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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/src/common/gl/cgl/FunctionsCGL.h
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//
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// Copyright 2020 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// FunctionsCGL.h: Exposing the soft-linked CGL interface.
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#ifndef CGL_FUNCTIONS_H_
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#define CGL_FUNCTIONS_H_
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#include "common/platform.h"
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#if defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
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# include <OpenGL/OpenGL.h>
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# include "common/apple/SoftLinking.h"
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SOFT_LINK_FRAMEWORK_HEADER(OpenGL)
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SOFT_LINK_FUNCTION_HEADER(OpenGL,
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CGLChoosePixelFormat,
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CGLError,
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(const CGLPixelFormatAttribute *attribs,
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CGLPixelFormatObj *pix,
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GLint *npix),
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(attribs, pix, npix))
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SOFT_LINK_FUNCTION_HEADER(OpenGL,
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CGLCreateContext,
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CGLError,
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(CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx),
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(pix, share, ctx))
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SOFT_LINK_FUNCTION_HEADER(
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OpenGL,
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CGLDescribePixelFormat,
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CGLError,
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(CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value),
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(pix, pix_num, attrib, value))
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SOFT_LINK_FUNCTION_HEADER(
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OpenGL,
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CGLDescribeRenderer,
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CGLError,
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(CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value),
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(rend, rend_num, prop, value))
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLDestroyContext, CGLError, (CGLContextObj ctx), (ctx))
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLDestroyPixelFormat, CGLError, (CGLPixelFormatObj pix), (pix))
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SOFT_LINK_FUNCTION_HEADER(OpenGL,
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CGLDestroyRendererInfo,
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CGLError,
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(CGLRendererInfoObj rend),
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(rend))
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLErrorString, const char *, (CGLError error), (error))
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SOFT_LINK_FUNCTION_HEADER(OpenGL,
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CGLQueryRendererInfo,
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CGLError,
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(GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend),
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(display_mask, rend, nrend))
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLReleaseContext, void, (CGLContextObj ctx), (ctx))
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLGetCurrentContext, CGLContextObj, (void), ())
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLSetCurrentContext, CGLError, (CGLContextObj ctx), (ctx))
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SOFT_LINK_FUNCTION_HEADER(OpenGL,
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CGLSetVirtualScreen,
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CGLError,
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(CGLContextObj ctx, GLint screen),
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(ctx, screen))
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SOFT_LINK_FUNCTION_HEADER(
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OpenGL,
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CGLTexImageIOSurface2D,
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CGLError,
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(CGLContextObj ctx,
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GLenum target,
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GLenum internal_format,
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GLsizei width,
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GLsizei height,
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GLenum format,
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GLenum type,
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IOSurfaceRef ioSurface,
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GLuint plane),
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(ctx, target, internal_format, width, height, format, type, ioSurface, plane))
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SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLUpdateContext, CGLError, (CGLContextObj ctx), (ctx))
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#endif // defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
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#endif // CGL_FUNCTIONS_H_
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