID"
1182
},
1183
"glProgramParameteri": {
1184
"program": "ShaderProgramID"
1185
},
1186
"glProgramPathFragmentInputGen": {
1187
"program": "ShaderProgramID"
1188
},
1189
"glProgramUniform1d": {
1190
"program": "ShaderProgramID",
1191
"location": "UniformLocation"
1192
},
1193
"glProgramUniform1dv": {
1194
"program": "ShaderProgramID",
1195
"location": "UniformLocation"
1196
},
1197
"glProgramUniform1f": {
1198
"program": "ShaderProgramID",
1199
"location": "UniformLocation"
1200
},
1201
"glProgramUniform1fv": {
1202
"program": "ShaderProgramID",
1203
"location": "UniformLocation"
1204
},
1205
"glProgramUniform1i": {
1206
"program": "ShaderProgramID",
1207
"location": "UniformLocation"
1208
},
1209
"glProgramUniform1iv": {
1210
"program": "ShaderProgramID",
1211
"location": "UniformLocation"
1212
},
1213
"glProgramUniform1ui": {
1214
"program": "ShaderProgramID",
1215
"location": "UniformLocation"
1216
},
1217
"glProgramUniform1uiv": {
1218
"program": "ShaderProgramID",
1219
"location": "UniformLocation"
1220
},
1221
"glProgramUniform2d": {
1222
"program": "ShaderProgramID",
1223
"location": "UniformLocation"
1224
},
1225
"glProgramUniform2dv": {
1226
"program": "ShaderProgramID",
1227
"location": "UniformLocation"
1228
},
1229
"glProgramUniform2f": {
1230
"program": "ShaderProgramID",
1231
"location": "UniformLocation"
1232
},
1233
"glProgramUniform2fv": {
1234
"program": "ShaderProgramID",
1235
"location": "UniformLocation"
1236
},
1237
"glProgramUniform2i": {
1238
"program": "ShaderProgramID",
1239
"location": "UniformLocation"
1240
},
1241
"glProgramUniform2iv": {
1242
"program": "ShaderProgramID",
1243
"location": "UniformLocation"
1244
},
1245
"glProgramUniform2ui": {
1246
"program": "ShaderProgramID",
1247
"location": "UniformLocation"
1248
},
1249
"glProgramUniform2uiv": {
1250
"program": "ShaderProgramID",
1251
"location": "UniformLocation"
1252
},
1253
"glProgramUniform3d": {
1254
"program": "ShaderProgramID",
1255
"location": "UniformLocation"
1256
},
1257
"glProgramUniform3dv": {
1258
"program": "ShaderProgramID",
1259
"location": "UniformLocation"
1260
},
1261
"glProgramUniform3f": {
1262
"program": "ShaderProgramID",
1263
"location": "UniformLocation"
1264
},
1265
"glProgramUniform3fv": {
1266
"program": "ShaderProgramID",
1267
"location": "UniformLocation"
1268
},
1269
"glProgramUniform3i": {
1270
"program": "ShaderProgramID",
1271
"location": "UniformLocation"
1272
},
1273
"glProgramUniform3iv": {
1274
"program": "ShaderProgramID",
1275
"location": "UniformLocation"
1276
},
1277
"glProgramUniform3ui": {
1278
"program": "ShaderProgramID",
1279
"location": "UniformLocation"
1280
},
1281
"glProgramUniform3uiv": {
1282
"program": "ShaderProgramID",
1283
"location": "UniformLocation"
1284
},
1285
"glProgramUniform4d": {
1286
"program": "ShaderProgramID",
1287
"location": "UniformLocation"
1288
},
1289
"glProgramUniform4dv": {
1290
"program": "ShaderProgramID",
1291
"location": "UniformLocation"
1292
},
1293
"glProgramUniform4f": {
1294
"program": "ShaderProgramID",
1295
"location": "UniformLocation"
1296
},
1297
"glProgramUniform4fv": {
1298
"program": "ShaderProgramID",
1299
"location": "UniformLocation"
1300
},
1301
"glProgramUniform4i": {
1302
"program": "ShaderProgramID",
1303
"location": "UniformLocation"
1304
},
1305
"glProgramUniform4iv": {
1306
"program": "ShaderProgramID",
1307
"location": "UniformLocation"
1308
},
1309
"glProgramUniform4ui": {
1310
"program": "ShaderProgramID",
1311
"location": "UniformLocation"
1312
},
1313
"glProgramUniform4uiv": {
1314
"program": "ShaderProgramID",
1315
"location": "UniformLocation"
1316
},
1317
"glProgramUniformMatrix2dv": {
1318
"program": "ShaderProgramID",
1319
"location": "UniformLocation"
1320
},
1321
"glProgramUniformMatrix2fv": {
1322
"program": "ShaderProgramID",
1323
"location": "UniformLocation"
1324
},
1325
"glProgramUniformMatrix2x3dv": {
1326
"program": "ShaderProgramID",
1327
"location": "UniformLocation"
1328
},
1329
"glProgramUniformMatrix2x3fv": {
1330
"program": "ShaderProgramID",
1331
"location": "UniformLocation"
1332
},
1333
"glProgramUniformMatrix2x4dv": {
1334
"program": "ShaderProgramID",
1335
"location": "UniformLocation"
1336
},
1337
"glProgramUniformMatrix2x4fv": {
1338
"program": "ShaderProgramID",
1339
"location": "UniformLocation"
1340
},
1341
"glProgramUniformMatrix3dv": {
1342
"program": "ShaderProgramID",
1343
"location": "UniformLocation"
1344
},
1345
"glProgramUniformMatrix3fv": {
1346
"program": "ShaderProgramID",
1347
"location": "UniformLocation"
1348
},
1349
"glProgramUniformMatrix3x2dv": {
1350
"program": "ShaderProgramID",
1351
"location": "UniformLocation"
1352
},
1353
"glProgramUniformMatrix3x2fv": {
1354
"program": "ShaderProgramID",
1355
"location": "UniformLocation"
1356
},
1357
"glProgramUniformMatrix3x4dv": {
1358
"program": "ShaderProgramID",
1359
"location": "UniformLocation"
1360
},
1361
"glProgramUniformMatrix3x4fv": {
1362
"program": "ShaderProgramID",
1363
"location": "UniformLocation"
1364
},
1365
"glProgramUniformMatrix4dv": {
1366
"program": "ShaderProgramID",
1367
"location": "UniformLocation"
1368
},
1369
"glProgramUniformMatrix4fv": {
1370
"program": "ShaderProgramID",
1371
"location": "UniformLocation"
1372
},
1373
"glProgramUniformMatrix4x2dv": {
1374
"program": "ShaderProgramID",
1375
"location": "UniformLocation"
1376
},
1377
"glProgramUniformMatrix4x2fv": {
1378
"program": "ShaderProgramID",
1379
"location": "UniformLocation"
1380
},
1381
"glProgramUniformMatrix4x3dv": {
1382
"program": "ShaderProgramID",
1383
"location": "UniformLocation"
1384
},
1385
"glProgramUniformMatrix4x3fv": {
1386
"program": "ShaderProgramID",
1387
"location": "UniformLocation"
1388
},
1389
"glProvokingVertex": {
1390
"mode": "ProvokingVertexConvention"
1391
},
1392
"glQueryCounter": {
1393
"id": "QueryID",
1394
"target": "QueryType"
1395
},
1396
"glSamplerParameterf": {
1397
"sampler": "SamplerID"
1398
},
1399
"glSamplerParameterfv": {
1400
"sampler": "SamplerID"
1401
},
1402
"glSamplerParameterfvRobust": {
1403
"sampler": "SamplerID"
1404
},
1405
"glSamplerParameteri": {
1406
"sampler": "SamplerID"
1407
},
1408
"glSamplerParameterIiv": {
1409
"sampler": "SamplerID"
1410
},
1411
"glSamplerParameterIivRobust": {
1412
"sampler": "SamplerID"
1413
},
1414
"glSamplerParameterIuiv": {
1415
"sampler": "SamplerID"
1416
},
1417
"glSamplerParameterIuivRobust": {
1418
"sampler": "SamplerID"
1419
},
1420
"glSamplerParameteriv": {
1421
"sampler": "SamplerID"
1422
},
1423
"glSamplerParameterivRobust": {
1424
"sampler": "SamplerID"
1425
},
1426
"glSemaphoreParameterui64v": {
1427
"semaphore": "SemaphoreID"
1428
},
1429
"glSetFenceNV": {
1430
"fence": "FenceNVID"
1431
},
1432
"glShadeModel": {
1433
"mode": "ShadingModel"
1434
},
1435
"glShaderBinary": {
1436
"shaders": "const ShaderProgramID *"
1437
},
1438
"glShaderSource": {
1439
"shader": "ShaderProgramID"
1440
},
1441
"glShaderStorageBlockBinding": {
1442
"program": "ShaderProgramID"
1443
},
1444
"glSignalSemaphore": {
1445
"buffers": "const BufferID *",
1446
"semaphore": "SemaphoreID",
1447
"textures": "const TextureID *"
1448
},
1449
"glStencilFillPath": {
1450
"path": "PathID"
1451
},
1452
"glStencilFillPathInstanced": {
1453
"pathBase": "PathID"
1454
},
1455
"glStencilStrokePath": {
1456
"path": "PathID"
1457
},
1458
"glStencilStrokePathInstanced": {
1459
"pathBase": "PathID"
1460
},
1461
"glStencilThenCoverFillPath": {
1462
"path": "PathID"
1463
},
1464
"glStencilThenCoverFillPathInstanced": {
1465
"pathBase": "PathID"
1466
},
1467
"glStencilThenCoverStrokePath": {
1468
"path": "PathID"
1469
},
1470
"glStencilThenCoverStrokePathInstanced": {
1471
"pathBase": "PathID"
1472
},
1473
"glTestFenceNV": {
1474
"fence": "FenceNVID"
1475
},
1476
"glTexBuffer": {
1477
"buffer": "BufferID",
1478
"target": "TextureType"
1479
},
1480
"glTexBufferRange": {
1481
"buffer": "BufferID",
1482
"target": "TextureType"
1483
},
1484
"glTexCoordPointer": {
1485
"type": "VertexAttribType"
1486
},
1487
"glTexEnvf": {
1488
"pname": "TextureEnvParameter",
1489
"target": "TextureEnvTarget"
1490
},
1491
"glTexEnvfv": {
1492
"pname": "TextureEnvParameter",
1493
"target": "TextureEnvTarget"
1494
},
1495
"glTexEnvi": {
1496
"pname": "TextureEnvParameter",
1497
"target": "TextureEnvTarget"
1498
},
1499
"glTexEnviv": {
1500
"pname": "TextureEnvParameter",
1501
"target": "TextureEnvTarget"
1502
},
1503
"glTexEnvx": {
1504
"pname": "TextureEnvParameter",
1505
"target": "TextureEnvTarget"
1506
},
1507
"glTexEnvxv": {
1508
"pname": "TextureEnvParameter",
1509
"target": "TextureEnvTarget"
1510
},
1511
"glTexImage2D": {
1512
"target": "TextureTarget"
1513
},
1514
"glTexImage2DExternal": {
1515
"target": "TextureTarget"
1516
},
1517
"glTexImage2DRobust": {
1518
"target": "TextureTarget"
1519
},
1520
"glTexImage3D": {
1521
"target": "TextureTarget"
1522
},
1523
"glTexImage3DRobust": {
1524
"target": "TextureTarget"
1525
},
1526
"glTexParameterf": {
1527
"target": "TextureType"
1528
},
1529
"glTexParameterfv": {
1530
"target": "TextureType"
1531
},
1532
"glTexParameterfvRobust": {
1533
"target": "TextureType"
1534
},
1535
"glTexParameteri": {
1536
"target": "TextureType"
1537
},
1538
"glTexParameterIiv": {
1539
"target": "TextureType"
1540
},
1541
"glTexParameterIivRobust": {
1542
"target": "TextureType"
1543
},
1544
"glTexParameterIuiv": {
1545
"target": "TextureType"
1546
},
1547
"glTexParameterIuivRobust": {
1548
"target": "TextureType"
1549
},
1550
"glTexParameteriv": {
1551
"target": "TextureType"
1552
},
1553
"glTexParameterivRobust": {
1554
"target": "TextureType"
1555
},
1556
"glTexParameterx": {
1557
"target": "TextureType"
1558
},
1559
"glTexParameterxv": {
1560
"target": "TextureType"
1561
},
1562
"glTexStorage2D": {
1563
"target": "TextureType"
1564
},
1565
"glTexStorage2DMultisample": {
1566
"target": "TextureType"
1567
},
1568
"glTexStorage3D": {
1569
"target": "TextureType"
1570
},
1571
"glTexStorage3DMultisample": {
1572
"target": "TextureType"
1573
},
1574
"glTexStorageMem2D": {
1575
"memory": "MemoryObjectID",
1576
"target": "TextureType"
1577
},
1578
"glTexStorageMem2DMultisample": {
1579
"memory": "MemoryObjectID",
1580
"target": "TextureType"
1581
},
1582
"glTexStorageMem3D": {
1583
"memory": "MemoryObjectID",
1584
"target": "TextureType"
1585
},
1586
"glTexStorageMem3DMultisample": {
1587
"memory": "MemoryObjectID",
1588
"target": "TextureType"
1589
},
1590
"glTexStorageMemFlags2D": {
1591
"memory": "MemoryObjectID",
1592
"target": "TextureType"
1593
},
1594
"glTexStorageMemFlags2DMultisample": {
1595
"memory": "MemoryObjectID",
1596
"target": "TextureType"
1597
},
1598
"glTexStorageMemFlags3D": {
1599
"memory": "MemoryObjectID",
1600
"target": "TextureType"
1601
},
1602
"glTexStorageMemFlags3DMultisample": {
1603
"memory": "MemoryObjectID",
1604
"target": "TextureType"
1605
},
1606
"glTexSubImage2D": {
1607
"target": "TextureTarget"
1608
},
1609
"glTexSubImage2DRobust": {
1610
"target": "TextureTarget"
1611
},
1612
"glTexSubImage3D": {
1613
"target": "TextureTarget"
1614
},
1615
"glTexSubImage3DRobust": {
1616
"target": "TextureTarget"
1617
},
1618
"glTextureBuffer": {
1619
"buffer": "BufferID",
1620
"texture": "TextureID"
1621
},
1622
"glTextureBufferRange": {
1623
"buffer": "BufferID",
1624
"texture": "TextureID"
1625
},
1626
"glTextureParameterf": {
1627
"texture": "TextureID"
1628
},
1629
"glTextureParameterfv": {
1630
"texture": "TextureID"
1631
},
1632
"glTextureParameteri": {
1633
"texture": "TextureID"
1634
},
1635
"glTextureParameterIiv": {
1636
"texture": "TextureID"
1637
},
1638
"glTextureParameterIuiv": {
1639
"texture": "TextureID"
1640
},
1641
"glTextureParameteriv": {
1642
"texture": "TextureID"
1643
},
1644
"glTextureStorage1D": {
1645
"texture": "TextureID"
1646
},
1647
"glTextureStorage2D": {
1648
"texture": "TextureID"
1649
},
1650
"glTextureStorage2DMultisample": {
1651
"texture": "TextureID"
1652
},
1653
"glTextureStorage3D": {
1654
"texture": "TextureID"
1655
},
1656
"glTextureStorage3DMultisample": {
1657
"texture": "TextureID"
1658
},
1659
"glTextureSubImage1D": {
1660
"texture": "TextureID"
1661
},
1662
"glTextureSubImage2D": {
1663
"texture": "TextureID"
1664
},
1665
"glTextureSubImage3D": {
1666
"texture": "TextureID"
1667
},
1668
"glTextureView": {
1669
"texture": "TextureID"
1670
},
1671
"glTransformFeedbackBufferBase": {
1672
"buffer": "BufferID"
1673
},
1674
"glTransformFeedbackBufferRange": {
1675
"buffer": "BufferID"
1676
},
1677
"glTransformFeedbackVaryings": {
1678
"program": "ShaderProgramID"
1679
},
1680
"glUniform1f": {
1681
"location": "UniformLocation"
1682
},
1683
"glUniform1fv": {
1684
"location": "UniformLocation"
1685
},
1686
"glUniform1i": {
1687
"location": "UniformLocation"
1688
},
1689
"glUniform1iv": {
1690
"location": "UniformLocation"
1691
},
1692
"glUniform1ui": {
1693
"location": "UniformLocation"
1694
},
1695
"glUniform1uiv": {
1696
"location": "UniformLocation"
1697
},
1698
"glUniform2f": {
1699
"location": "UniformLocation"
1700
},
1701
"glUniform2fv": {
1702
"location": "UniformLocation"
1703
},
1704
"glUniform2i": {
1705
"location": "UniformLocation"
1706
},
1707
"glUniform2iv": {
1708
"location": "UniformLocation"
1709
},
1710
"glUniform2ui": {
1711
"location": "UniformLocation"
1712
},
1713
"glUniform2uiv": {
1714
"location": "UniformLocation"
1715
},
1716
"glUniform3f": {
1717
"location": "UniformLocation"
1718
},
1719
"glUniform3fv": {
1720
"location": "UniformLocation"
1721
},
1722
"glUniform3i": {
1723
"location": "UniformLocation"
1724
},
1725
"glUniform3iv": {
1726
"location": "UniformLocation"
1727
},
1728
"glUniform3ui": {
1729
"location": "UniformLocation"
1730
},
1731
"glUniform3uiv": {
1732
"location": "UniformLocation"
1733
},
1734
"glUniform4f": {
1735
"location": "UniformLocation"
1736
},
1737
"glUniform4fv": {
1738
"location": "UniformLocation"
1739
},
1740
"glUniform4i": {
1741
"location": "UniformLocation"
1742
},
1743
"glUniform4iv": {
1744
"location": "UniformLocation"
1745
},
1746
"glUniform4ui": {
1747
"location": "UniformLocation"
1748
},
1749
"glUniform4uiv": {
1750
"location": "UniformLocation"
1751
},
1752
"glUniformMatrix2fv": {
1753
"location": "UniformLocation"
1754
},
1755
"glUniformMatrix3fv": {
1756
"location": "UniformLocation"
1757
},
1758
"glUniformMatrix4fv": {
1759
"location": "UniformLocation"
1760
},
1761
"glUniformMatrix2x3fv": {
1762
"location": "UniformLocation"
1763
},
1764
"glUniformMatrix2x4fv": {
1765
"location": "UniformLocation"
1766
},
1767
"glUniformMatrix3x2fv": {
1768
"location": "UniformLocation"
1769
},
1770
"glUniformMatrix3x4fv": {
1771
"location": "UniformLocation"
1772
},
1773
"glUniformMatrix4x2fv": {
1774
"location": "UniformLocation"
1775
},
1776
"glUniformMatrix4x3fv": {
1777
"location": "UniformLocation"
1778
},
1779
"glUniform1d": {
1780
"location": "UniformLocation"
1781
},
1782
"glUniform1dv": {
1783
"location": "UniformLocation"
1784
},
1785
"glUniform2d": {
1786
"location": "UniformLocation"
1787
},
1788
"glUniform2dv": {
1789
"location": "UniformLocation"
1790
},
1791
"glUniform3d": {
1792
"location": "UniformLocation"
1793
},
1794
"glUniform3dv": {
1795
"location": "UniformLocation"
1796
},
1797
"glUniform4d": {
1798
"location": "UniformLocation"
1799
},
1800
"glUniform4dv": {
1801
"location": "UniformLocation"
1802
},
1803
"glUniformMatrix2dv": {
1804
"location": "UniformLocation"
1805
},
1806
"glUniformMatrix2x3dv": {
1807
"location": "UniformLocation"
1808
},
1809
"glUniformMatrix2x4dv": {
1810
"location": "UniformLocation"
1811
},
1812
"glUniformMatrix3dv": {
1813
"location": "UniformLocation"
1814
},
1815
"glUniformMatrix3x2dv": {
1816
"location": "UniformLocation"
1817
},
1818
"glUniformMatrix3x4dv": {
1819
"location": "UniformLocation"
1820
},
1821
"glUniformMatrix4dv": {
1822
"location": "UniformLocation"
1823
},
1824
"glUniformMatrix4x2dv": {
1825
"location": "UniformLocation"
1826
},
1827
"glUniformMatrix4x3dv": {
1828
"location": "UniformLocation"
1829
},
1830
"glUniformBlockBinding": {
1831
"program": "ShaderProgramID",
1832
"uniformBlockIndex": "UniformBlockIndex"
1833
},
1834
"glUnmapBuffer": {
1835
"target": "BufferBinding"
1836
},
1837
"glUnmapNamedBuffer": {
1838
"buffer": "BufferID"
1839
},
1840
"glUseProgram": {
1841
"program": "ShaderProgramID"
1842
},
1843
"glUseProgramStages": {
1844
"pipeline": "ProgramPipelineID",
1845
"program": "ShaderProgramID"
1846
},
1847
"glValidateProgram": {
1848
"program": "ShaderProgramID"
1849
},
1850
"glValidateProgramPipeline": {
1851
"pipeline": "ProgramPipelineID"
1852
},
1853
"glVertexArrayAttribBinding": {
1854
"vaobj": "VertexArrayID"
1855
},
1856
"glVertexArrayAttribFormat": {
1857
"vaobj": "VertexArrayID"
1858
},
1859
"glVertexArrayAttribIFormat": {
1860
"vaobj": "VertexArrayID"
1861
},
1862
"glVertexArrayAttribLFormat": {
1863
"vaobj": "VertexArrayID"
1864
},
1865
"glVertexArrayBindingDivisor": {
1866
"vaobj": "VertexArrayID"
1867
},
1868
"glVertexArrayElementBuffer": {
1869
"buffer": "BufferID",
1870
"vaobj": "VertexArrayID"
1871
},
1872
"glVertexArrayVertexBuffer": {
1873
"buffer": "BufferID",
1874
"vaobj": "VertexArrayID"
1875
},
1876
"glVertexArrayVertexBuffers": {
1877
"buffers": "const BufferID *",
1878
"vaobj": "VertexArrayID"
1879
},
1880
"glVertexAttribFormat": {
1881
"type": "VertexAttribType"
1882
},
1883
"glVertexAttribIFormat": {
1884
"type": "VertexAttribType"
1885
},
1886
"glVertexAttribIPointer": {
1887
"type": "VertexAttribType"
1888
},
1889
"glVertexAttribPointer": {
1890
"type": "VertexAttribType"
1891
},
1892
"glVertexPointer": {
1893
"type": "VertexAttribType"
1894
},
1895
"glWaitSemaphore": {
1896
"buffers": "const BufferID *",
1897
"semaphore": "SemaphoreID",
1898
"textures": "const TextureID *"
1899
}
1900
}
1901
1902